Richard Davey
|
5598ee76ac
|
Removed logs. Added setTrim if frame requires it.
|
2017-11-03 13:16:51 +00:00 |
|
Richard Davey
|
92a70f0ce2
|
updateUVs now updates the canvas data too. Removed logs. Added setTrim if frame requires it.
|
2017-11-03 13:16:21 +00:00 |
|
Richard Davey
|
bb3b5c3cbd
|
Removed console logs.
|
2017-11-03 13:15:58 +00:00 |
|
Richard Davey
|
d2f6fdccfa
|
Working through trying to fix SpriteSheetFromAtlas
|
2017-11-03 10:27:59 +00:00 |
|
Richard Davey
|
ddeac1f451
|
Swapped to using GetFastValue
|
2017-11-03 10:27:02 +00:00 |
|
Richard Davey
|
6a3280bd34
|
Added Texture.getFramesFromTextureSource and Texture.getTextureSourceIndex from a TextureSource.
|
2017-10-18 13:45:11 +01:00 |
|
Richard Davey
|
9c5e257598
|
Added Frame halfWidth and halfHeight properties
|
2017-10-16 22:16:33 +01:00 |
|
Richard Davey
|
8cf60b4c3e
|
Tidying-up the namespace.
|
2017-10-11 17:06:13 +01:00 |
|
Richard Davey
|
cd4d9224d0
|
Added isCanvas property
|
2017-09-21 00:15:31 +01:00 |
|
Igor Petushkov
|
267cb95c6b
|
Move loading __DEFAULT and __MISSING images to boot function.
|
2017-09-16 23:07:42 +03:00 |
|
Felipe Alfonso
|
dc45945d99
|
WebGL Specific Game Objects work with restored context, except EffectLayer and RenderPass. That would require developer to rebind render targets and resources
|
2017-09-13 17:54:32 -03:00 |
|
Richard Davey
|
ad4f102335
|
Added ability to load Unity meta data files for sprite sheets
|
2017-08-10 05:17:02 +01:00 |
|
photonstorm
|
24278c6f3b
|
Fixed EarCut path.
Removed redundant TextureSource properties.
|
2017-08-01 16:56:39 +01:00 |
|
photonstorm
|
52bb355429
|
Removing old and incorrect jsdoc blocks ready for first documentation pass.
|
2017-08-01 13:10:08 +01:00 |
|
Richard Davey
|
b3486ad64b
|
Added getPixel method to the Texture Manager.
|
2017-07-16 12:44:45 +01:00 |
|
photonstorm
|
d804e056ed
|
Renaming from State to Scene internally.
This is one monster update.
|
2017-07-14 14:50:51 +01:00 |
|
Richard Davey
|
ea8b1ca94c
|
Removed redundant properties (tint and tiling related)
|
2017-07-12 00:47:46 +01:00 |
|
photonstorm
|
e7708fedcf
|
Textures updated to class structure.
|
2017-07-04 13:23:58 +01:00 |
|
Richard Davey
|
fb33be2773
|
Added in the Create functions and exposed via Texture Manager
|
2017-06-15 01:34:05 +01:00 |
|
Richard Davey
|
ffb2bd5534
|
TextureSource respects Config.PixelArt setting
|
2017-06-08 00:12:22 +01:00 |
|
Felipe Alfonso
|
d216793595
|
Texture Filtering and Repeat property
|
2017-05-19 21:16:45 -04:00 |
|
Felipe Alfonso
|
f84f4e626c
|
Graphics canvas texture generation
|
2017-05-10 21:24:57 -03:00 |
|
Felipe Alfonso
|
8be3ee40c9
|
Graphics Emtpy Texture generation
|
2017-05-10 20:36:11 -03:00 |
|
photonstorm
|
3647e28427
|
Added Texture.getFrameNames which is handy for things like atlas imports or sprite sheets.
|
2017-04-28 04:30:32 +01:00 |
|
photonstorm
|
8264351f75
|
Renamed GetObjectValue to GetValue and replaced through-out entire codebase. More consistent now with GetAdvancedValue, etc.
|
2017-04-26 16:03:22 +01:00 |
|
photonstorm
|
6aa2fb009b
|
Renamed Texture Parsers to follow conventions elsewhere in the library. Started on SS from Atlas.
|
2017-04-18 15:31:30 +01:00 |
|
photonstorm
|
01a542303a
|
Config based SS rip.
|
2017-04-11 17:22:22 +01:00 |
|
Felipe Alfonso
|
aa8f0820c0
|
Resource clean up and adapted batches to allow shader swapping
|
2017-04-05 19:01:44 -03:00 |
|
Richard Davey
|
e588ff511a
|
Added Texture.has(frame) check
|
2017-04-05 17:04:55 +01:00 |
|
Richard Davey
|
81aa09d732
|
Added Layer actions for create, createMultiple, rotation around a fixed point, rotation by distance, and positioning around a circle.
|
2017-03-28 03:09:59 +01:00 |
|
Richard Davey
|
4158196f73
|
Sprite Sheets now add __BASE entry.
|
2017-03-27 23:38:34 +01:00 |
|
Richard Davey
|
fa61e4b11d
|
Set a default frame for sprite sheets and atlases.
|
2017-03-27 23:38:27 +01:00 |
|
photonstorm
|
4832c65666
|
Added createCanvas method to the Texture Manager.
|
2017-03-14 16:37:32 +00:00 |
|
Richard Davey
|
91bb3c8a98
|
Frame calculates its center automatically now (to avoid Sprites having to do it every time they're created, as it'll never change once the Frame is set).
|
2017-03-02 02:06:53 +00:00 |
|
Richard Davey
|
6626870fcf
|
Adding DEFAULT and MISSING images to Game Config and the Texture Manager.
|
2017-02-07 12:43:20 +00:00 |
|
Richard Davey
|
7999f72d81
|
Moved GetObjectValue into utils/object
|
2017-02-04 05:39:37 +00:00 |
|
Richard Davey
|
7c06670f90
|
Added Loader.SpriteSheet, now using a new config object rather than a bunch of arguments.
|
2017-02-04 05:36:06 +00:00 |
|
Richard Davey
|
ce3bb7d1fa
|
Implemented RTree spatial sort for the display list handling. Canvas Renderer updated to take advantage of it. Camera updated to extend BaseTransform + add extra properties. Array QuickSelect function added. Frame radius calculation added.
|
2017-01-26 04:06:10 +00:00 |
|
photonstorm
|
c338ecb390
|
Fixed trimmed frames issue.
|
2017-01-24 16:34:51 +00:00 |
|
Felipe Alfonso
|
5e1e495240
|
Rotated texture frames added
|
2017-01-23 15:30:25 -03:00 |
|
photonstorm
|
4b7330f701
|
TextureSource creates glTexture if required.
|
2017-01-20 18:51:25 +00:00 |
|
Felipe Alfonso
|
ba4b4b9892
|
Update SpriteBatch to work properly with Transform
|
2017-01-20 14:58:41 -03:00 |
|
Richard Davey
|
4ac4d406b2
|
Hooked up SpriteBatch.
|
2017-01-19 23:20:36 +00:00 |
|
Richard Davey
|
270504923d
|
Fixed Scale Mode references.
|
2017-01-18 14:48:02 +00:00 |
|
Richard Davey
|
9235d6fe58
|
Lots of Canvas Renderer fixes.
Merged CONST with Phaser export.
Fixed GetObjectValue check.
Added drawImage data to Frame.
|
2017-01-16 22:44:02 +00:00 |
|
photonstorm
|
d557d13d25
|
Added in new Util functions, and fixed some left-over ES6 values.
|
2016-12-15 17:15:47 +00:00 |
|
photonstorm
|
6585297fbf
|
Lots of Math component exports added.
Restructured Phaser export file, finally removing it out of the Boot folder.
Fixed several broken math functions.
|
2016-12-13 16:12:25 +00:00 |
|
photonstorm
|
903b703245
|
Added Multi Atlas loader support and fixed issue with Set.each iteration.
|
2016-12-08 16:23:04 +00:00 |
|
Richard Davey
|
07f3756761
|
Creates a __BASE entry for the atlas.
Defaults to __BASE if no texture frame was found in the atlas (may consider replacing with blank texture)
|
2016-12-07 10:58:35 +00:00 |
|
Richard Davey
|
5e0bbd7028
|
Fixed ability for it to load multi-part files and parse atlas data.
|
2016-12-07 10:50:10 +00:00 |
|