Commit graph

5549 commits

Author SHA1 Message Date
photonstorm
c76c5741e7 Added in the new EventDispatch and Event system. 2016-12-05 15:29:44 +00:00
photonstorm
1fe6731274 Fixes #2784 2016-12-05 10:34:11 +00:00
photonstorm
d75cfeda0a Fixes #2782 2016-12-05 10:30:02 +00:00
photonstorm
24f04c75c8 Fixes #2807 2016-12-05 10:27:15 +00:00
photonstorm
47d6f59b58 Removed the last remaining eslint file #2803 2016-12-05 10:25:13 +00:00
photonstorm
fe80807d04 Updated docs to fix #2823 2016-12-05 10:20:05 +00:00
photonstorm
2928fd633a Fixes #2824 2016-12-05 10:17:25 +00:00
photonstorm
da73a7a57b Fixes #2821 2016-12-05 10:13:32 +00:00
photonstorm
0f49196755 Fixes #2827 2016-12-05 10:12:19 +00:00
photonstorm
9fb3c42d8a Fixes jsdoc output. 2016-12-05 10:08:25 +00:00
photonstorm
f30385e1ec Fixes #2837 2016-12-05 10:06:09 +00:00
photonstorm
5ca418c0d8 Fixes #2858 2016-12-05 09:57:01 +00:00
photonstorm
9fa4d3882b TypeScript updates. Fix #2888 2016-12-05 09:55:14 +00:00
photonstorm
f3d57449c6 Fixed #2899 2016-12-05 09:50:49 +00:00
Richard Davey
3dc8fc23b8 Merge pull request #2902 from bunny1985/patch-1
Update readme.md
2016-12-05 09:44:02 +00:00
Richard Davey
3a142d529c Merge pull request #2901 from keksmampfer/emitter-gravity
change Emitter.gravity from number to Phaser.Point
2016-12-05 09:42:24 +00:00
Richard Davey
54590c2a0d Merge pull request #2897 from mredbishop/patch-2
This issue causes tsc to crap out under certain circumstances
2016-12-05 09:41:54 +00:00
Michał Banaś
ed107d63d2 Update readme.md
link fixed in readme.md in typings
2016-12-03 18:17:58 +01:00
Johannes Wiese
ce752d3567 change emitter.gravity from number to Phaser.Point
This allows the emitter to set x- and y-axis gravity for each particle, not only the y-axis.
2016-12-03 13:04:09 +01:00
Richard Davey
1afa75d871 Updated Loader, added ArrayBuffer to Base64, added GetURL. You can now load a file on its own, without using a Loader instance at all. 2016-12-01 12:51:05 +00:00
Ed Bishop
0d3958a410 This issue causes tsc to crap out under certain circumstances 2016-12-01 12:40:36 +00:00
Richard Davey
f1a3e0b9f6 Merge pull request #2896 from Autophagy/setCharacterLimit
Added feature: set character limit with suffix
2016-12-01 12:09:00 +00:00
Autophagy
198f8d48e9 Added feature: set character limit with suffix 2016-12-01 10:43:21 +01:00
Richard Davey
58d09f82b1 Merge pull request #2894 from tfelix/master
removeTextureAtlas now deletes the correct cache object.
2016-11-30 23:50:39 +00:00
Thomas Felix
b4a0e7f826 removeTextureAtlas now deletes the correct cache object. 2016-11-30 20:54:38 +01:00
Richard Davey
77b469b1a5 State level Loader re-implemented, and lots of BaseLoader features updated. 2016-11-30 17:16:45 +00:00
Richard Davey
17092eb573 More Loader updates, lots to do though. 2016-11-30 01:24:44 +00:00
Richard Davey
104d7a1341 Added start of the new Loader. 2016-11-30 01:24:44 +00:00
Richard Davey
e34d53a969 Added a Set data structure. 2016-11-30 01:24:44 +00:00
Felipe Alfonso
8d01f78a66 Merge branch 'master' of https://github.com/photonstorm/phaser 2016-11-29 21:19:28 -03:00
Felipe Alfonso
a551110a39 Added getBounds to Transform 2016-11-29 21:19:19 -03:00
photonstorm
34303f1df6 Added in the Update Manager, MainLoop and State Systems. 2016-11-29 15:25:14 +00:00
photonstorm
c2f624d349 Adding in the State Manager. 2016-11-29 13:01:16 +00:00
photonstorm
1bb711ea2c Now using the new GetObjectValue utility. 2016-11-29 13:01:05 +00:00
photonstorm
3a963905b2 Handy new utility class, now used by Config and Settings. 2016-11-29 13:00:48 +00:00
photonstorm
1db02f3d3a Added CreateRenderer function. 2016-11-29 11:26:30 +00:00
photonstorm
3cac9fbba8 Added Game Object Creator. 2016-11-29 11:06:14 +00:00
photonstorm
28db9a2550 Lots of work on the Game Object Factory patterns. 2016-11-29 10:46:35 +00:00
photonstorm
bf6ccc3d8d Fixed export. 2016-11-29 10:46:24 +00:00
photonstorm
7fdc83e0e2 Added build dates. 2016-11-28 16:57:20 +00:00
photonstorm
e83bd3d544 Added NOOP.
Added Config pre and post boot callbacks.
Added Image and start of the Game Factory rebuild.
2016-11-28 16:55:25 +00:00
Richard Davey
53e2b6c9bf Merge pull request #2891 from stoneman1/master
Build for release 2.7.1
2016-11-28 16:54:07 +00:00
Stoneman1
e318d70c33 Build for release 2.7.1 2016-11-28 18:50:06 +02:00
Richard Davey
ede9bc1494 Merge pull request #2890 from stoneman1/master
Changelog and Readme updated
2016-11-28 14:33:54 +00:00
photonstorm
6d35609c29 Updated path. 2016-11-28 13:30:02 +00:00
Stoneman1
4e7484526b Changelog and Readme updated 2016-11-28 15:20:12 +02:00
Richard Davey
d623971bfc Merge pull request #2887 from cloakedninjas/fix-resolution
Fixes 1707 - BaseTexture defaults to resolution of 1
2016-11-28 12:52:22 +00:00
Daniel Jackson
04689f0c22 Fixes 1707 - BaseTexture defaults to resolution of 1
Recreating after move to CE.
2016-11-27 12:59:45 +00:00
Richard Davey
14d2c6a8ae Updated CanvasPool to store the type (2d or webgl), so it doesn't give incorrect canvases back out again. Updated Features to use proper canvases when feature testing. Added Interpolation code. Cached the Smoothing prefix. 2016-11-26 02:32:59 +00:00
Richard Davey
e45096611e Converted the Device and CanvasPool into page level singletons, that can be shared by all instances of a Phaser Game running in the same page. 2016-11-26 01:28:53 +00:00