Richard Davey
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8cf60b4c3e
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Tidying-up the namespace.
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2017-10-11 17:06:13 +01:00 |
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Richard Davey
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bb97421214
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Adding in method and property docs
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2017-10-04 23:48:16 +01:00 |
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Richard Davey
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ae45affc9f
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More JSDocs work - this time to massive game config!
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2017-10-04 19:59:08 +01:00 |
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Richard Davey
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56bc4d1547
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Using MATH_CONST properly to avoid entire library import. Swapping to removing all index.js listings to avoid globbing.
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2017-09-13 17:09:16 +01:00 |
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Richard Davey
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405cef0146
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Gamepads are disabled by default (saves calling the update if you aren't using them)
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2017-09-13 14:18:34 +01:00 |
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Richard Davey
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f98bbc12d8
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Added the new Gamepad Input classes
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2017-09-09 03:17:13 +01:00 |
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Richard Davey
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665b295c3b
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Restructured the Scene folder and moved the plugins and components around
Also updated the physicsManager to make it a lot more cleaner and easy to adjust in future
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2017-08-18 01:42:14 +01:00 |
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Richard Davey
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0a1e4e09cf
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Added physics game config getter
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2017-08-15 23:34:39 +01:00 |
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Ben Abbott
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aafb338be8
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Add missing comma to Frame Rate Config
As I was experimenting with Phaser 3 I copied and pasted the example FPS config only to find it was missing a comma.
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2017-08-10 14:44:26 +12:00 |
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photonstorm
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52bb355429
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
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photonstorm
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9e10fca98d
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Added Touch support. Doesn't handle multi-touch yet, but single touch works perfectly with all current input tests.
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2017-07-28 03:28:10 +01:00 |
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Richard Davey
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87edd6cb94
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Added option to disable context menu
Added to both the game config and as a function in the Mouse Manager.
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2017-07-25 12:33:37 +01:00 |
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photonstorm
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d804e056ed
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Renaming from State to Scene internally.
This is one monster update.
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2017-07-14 14:50:51 +01:00 |
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photonstorm
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e119e3a3fc
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
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Richard Davey
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b6b7715021
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Mouse Input Handler working. Demo created.
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2017-06-13 00:38:48 +01:00 |
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photonstorm
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9ee41603a2
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Exposed game loop settings via game config object.
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2017-05-03 17:07:15 +01:00 |
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Richard Davey
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07f72f489a
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Added TickerLoop and made it optional via config.
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2017-04-27 03:11:56 +01:00 |
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photonstorm
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8264351f75
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Renamed GetObjectValue to GetValue and replaced through-out entire codebase. More consistent now with GetAdvancedValue, etc.
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2017-04-26 16:03:22 +01:00 |
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Richard Davey
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93d7ed30fc
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Saved some space by using pngPrefix.
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2017-03-28 23:56:00 +01:00 |
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Richard Davey
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9579263333
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New Input Manager and Keyboard handler in and working.
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2017-02-21 01:04:37 +00:00 |
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Richard Davey
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a9f674bc92
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Added preserveDrawingBuffer config
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2017-02-13 12:08:30 +00:00 |
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Richard Davey
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2f2d8d694f
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Final few Color functions. Game Config now uses Color object for Background Color.
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2017-02-11 08:18:22 +00:00 |
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Richard Davey
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b0623b91b9
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Added clearBeforeRender.
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2017-02-07 18:44:35 +00:00 |
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Richard Davey
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6626870fcf
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Adding DEFAULT and MISSING images to Game Config and the Texture Manager.
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2017-02-07 12:43:20 +00:00 |
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Richard Davey
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263385b1e2
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Added in zoom and pixelArt support to the game config.
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2017-02-04 18:02:31 +00:00 |
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Richard Davey
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7999f72d81
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Moved GetObjectValue into utils/object
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2017-02-04 05:39:37 +00:00 |
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photonstorm
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6ee499132c
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Huge refactor to sort out the game loop flow.
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2017-01-25 17:10:19 +00:00 |
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photonstorm
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5f2d4473f3
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Seed the RNG from Config.
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2017-01-25 12:01:52 +00:00 |
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Richard Davey
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9235d6fe58
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Lots of Canvas Renderer fixes.
Merged CONST with Phaser export.
Fixed GetObjectValue check.
Added drawImage data to Frame.
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2017-01-16 22:44:02 +00:00 |
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photonstorm
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34303f1df6
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Added in the Update Manager, MainLoop and State Systems.
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2016-11-29 15:25:14 +00:00 |
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photonstorm
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1bb711ea2c
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Now using the new GetObjectValue utility.
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2016-11-29 13:01:05 +00:00 |
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photonstorm
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1db02f3d3a
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Added CreateRenderer function.
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2016-11-29 11:26:30 +00:00 |
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photonstorm
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28db9a2550
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Lots of work on the Game Object Factory patterns.
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2016-11-29 10:46:35 +00:00 |
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photonstorm
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e83bd3d544
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Added NOOP.
Added Config pre and post boot callbacks.
Added Image and start of the Game Factory rebuild.
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2016-11-28 16:55:25 +00:00 |
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Richard Davey
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1d4cdbd56a
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Added and refactored the Random Data Generator. Working nicely, removed some redundant apply calls, and made the private vars properly private.
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2016-11-25 05:12:02 +00:00 |
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Richard Davey
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36ca61dddb
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Added in the final DOM level functions.
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2016-11-25 02:08:33 +00:00 |
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Richard Davey
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96c7446b1e
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Added RAF
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2016-11-25 00:34:37 +00:00 |
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photonstorm
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7883a7d305
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Added more options to Config class.
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2016-11-24 15:40:05 +00:00 |
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Richard Davey
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13f49f6086
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Added webpack shell script to copy build file to examples.
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2016-11-24 01:35:07 +00:00 |
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