Richard Davey
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6947a68152
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Added postUpdate NOOP
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2017-11-08 17:17:58 +00:00 |
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Richard Davey
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358a4c8df5
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Collision Map is returned and default values added.
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2017-09-13 13:15:47 +01:00 |
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photonstorm
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fd45182bde
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Debug drawing now happens after collision solver.
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2017-08-30 15:50:27 +01:00 |
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photonstorm
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e35524a1f5
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Added setCollisionMap method.
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2017-08-18 16:47:17 +01:00 |
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Richard Davey
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665b295c3b
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Restructured the Scene folder and moved the plugins and components around
Also updated the physicsManager to make it a lot more cleaner and easy to adjust in future
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2017-08-18 01:42:14 +01:00 |
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Richard Davey
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e36cc68044
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2 fixed bodies won't do anything
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2017-08-17 04:06:08 +01:00 |
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Richard Davey
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100f4fc013
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Renamed setSize to setBodySize to avoid conflict with Game Object method
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2017-08-17 03:55:17 +01:00 |
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Richard Davey
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d8991c5bc5
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Added Body.updateCallback
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2017-08-17 03:15:02 +01:00 |
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Richard Davey
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7ed21b1acb
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Removed dead code and named the walls
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2017-08-17 02:07:03 +01:00 |
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Richard Davey
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d6fb8d7760
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Added setBounds helper method
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2017-08-17 01:21:12 +01:00 |
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Richard Davey
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15a749d8ea
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Added showBody and showVelocity as config options
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2017-08-16 23:14:30 +01:00 |
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Richard Davey
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67cba936da
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World now takes a config object. Cleaner and many more options now supported.
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2017-08-16 22:51:46 +01:00 |
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Richard Davey
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08eb2d0895
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Removed scrollFactor fix, not needed.
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2017-08-16 22:10:56 +01:00 |
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Richard Davey
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43d470ede7
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Now renders the body velocity to the debug graphic
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2017-08-16 20:08:05 +01:00 |
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Richard Davey
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2b7c12cd75
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Added new Debug component and fixed the body offset issue
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2017-08-16 19:31:59 +01:00 |
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photonstorm
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1f3ae30237
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Working through the debug layer.
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2017-08-16 17:27:15 +01:00 |
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photonstorm
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2d4a730f13
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Start of the debug graphics object.
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2017-08-16 17:16:23 +01:00 |
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photonstorm
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8a71a2178c
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Added Collide event into the world.
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2017-08-16 16:30:28 +01:00 |
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photonstorm
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244e6535b5
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Body.id was never being assigned, which caused the spatial hash checks to fail, leading to all kinds of weird results. Hours spent debugging this, only for it to be something so simple *facepalm*
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2017-08-16 14:03:10 +01:00 |
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Richard Davey
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51670f5d26
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Lots of new World helpers
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2017-08-16 01:20:35 +01:00 |
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Richard Davey
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cc781c5ee2
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Lots of updates to Impact physics system
New Sprite and Image handlers with helper methods.
Updated motion, world and new Factory class.
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2017-08-15 23:38:35 +01:00 |
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photonstorm
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9fd9d30baf
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Removed un-used file and tidying up.
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2017-06-27 15:24:49 +01:00 |
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Richard Davey
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babe6e9daf
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Removed logs
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2017-06-27 01:36:21 +01:00 |
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photonstorm
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86fc07b5e3
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Masses of debugging fun and joy.
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2017-06-23 18:08:22 +01:00 |
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Richard Davey
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de336e6d35
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Added Collision Map support
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2017-06-22 02:40:10 +01:00 |
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Richard Davey
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a1579c8fd4
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Merged the impact physics runner
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2017-06-22 00:47:35 +01:00 |
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