Commit graph

30 commits

Author SHA1 Message Date
Felipe Alfonso
c232642a52 Parent matrix is applied to canvas context on each draw function 2018-04-04 14:05:59 -03:00
Felipe Alfonso
96b8db4685 Added parentMatrix to all canvas rendering functions 2018-04-04 13:14:55 -03:00
Felipe Alfonso
e0f678d1ff Merge branch 'master' into containers 2018-03-28 20:49:00 -03:00
Richard Davey
747f09af86 jsdoc fixes 2018-03-28 15:04:09 +01:00
Richard Davey
f10efda8f0 font is non-optional, so removed coordinates as optional 2018-03-28 12:05:03 +01:00
Felipe Alfonso
d544701495 parentMatrix added to individual game object render function 2018-03-27 14:49:09 -03:00
orblazer
ae0b3b841b Fix types on GameObjects 2018-03-27 14:52:58 +02:00
Richard Davey
0ef92e1172 Merge branch 'pr/3439' 2018-03-21 16:06:56 +00:00
Richard Davey
db613c793a Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-21 03:17:00 +00:00
Richard Davey
786d181a91 Sorted the components 2018-03-21 03:16:49 +00:00
orblazer
5a518f2e5f Fix "object" types on Camera and GameObjecs 2018-03-20 23:28:26 +01:00
orblazer
87633fdfad Fix multiple types on GameObjects 2018-03-20 15:56:31 +01:00
orblazer
b4a30b8e43 Add callbacks on GameObjects 2018-03-19 22:27:16 +01:00
orblazer
bf630f7d57 Fix types in JSDocs 2018-03-19 19:49:14 +01:00
Richard Davey
935a89342d Calling setText on a BitmapText object will now recalculate its display origin values. Fix #3350 2018-03-09 17:08:12 +00:00
Richard Davey
9a561ff385 Added roundPixels support to BitmapText canvas 2018-02-28 23:07:30 +00:00
Richard Davey
8ae3493296 setText updates
BitmapText.setText will check if the value given is falsey but not a zero and set to an empty string if so.
BitmapText.setText will now cast the given value to a string before setting.
BitmapText.setText will not change the text via `setText` unless the new text is different to the old one.
2018-02-27 15:14:03 +00:00
Felipe Alfonso
4b9b4c91a3 Dynamic BitmapText's origin is used on rendering the text 2018-02-19 18:20:30 -03:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
40689d1e35 Updated jsdocs. 2018-02-07 15:27:21 +00:00
Richard Davey
a8eae2bab7 Added jsdocs 2018-02-05 23:59:51 +00:00
Richard Davey
d457373287 Added Depth component and tidied up redundant parts of Transform 2018-02-01 00:50:15 +00:00
Richard Davey
950a125d71 Added jsdocs 2018-02-01 00:04:45 +00:00
Felipe Alfonso
71a6360a7b Pipeline components added 2018-01-29 18:46:48 -03:00
Felipe Alfonso
06fa0afcc8 Dynamic Bitmap Text webgl rendering 2018-01-24 15:55:23 -03:00
Felipe Alfonso
2b043fff65 Removed RenderTarget and Shader from components 2018-01-22 18:53:15 -03:00
Felipe Alfonso
4983b393e3 Merge with master 2018-01-17 18:30:39 -03:00
Richard Davey
f9a7939812 Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
Felipe Alfonso
fd4f441146 DynamicBitmapText WebGL renderer updated 2018-01-16 16:32:27 -03:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00