Commit graph

113 commits

Author SHA1 Message Date
photonstorm
bec18cb46c Removed redundant event call. 2015-02-19 15:27:59 +00:00
photonstorm
88ab104da4 BitmapText has a new maxWidth property that will attempt to wrap the text if it exceeds the width specified. 2015-02-18 22:36:12 +00:00
photonstorm
819826ce08 Added Polygon.flatten and Polygon.toNumberArray.
Fixed Graphics.lineTo if no moveTo has been specified.
Fixed Graphics.drawShape if a mixed-type Polygon has been given.
2015-02-17 18:03:15 +00:00
photonstorm
f59d7e3430 Working through Graphics class updates. 2015-02-17 16:40:41 +00:00
photonstorm
8f86f911af Formatting. 2015-02-17 16:39:29 +00:00
photonstorm
872048eb6c Commented-out all EventListener related code for testing. 2015-02-17 16:39:14 +00:00
photonstorm
7b9ae51f6f Removed duplicate polyfills. 2015-02-17 16:38:44 +00:00
photonstorm
f561659367 Removed sayHello (covered in Phaser banner) 2015-02-17 15:50:31 +00:00
photonstorm
5b8635d334 Removed all Stage interaction related code. 2015-02-17 15:50:12 +00:00
photonstorm
8c786a2df5 Removing Pixi files no longer used in this build of Phaser. 2015-02-17 15:46:52 +00:00
photonstorm
57ff6f4176 Fixed applyInverse point cache bug. 2015-02-17 05:14:09 +00:00
photonstorm
e9a77d95eb Deviations, oh the horror! 2015-02-12 09:44:53 +00:00
photonstorm
b692d3b456 PIXI.TextureSilentFail is a boolean that defaults to false. If true then PIXI.Texture.setFrame will no longer throw an error if the texture dimensions are incorrect. Instead Texture.valid will be set to false (#1556) 2015-02-11 22:10:53 +00:00
photonstorm
8892f46a83 PIXI.WebGLRenderer.destroy has been fixed to decrement the glContextId and remove it from the PIXI.instances global. Game.destroy now hooks into this. This now means that you can now delete and create your Phaser game over and over without it crashing WebGL after the 4th attempt (#1260) 2015-02-11 21:02:15 +00:00
photonstorm
dfc8ff32d2 You can now tint animated Sprites in Canvas mode. Or change the texture atlas frame of a tinted Sprite or Image. Please note that this is pretty expensive (depending in the browser), as the tint is re-applied every time the *frame changes*. The Pixi tint cache has also been removed to allow for subtle tint color shifts and to avoid blowing up memory. So use this feature sparingly! But at least it does now work (#1070) 2015-02-10 14:53:55 +00:00
photonstorm
4489a12fd8 Sprite.loadTexture and Image.loadTexture now no longer call updateTexture if the texture given is a RenderTexture. This fixes issues with RetroFonts in IE11 WebGL as well as other RenderTexture related IE11 problems (#1310 #1381 #1523) 2015-02-10 12:27:55 +00:00
photonstorm
ff04754bb8 Text width calculation strings made consistent. 2015-02-08 22:07:47 +00:00
photonstorm
336fdfa672 TileSprites weren't destroying WebGL textures, leading to eventual out of memory errors (thanks @chacal #1563) 2015-02-03 21:32:39 +00:00
photonstorm
2b74d903d4 jsdoc fix. 2015-02-03 16:17:14 +00:00
photonstorm
260490fe06 Fixed issue in PIXI.canUseNewCanvasBlendModes which would create false positives in browsers that supported multiply in Canvas path/fill ops, but not for drawImage (Samsung S5 for example). Now uses more accurate magenta / yellow mix test. 2015-02-03 16:16:25 +00:00
photonstorm
4e9291eadc TileSprite.loadTexture crashed when textures were updated in WebGL (thanks @pandavigoureux29 #1495) 2015-01-05 19:00:42 +00:00
photonstorm
4a27130e10 Commented out crashing call. 2015-01-05 13:24:49 +00:00
photonstorm
eff9759f8c Updated to Pixi 2.2.0 release. 2014-12-17 13:50:28 +00:00
photonstorm
22e8340df7 Fixes issue where Pixi CanvasTint didn't allow for browsers that bit-shift the alpha value on putImageData (Android Stock Browser, I'm looking at you!) 2014-12-09 15:27:26 +00:00
photonstorm
b0d8e43128 And Pixi fixed the premult alpha issue properly. Back in again! 2014-12-03 21:20:41 +00:00
photonstorm
b05d745c40 Reverted changes as they broke all alpha support. Will put back once fixed in Pixi. 2014-12-03 20:54:25 +00:00
photonstorm
eb6a09ca0a Pixi update. 2014-12-03 09:18:43 +00:00
photonstorm
9d79605447 Pixi 2.2.0 merged. 2014-12-02 11:01:57 +00:00
photonstorm
2380d1827b Updated to latest Pixi dev branch. 2014-12-02 09:03:55 +00:00
photonstorm
0ff7fbbe42 Merged latest Pixi fixes. 2014-11-23 12:47:55 +00:00
photonstorm
395171b660 Added renderable check to Pixi.Sprite. 2014-11-18 12:36:11 +00:00
photonstorm
9caa13e489 Fixed TileSprite rendering issue. 2014-11-18 09:22:24 +00:00
photonstorm
09e6839c63 Pixi update 2014-11-17 13:07:53 +00:00
photonstorm
8622d91dea Pixi update. 2014-11-15 19:53:38 +00:00
photonstorm
e7356fc575 Pixi 2.1.1 merge. 2014-11-12 22:38:51 +00:00
photonstorm
1352b526c7 Merged final Pixi v2.1.0 release. 2014-11-11 23:24:50 +00:00
photonstorm
b6001c8f21 Latest Pixi v2 fixes. 2014-11-11 13:59:43 +00:00
photonstorm
d37fdd4217 Latest Pixi dev release. 2014-11-11 01:07:52 +00:00
photonstorm
c47d9ea238 Integrated latest development build of Pixi (lots of v2 specific bugs fixed) 2014-11-08 19:26:16 +00:00
photonstorm
e5810f1316 Added DisplayObject.transformCallback 2014-11-08 13:31:35 +00:00
photonstorm
f3f022b74a Final Pixi v2 updates. 2014-10-23 12:32:56 +01:00
photonstorm
73f210257a Removed duplicate Pixi classes and updated the build manifests to pull-in the correct Pixi Matrix class. 2014-10-22 21:20:38 +01:00
photonstorm
474fd8e055 JSDoc fixes. 2014-10-21 23:08:16 +01:00
photonstorm
54570a2b27 Small jsdoc fixes. 2014-10-21 22:48:06 +01:00
photonstorm
b9d10f5b7f Pixi v2 updates. 2014-10-20 01:26:12 +01:00
photonstorm
35d29170d0 Lots of small jsdoc fixes and DocGen updates. 2014-10-20 00:54:56 +01:00
photonstorm
f75c95144f Pixi v2 update. 2014-10-17 16:55:15 +01:00
photonstorm
3965862b82 More pixi v2 updates. 2014-10-15 22:12:38 +01:00
photonstorm
0501ca69ae Merged latest Pixi dev build. 2014-10-13 23:54:22 +01:00
photonstorm
88a97b935b Pixi v2 weekend updates. 2014-10-13 12:23:24 +01:00