Pavle Goloskokovic
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c919d331a6
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Added docs for remove and removeByKey methods
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2018-01-04 19:44:22 +01:00 |
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Pavle Goloskokovic
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267cfed1d0
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Implemented removeByKey method
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2018-01-04 19:43:41 +01:00 |
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Pavle Goloskokovic
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5f56d038f5
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Implemented remove method
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2018-01-04 19:41:43 +01:00 |
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Pavle Goloskokovic
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5790fe9a4f
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Reordered destroy method calls
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2018-01-04 19:39:21 +01:00 |
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Pavle Goloskokovic
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03187ae8b5
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Using pendingRemove flag when destroying BaseSound
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2018-01-04 19:38:51 +01:00 |
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Pavle Goloskokovic
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5d5acb40a9
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Added pendingRemove flag that indicates if destroy method was called on this sound
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2018-01-04 19:37:20 +01:00 |
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Pavle Goloskokovic
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1a38273cd8
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Implemented resumeAll method
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2018-01-04 19:32:10 +01:00 |
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Pavle Goloskokovic
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17dee3cd8d
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Implemented pauseAll method
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2018-01-04 19:30:29 +01:00 |
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Pavle Goloskokovic
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13f752baca
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Implemented global playAudioSprite method to enable playing audiosprite sprites on the fly
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2018-01-04 19:28:34 +01:00 |
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Pavle Goloskokovic
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6a64693257
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Updated global play method to accept sound config and sound marker as second argument
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2018-01-04 19:27:12 +01:00 |
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Pavle Goloskokovic
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66936490a1
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Implemented global play method to enable playing sounds on the fly
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2018-01-04 19:24:28 +01:00 |
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Richard Davey
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9c9b4f69b3
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GetCamera will return a camera based on its name.
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2018-01-04 16:40:04 +00:00 |
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Richard Davey
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3a3c24c7c4
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Camera controls can change camera.
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2018-01-04 16:39:52 +00:00 |
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Richard Davey
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27db941662
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You can now specify a name when making a camera.
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2018-01-04 16:39:42 +00:00 |
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Richard Davey
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a8213f07b9
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Recoded HitTest so it no longer needs a matrix or matrix operations.
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2018-01-04 15:42:15 +00:00 |
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Richard Davey
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f0ea5bfca2
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Tidying up the global input manager.
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2018-01-04 15:42:14 +00:00 |
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Richard Davey
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e459729782
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Function now takes x and y values directly instead of via a point. Returns vector2 if not defined.
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2018-01-04 15:42:13 +00:00 |
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Richard Davey
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2405027453
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Exposed TransformXY via Phaser.Math.
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2018-01-04 15:42:12 +00:00 |
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Richard Davey
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6ce82dc870
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Removed decimal places.
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2018-01-04 15:42:12 +00:00 |
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Richard Davey
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0b33d53759
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Tidying up.
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2018-01-04 15:42:11 +00:00 |
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Richard Davey
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d067f5d931
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Takes the x and y coordinates and transforms them into the same space as defined by the position, rotation and scale values.
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2018-01-04 15:42:10 +00:00 |
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Pavle Goloskokovic
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70b31c7273
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Implemented stopAll method
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2018-01-04 15:59:44 +01:00 |
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Pavle Goloskokovic
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56dab0e0eb
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Merge remote-tracking branch 'origin/master'
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2018-01-04 15:58:46 +01:00 |
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Richard Davey
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90620e9d1f
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Working through bounds and input issues
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2018-01-04 00:02:48 +00:00 |
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Pavle Goloskokovic
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4ff8fca1c5
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Instantiating event dispatcher before setting any property values
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2018-01-03 21:55:51 +01:00 |
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Pavle Goloskokovic
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0472463dad
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Instantiating event dispatcher before setting any property values
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2018-01-03 21:55:41 +01:00 |
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Pavle Goloskokovic
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c293d4a516
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Dispatching event when global detune value changes
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2018-01-03 21:29:00 +01:00 |
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Pavle Goloskokovic
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f6976daf2b
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Dispatching event when global rate value changes
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2018-01-03 21:28:45 +01:00 |
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Pavle Goloskokovic
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3b5289a733
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Dispatching event when global volume value changes
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2018-01-03 21:28:13 +01:00 |
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Pavle Goloskokovic
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3967a111a4
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Dispatching event when global mute value changes
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2018-01-03 21:27:53 +01:00 |
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Pavle Goloskokovic
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d73208349f
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Dispatching event when sound seek changes
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2018-01-03 21:27:09 +01:00 |
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Pavle Goloskokovic
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dc796465b7
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Dispatching event when sound detune value changes
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2018-01-03 21:26:49 +01:00 |
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Pavle Goloskokovic
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de8919645a
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Dispatching event when sound rate value changes
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2018-01-03 21:26:31 +01:00 |
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Pavle Goloskokovic
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e0591df9fc
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Dispatching event when sound volume value changes
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2018-01-03 21:26:15 +01:00 |
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Pavle Goloskokovic
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0c70ae236e
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Dispatching event when sound mute value changes
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2018-01-03 21:26:01 +01:00 |
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Pavle Goloskokovic
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c8a0591b62
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Added SoundValueEvent to index.js
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2018-01-03 21:24:47 +01:00 |
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Pavle Goloskokovic
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a157dd2ccc
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Added event class for sound value change
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2018-01-03 21:24:33 +01:00 |
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Pavle Goloskokovic
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4210898a24
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Replaced stop method call with logic needed to stop sound in order to avoiding dispatching both stop and ended events
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2018-01-03 21:23:41 +01:00 |
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Pavle Goloskokovic
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89fce9135a
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Dispatching event when sound ends
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2018-01-03 21:22:07 +01:00 |
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Pavle Goloskokovic
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3356fc2d92
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Dispatching event when calling stop method
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2018-01-03 21:20:40 +01:00 |
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Pavle Goloskokovic
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99accdbbd0
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Dispatching event when calling resume method
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2018-01-03 21:20:22 +01:00 |
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Pavle Goloskokovic
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fbc7264d4c
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Dispatching event when calling pause method
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2018-01-03 21:20:02 +01:00 |
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Pavle Goloskokovic
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17985a0147
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Dispatching event when calling play method
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2018-01-03 21:19:44 +01:00 |
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Pavle Goloskokovic
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a664714c12
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Removed unused dynamic fx code
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2018-01-03 20:38:08 +01:00 |
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Pavle Goloskokovic
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d25b714e7e
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Added global playAudioSprite method that enables playing sounds from audiosprite on the fly
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2018-01-03 20:35:28 +01:00 |
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Pavle Goloskokovic
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912a737561
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Added global play method that enables playing sounds on the fly
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2018-01-03 20:32:31 +01:00 |
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Pavle Goloskokovic
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1c896ba1f7
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Removed fadeTo method
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2018-01-03 20:31:33 +01:00 |
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Pavle Goloskokovic
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92ee1bb7e0
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Removed fade tween property from destroy method
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2018-01-03 20:31:07 +01:00 |
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Pavle Goloskokovic
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36f918c26b
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Removed fade tween property
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2018-01-03 20:28:22 +01:00 |
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Richard Davey
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176b9c0fed
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We can move the topOnly check into the update and be done with it
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2018-01-03 17:05:51 +00:00 |
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