Commit graph

3397 commits

Author SHA1 Message Date
photonstorm
4699770520 Adjusted function order. 2015-02-18 23:15:54 +00:00
photonstorm
9effb4a946 Stage.visibilityChange now has a second parameter fromPhaser. This is set to true by the Stage._onChange callback. This should mean that when Phaser is listening for window.onblur and window.onfocus events it will only trigger the visibilityChange if that event was generated by Phaser itself. If it was generated by something else on the page or iframe it should now be ignored (thanks @austinhallock #1620) 2015-02-18 23:12:08 +00:00
photonstorm
88f10f7f89 Updated fixedToCamera docs to reflect non-nesting (#1596) 2015-02-18 22:58:48 +00:00
photonstorm
b0261e4a5f Group.cursorIndex is the index of the item the Group cursor points to. This replaces Group._cache[8]. 2015-02-18 22:54:19 +00:00
photonstorm
88ab104da4 BitmapText has a new maxWidth property that will attempt to wrap the text if it exceeds the width specified. 2015-02-18 22:36:12 +00:00
photonstorm
ba727555c8 Emitter.flow now works in a slightly different (and more useful!) way. You can now specify a quantity and a total. The quantity controls how many particles are emitted every time the flow frequency is met. The total controls how many particles will be emitted in total. You can set total to be -1 and it will carry on emitting at the given frequency forever (also fixes #1598 thanks @brianbunch) 2015-02-18 22:35:05 +00:00
photonstorm
9879fc6387 If you load an image and provide a key that was already in-use in the Cache, then the old image is now destroyed (via Cache.removeImage) and the new image takes its place. 2015-02-18 16:58:08 +00:00
photonstorm
72d1c13b6b Fixed jshint error. 2015-02-18 14:54:19 +00:00
photonstorm
58d37b51fe Fixed canvas destroy if undefined. 2015-02-18 14:54:11 +00:00
photonstorm
ef3cb1f31d Sound in Web Audio now uses AudioContext.onended to trigger when it will stop playing instead of using a time based value. This is only used if the sound doesn't loop and isn't an audio sprite, but will give a much more accurate Sound.onStop event. It also prevents short audio files from being cut off during playback (#1471) and accounts for time spent decoding. 2015-02-18 11:25:17 +00:00
photonstorm
eba1743404 jshint fixes. 2015-02-18 10:25:27 +00:00
photonstorm
f47fb7a7c7 jshint fixes. 2015-02-17 18:16:12 +00:00
photonstorm
f9eaa4001f New manifests. 2015-02-17 18:16:06 +00:00
photonstorm
819826ce08 Added Polygon.flatten and Polygon.toNumberArray.
Fixed Graphics.lineTo if no moveTo has been specified.
Fixed Graphics.drawShape if a mixed-type Polygon has been given.
2015-02-17 18:03:15 +00:00
photonstorm
97ebfce7a6 Fixed Matrix.apply. 2015-02-17 18:02:40 +00:00
photonstorm
0dbcf88767 Readme update. 2015-02-17 16:41:04 +00:00
photonstorm
f59d7e3430 Working through Graphics class updates. 2015-02-17 16:40:41 +00:00
photonstorm
5f820bdceb Removed FilterBlock (legacy, un-used).
Removed un-used Pixi geom classes.
2015-02-17 16:40:18 +00:00
photonstorm
8b2f5fc98b Added the missing Geom types. 2015-02-17 16:39:49 +00:00
photonstorm
11889cd6b5 Added the Graphics consts. 2015-02-17 16:39:40 +00:00
photonstorm
8f86f911af Formatting. 2015-02-17 16:39:29 +00:00
photonstorm
872048eb6c Commented-out all EventListener related code for testing. 2015-02-17 16:39:14 +00:00
photonstorm
7b9ae51f6f Removed duplicate polyfills. 2015-02-17 16:38:44 +00:00
photonstorm
41e2fbff55 TilemapLayer no longer extends Image, but is a GameObject of its own. 2015-02-17 16:38:27 +00:00
photonstorm
e100f2f528 Added in type properties. 2015-02-17 16:38:07 +00:00
photonstorm
f561659367 Removed sayHello (covered in Phaser banner) 2015-02-17 15:50:31 +00:00
photonstorm
5b8635d334 Removed all Stage interaction related code. 2015-02-17 15:50:12 +00:00
photonstorm
052b9a7e06 Separated the Tilemap specific code from World. 2015-02-17 15:49:53 +00:00
photonstorm
fa7fee99b6 Moved Matrix and RoundedRectangle into Phaser geom structure. 2015-02-17 15:49:30 +00:00
photonstorm
77a3bfea23 loadTexture guard. 2015-02-17 15:48:54 +00:00
photonstorm
5b0c751647 Animation component guard. 2015-02-17 15:48:43 +00:00
photonstorm
b2cfb29740 Moved all code that modified Pixi globals into its own file, so we can call it after the Phaser overrides are in place. 2015-02-17 15:48:33 +00:00
photonstorm
075347c1e8 jsdocs tidying. 2015-02-17 15:47:50 +00:00
photonstorm
9b3d7ae552 Moved filters to filters folder. 2015-02-17 15:47:11 +00:00
photonstorm
8c786a2df5 Removing Pixi files no longer used in this build of Phaser. 2015-02-17 15:46:52 +00:00
photonstorm
17e2d22962 mixinPrototype can now clone objects that support it. 2015-02-17 15:45:37 +00:00
photonstorm
1b83674f6d Docs update. 2015-02-17 06:01:51 +00:00
photonstorm
f2bddfdb1a d.ts updated with new core properties. 2015-02-17 06:01:42 +00:00
photonstorm
52f4a037a3 Added 'replace' parameter to mixinPrototype. 2015-02-17 06:01:25 +00:00
photonstorm
9fd5ae119b jsdocs update. 2015-02-17 06:01:09 +00:00
photonstorm
6a0a44d47e Small code update. 2015-02-17 06:00:55 +00:00
photonstorm
167bbde8d4 Game Objects all now using the new Components mixins. 2015-02-17 06:00:41 +00:00
photonstorm
4bb1adcf36 Typo fix. 2015-02-17 06:00:18 +00:00
photonstorm
c733bd3fba Build file updates. 2015-02-17 06:00:05 +00:00
photonstorm
166c0363fc jshint fixes 2015-02-17 05:59:54 +00:00
photonstorm
bf4c1d0620 Split out all the common GameObject features into components. 2015-02-17 05:15:04 +00:00
photonstorm
f64f9c1d15 Added mixinPrototype. 2015-02-17 05:14:23 +00:00
photonstorm
57ff6f4176 Fixed applyInverse point cache bug. 2015-02-17 05:14:09 +00:00
photonstorm
1229c791b3 Added Body.dirty flag (reserved for future use) 2015-02-17 05:13:54 +00:00
photonstorm
0588f95f4c Body.phase renamed to Body.dirty. 2015-02-17 05:13:36 +00:00