photonstorm
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3728f25d68
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SoundManager.remove(sound) now lets you remove a sound from the SoundManager, destroying it in the process.
Sound.destroy will remove a sound and all local references it holds, optionally removing itself from the SoundManager as well.
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2014-04-01 03:38:13 +01:00 |
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photonstorm
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b6ad11701e
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Various jshint fixes.
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2014-04-01 01:30:20 +01:00 |
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Richard Davey
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e1529a3ffb
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Merge pull request #662 from ralphsmith80/master
issue#661 update state before values are cleared
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2014-04-01 00:56:35 +01:00 |
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photonstorm
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9762bff5eb
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Updated docs to specify callback parameter order (#667)
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2014-04-01 00:50:24 +01:00 |
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photonstorm
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407f71b70e
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Tidied up Sound.js
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2014-04-01 00:40:26 +01:00 |
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Richard Davey
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12b99a1ae1
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Merge pull request #675 from lewster32/dev
Added Phaser.Point.centroid function.
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2014-04-01 00:40:11 +01:00 |
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Richard Davey
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9a663d0d78
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Merge pull request #676 from Cryszon/pointerPositionUp
Added positionUp to Pointer
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2014-04-01 00:28:08 +01:00 |
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nickryall
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76736a666e
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Rounded lineJoins for text stroke
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2014-04-01 09:03:14 +13:00 |
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nickryall
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5f7d38e9fd
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Rounded lineJoins for text stroke
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2014-04-01 09:00:35 +13:00 |
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nickryall
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772d9ca9f2
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Renable input on Phaser.Image fix
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2014-04-01 08:54:08 +13:00 |
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Kimmo Salmela
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a23c6ee6fd
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Added positionUp to Pointer
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2014-03-31 20:36:51 +03:00 |
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Lewis Lane
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1d1e47d68d
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Update Point.js
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2014-03-31 16:03:18 +01:00 |
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Lewis Lane
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14b16fb583
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Update Point.js
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2014-03-31 16:01:35 +01:00 |
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Lewis Lane
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c5629008e9
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Updated Phaser.Point.centroid function.
Performance boosts and bugfix with averaging.
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2014-03-31 16:00:55 +01:00 |
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Lewis Lane
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5e2e520e26
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Added Phaser.Point.centroid function.
Added static Phaser.Point.centroid function to calculate the centroid or midpoint of an array of points.
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2014-03-31 15:21:40 +01:00 |
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photonstorm
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3f8911d95f
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SoundManager.boot will check to see if the AudioContext was created before carrying on (thanks @keyle, fix #669)
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2014-03-31 11:22:44 +01:00 |
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photonstorm
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4f5b329c07
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Fixed Pixi UMD wrapper.
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2014-03-31 11:06:15 +01:00 |
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photonstorm
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16853d0e82
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Updated to Pixi 1.5.2 release.
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2014-03-31 11:04:02 +01:00 |
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photonstorm
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686706173a
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Timers can now have a start delay value (thanks @georgiee, #660)
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2014-03-31 10:49:53 +01:00 |
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Richard Davey
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d57cc9a9e0
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Merge pull request #660 from georgiee/timer-start-delay2
Allow a timer to have a start delay
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2014-03-31 10:46:30 +01:00 |
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photonstorm
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1a92f5b7d0
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If you inputEnable = false a gameobject you couldn't re-enable it again using inputEnable = true, only directly via the handler (thanks @nickrall, fix #673)
Updated the PhysicsEditor plugin to maintain position, radius, mask bits, category bits and sensor flags (thanks @georgiee, #674)
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2014-03-31 10:43:43 +01:00 |
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nickryall
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8400df1b33
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Renable input on Phaser.Image fix
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2014-03-31 21:29:35 +13:00 |
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Georgios Kaleadis
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0d77b36fc4
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fixed p2 physics loading format and added the ability to extract a single fixture
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2014-03-31 11:19:08 +03:00 |
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Georgios Kaleadis
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0a456d81c1
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remove physics loader flags in p2 world, fix naming in loader
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2014-03-31 10:46:17 +03:00 |
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Ralph Smith
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7e9fbd3c27
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issue#661 update state before values are cleared
this prevent loosing state values related to physics bodys
and inputs before `state.update` is called.
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2014-03-28 09:12:32 -05:00 |
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Georgios Kaleadis
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697ba8b35b
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allow a timer to have a start delay
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2014-03-28 13:06:25 +02:00 |
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Georgios Kaleadis
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d2a348f0bb
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return the result of body#setCircle
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2014-03-28 09:48:23 +02:00 |
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photonstorm
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76c0913b37
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Setting up for 2.0.3 development.
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2014-03-28 02:18:58 +00:00 |
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photonstorm
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5b73bb21bb
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Sprite would glitch if it had an ArcadePhysics Body that was re-positioned out of loop.
Sprite would "fly off" if it had an ArcadePhysics Body that was re-positioned during an input handler.
Newly generated docs
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2014-03-28 01:42:49 +00:00 |
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Richard Davey
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2092a7e360
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Merge pull request #653 from bmceldowney/dev
Removing tilemap layer retrieval for object layers in convertCollisionObjects()
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2014-03-26 15:48:42 +00:00 |
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Richard Davey
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06c953a293
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Merge pull request #647 from xtian/grunt-jshint
Run jshint as part of build process and fix jshint errors
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2014-03-26 15:46:35 +00:00 |
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Ben McEldowney
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2cd538e498
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removing erroneous tilemap layer retrieval for object layers in convertCollisionObjects()
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2014-03-26 07:48:47 -07:00 |
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photonstorm
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953ae83350
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Updated TS defs (fix #650)
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2014-03-26 13:24:11 +00:00 |
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photonstorm
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fc0e239719
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ArcadePhysics.Body preUpdate has been modified to stop Sprites with non-1 scaling from gaining delta and moving off the screen (fix #644).
Lots of ArcadePhysics.World methods have been marked as private where they shouldn't be called directly (separateX, etc)
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2014-03-26 10:48:30 +00:00 |
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Christian Wesselhoeft
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428505f600
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Enable jshint immed flag.
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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3b4c034452
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Constrain Windows Scripting Host env to Loader.js
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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f409a735f0
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Fix jshint issues in src/Phaser.js
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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bdbf2783ad
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Fix jshint issues in src/gameobjects
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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04d88b6c35
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Fix jshint issues in src/geom
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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ebad4c1d38
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Fix jshint issues in src/input
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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2ea76d1216
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Fix jshint issues in src/loader
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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debb6bdcf9
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Fix jshint issues in src/core
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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9faa27ce4f
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Fix jshint issues in src/animation
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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35c24f4ec3
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Fix jshint issues in src/utils
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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1c286c1ae5
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Fix jshint issues in src/physics/p2
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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b375daa3f6
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Fix jshint issues in src/physics/ninja
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2014-03-25 14:56:05 -07:00 |
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Christian Wesselhoeft
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5f267baeb0
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Fix jshint issues in src/physics/arcade
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2014-03-25 14:56:04 -07:00 |
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Christian Wesselhoeft
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0b08877f76
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Fix jshint issues in src/particles/arcade
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2014-03-25 14:56:04 -07:00 |
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Christian Wesselhoeft
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89a1639952
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Fix jshint issues in src/tilemap
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2014-03-25 14:56:04 -07:00 |
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Christian Wesselhoeft
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61f18b675c
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Trim trailing whitespace.
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2014-03-25 14:56:04 -07:00 |
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