Richard Davey
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3cdd2baff0
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New Input handler implemented.
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2013-05-16 02:36:58 +01:00 |
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Richard Davey
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ce7bfd1fc2
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Added FullScreen API support and fixed numerous StageScaleMode issues.
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2013-05-14 03:37:38 +01:00 |
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Richard Davey
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8fc31ed83b
|
Doc formatting
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2013-05-11 23:51:50 +01:00 |
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Sean
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1c311a73df
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Simply add type info to jsdoc of these classs.
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2013-05-12 00:26:30 +08:00 |
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Richard Davey
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0adbf1d92f
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Adding more docs :)
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2013-05-10 16:31:19 +01:00 |
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Richard Davey
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aaaaf7ede3
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Preparing for doc merge
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2013-05-10 16:31:19 +01:00 |
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Sean
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77582fb1ed
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Re-format optional parameters.
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2013-05-10 16:31:18 +01:00 |
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Sean
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2a8447f64e
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Add some type info to Emitter class.
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2013-05-10 16:31:18 +01:00 |
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Sean
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deb37e9a90
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Finish document for DynamicTexture, Loader, GeomSprite, Sprite, Camera.
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2013-05-10 16:31:17 +01:00 |
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Sean
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ca932038fb
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Finish document for ScrollRegion, ScrollZone, Tilemap, Device, TilemapLayer.
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2013-05-10 16:31:16 +01:00 |
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Sean
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00ef200914
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Finish document for Time, Tween, Animation, AnimationLoader, Frame.
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2013-05-10 16:31:16 +01:00 |
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Sean
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e88c48641d
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Finish document for AnimationManager, Tile, FrameData, BootScreen, PauseScreen.
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2013-05-10 16:31:15 +01:00 |
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Sean
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1052df6660
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Finish documents for Cache, CameraManager, Game, SoundManager, Sound.
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2013-05-10 16:31:15 +01:00 |
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Sean
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4be5a10e44
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Finish documents for GameObject, World, TweenManager, State, Stage.
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2013-05-10 16:31:14 +01:00 |
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Sean
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5cf8b846f8
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Finish another 10 classes' document.
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2013-05-10 16:31:14 +01:00 |
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Sean
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9da64e6baf
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Finish document for AnimationManager, CameraManager, SoundManager and TweenManager class.
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2013-05-10 16:31:13 +01:00 |
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Sean
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98693cb418
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Finish document for Cache, Game, Stage, State and World class.
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2013-05-10 16:31:12 +01:00 |
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HackManiac
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b1a33cc593
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Extended Gruntfile to create phaser-fx.js and phaser-fx.amd.js including declarations
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2013-05-10 16:31:12 +01:00 |
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Richard Davey
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b5b5a99dce
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Preparing for 0.9.6 work
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2013-05-02 20:54:28 +01:00 |
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Richard Davey
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be982b4322
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Updated readme and new minified build
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2013-05-02 14:03:41 +01:00 |
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Richard Davey
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493380a51e
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Updated readme for official release.
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2013-05-02 05:20:01 +01:00 |
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Richard Davey
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0a08e1ae0e
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Removed un-needed file and added SoundManager fix.
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2013-05-02 05:16:16 +01:00 |
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Richard Davey
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e39073d07b
|
Updated readme
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2013-05-02 05:02:05 +01:00 |
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Richard Davey
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54a5e6477c
|
Lots of new tile map commands and tests.
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2013-05-02 05:01:34 +01:00 |
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Richard Davey
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2a5b6ef12a
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Large Tilemap collision overhaul. Proper callback support, optimised collision checks and lots more.
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2013-05-02 03:37:45 +01:00 |
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Richard Davey
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e62b300a25
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Added Camera Mirror FX and test case.
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2013-05-02 01:02:06 +01:00 |
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Richard Davey
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7d98a1bb9d
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New FXManager system and Camera FX now in place.
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2013-05-01 04:10:21 +01:00 |
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Richard Davey
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c5cccf3283
|
Large refactoring of the pause and boot screens in Stage and various other small fixes
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2013-04-29 02:41:19 +01:00 |
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Richard Davey
|
9f23c378a1
|
0.9.4 release
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2013-04-28 22:10:12 +01:00 |
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Richard Davey
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b6f8a3fba6
|
Final 0.9.4 release
|
2013-04-28 22:10:11 +01:00 |
|
Richard Davey
|
cb9cb6e894
|
Github Bug Fixes
|
2013-04-28 22:04:37 +01:00 |
|
Richard Davey
|
e948f1e3be
|
Fixed daft issue in Camera and fully implemented tilemap collision.
|
2013-04-28 22:04:36 +01:00 |
|
Richard Davey
|
4c21ac0d87
|
Tilemap collision is now working but all Camera following seems to be broken as a result. Awesome.
|
2013-04-28 22:04:36 +01:00 |
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Richard Davey
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db9b8ec370
|
Merge pull request #11 from HackManiac/amd
Automatic creation of UMD wrapped variant of Phaser
|
2013-04-28 13:37:09 -07:00 |
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HackManiac
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f66e0e9254
|
Automatic creation of UMD wrapped variant of Phaser
|
2013-04-26 16:35:32 +02:00 |
|
Richard Davey
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2087b2d76e
|
tidying up
|
2013-04-26 00:24:58 +01:00 |
|
Richard Davey
|
b2e1434f5e
|
Tilemap collision working but needs speeding up
|
2013-04-25 20:05:56 +01:00 |
|
Richard Davey
|
b8ab13fec8
|
Getting tilemap collision up and running
|
2013-04-25 01:55:56 +01:00 |
|
Richard Davey
|
53d8e4da2e
|
Fixed Game.boot syntax error.
|
2013-04-24 09:37:29 +01:00 |
|
Richard Davey
|
33882ae5d1
|
Small readme update.
|
2013-04-24 02:57:49 +01:00 |
|
Richard Davey
|
3898faf17e
|
New v0.9.3 release - see the changelog in the README for full details.
|
2013-04-24 02:48:03 +01:00 |
|
Richard Davey
|
1b6fbc1324
|
Fixed Game.boot issue and Animation issue reported in github.
|
2013-04-24 00:47:11 +01:00 |
|
Richard Davey
|
268470ef62
|
Added blaster example to the Test Suite and fixed a rotation bug in the particle emitter.
|
2013-04-24 00:18:07 +01:00 |
|
Richard Davey
|
6466361f5f
|
Great new thrust ship example added for ScrollZones. Also added rotationOffset value to GameObject base class.
|
2013-04-23 21:27:45 +01:00 |
|
Richard Davey
|
00fb20f8c2
|
And ScrollRegions work too :)
|
2013-04-23 19:24:16 +01:00 |
|
Richard Davey
|
332f715943
|
Finally fixed a really annoying bug in ScrollZone and it now works perfectly across the board.
|
2013-04-23 15:15:34 +01:00 |
|
Richard Davey
|
f2678104fa
|
Saving first iteration of the ScrollZone game object.
|
2013-04-22 01:53:24 +01:00 |
|
Richard Davey
|
2638e598dc
|
Added Stage.disablePauseScreen
|
2013-04-20 03:50:21 +01:00 |
|
Richard Davey
|
361b8e5779
|
Version 0.9.2 update. See the change log for full details.
|
2013-04-20 03:40:17 +01:00 |
|
Richard Davey
|
364492d786
|
Added grunt file and npm package for OSX debs
|
2013-04-20 01:24:38 +01:00 |
|