Commit graph

160 commits

Author SHA1 Message Date
Richard Davey
38f90ec355 Release number 2019-02-04 10:55:26 +00:00
Richard Davey
8e195838ae Release Candidate 3 2019-01-31 14:48:59 +00:00
Richard Davey
04f06140d3 RC2 2019-01-30 00:17:42 +00:00
Richard Davey
2882208180 3.16.0-rc1 2019-01-25 17:42:29 +00:00
Richard Davey
59fc4d5b17 Added loaders and updated cli 2018-10-24 23:45:37 +01:00
Richard Davey
769f40e117 Updated configs 2018-10-24 17:24:32 +01:00
Richard Davey
6092892beb Splitting Spine plugin up into renderer bundles 2018-10-24 14:09:11 +01:00
Richard Davey
849403adb6 Added Spine plugin webpack build 2018-10-22 17:15:45 +01:00
Richard Davey
557955e057 Merging Scale Manager and Spine Plugin back into master 2018-10-18 14:59:27 +01:00
Richard Davey
61008f4eda 3.15.1 Release 2018-10-16 16:24:43 +01:00
Richard Davey
18b6ebc39b Preparing for 3.16 2018-10-16 16:03:55 +01:00
Richard Davey
ae9c3b6f56 Tidying up for 3.15 release 2018-10-16 15:10:49 +01:00
Richard Davey
ad2ef6a742 Preparing for 3.15 dev 2018-10-01 15:31:08 +01:00
Richard Davey
c6faa7c8a7 3.14 Release 2018-10-01 14:44:42 +01:00
Richard Davey
f869794346 Preparing for 3.14 work 2018-09-20 17:20:26 +01:00
Richard Davey
a39555a53d 3.13 Build 2018-09-20 16:58:00 +01:00
Richard Davey
72ac4a1cda Added new FB build configs 2018-09-20 14:13:59 +01:00
Richard Davey
03aeaefe21 Preparing for 3.13 development 2018-09-04 16:01:42 +01:00
Richard Davey
cb1c6f614d Preparing for 3.12 release 2018-09-04 15:42:10 +01:00
Richard Davey
5eaeb208f6 Preparing for beta4 2018-08-23 19:35:42 +01:00
Richard Davey
b25ff9e065 Moved Camera3D to optional plugin
Also included build flag to allow it to be compiled into the standard lib if required (saves a bunch of KB in duplicated classes)
2018-08-23 15:30:21 +01:00
Richard Davey
5da3c811f2 Updated beta 2018-08-20 17:04:59 +01:00
Richard Davey
9f98b4c438 Moved to beta 2 2018-08-07 11:20:00 +01:00
Richard Davey
41f9277803 Preparing for 3.12 development 2018-07-13 17:28:08 +01:00
Richard Davey
05e6f65d51 3.11 Release 2018-07-13 11:37:57 +01:00
Richard Davey
049f59da70 Updated log and packages 2018-07-12 01:14:52 +01:00
Richard Davey
1c2ed137c7 Updated sloc module 2018-07-11 12:34:12 +01:00
Richard Davey
62deef81d8 Preparing for 3.11.0 development 2018-06-13 15:51:07 +01:00
Richard Davey
6456ef10a6 Touch pointer total fix
The InputManager would only create 1 Pointer, even if Touch input was enabled in the config, which meant you couldn't use touch events unless you first called `addPointer` or specified one in the config. Now, it Touch is enabled in the config, it'll always create 2 pointers by default.
2018-06-13 13:51:04 +01:00
Richard Davey
16f61b402b 3.10 Release 2018-06-13 09:00:40 +01:00
Richard Davey
0b8915520b Added eslint rules. Fixed incorrect ES6 use. 2018-06-11 09:05:52 +01:00
Richard Davey
d2981a8576 Preparing for 3.10 dev work 2018-05-25 00:21:01 +01:00
Richard Davey
23d3fe3774 3.9.0 Release 2018-05-24 23:42:40 +01:00
Richard Davey
1bd0b4cb85 Added new npm run help script 2018-05-17 00:20:27 +01:00
Richard Davey
b4f371edc5 Preparing for 3.9 dev 2018-05-16 22:05:25 +01:00
Richard Davey
dfc3cb92c0 3.8.0 Release 2018-05-16 15:08:01 +01:00
Richard Davey
d90e012898 Preparing for 3.8.0 2018-05-09 11:23:41 +01:00
Richard Davey
7788602518 3.7.1 Release 2018-05-08 23:47:33 +01:00
Richard Davey
321ccf883a 3.7.0 Release 2018-05-08 23:29:42 +01:00
Richard Davey
57918bb50f Removed the need for raw-loader in webpack. Shaders now build to standard JS files. Removed fs requirement. 2018-05-08 23:04:57 +01:00
Richard Davey
ad6c08a4d0 Preparing for 3.7 release next week 2018-05-04 18:57:34 +01:00
Richard Davey
196fad18a0 Updated versions and moved scripts 2018-05-02 11:36:20 +01:00
Richard Davey
fc4fdc4e3c Preparing for 3.6.1 2018-04-19 22:47:10 +01:00
Richard Davey
349a95bc4b Updating to 3.6.0 2018-04-19 14:45:45 +01:00
Richard Davey
c391662faa Updated log and changed version 2018-04-18 13:29:15 +01:00
Richard Davey
6772a548dc Preparing for 3.6.0 2018-04-17 20:55:47 +01:00
Richard Davey
07a55e5d1f Removed debug call and merged Scene Systems boot and start sequences. Fix #3579 2018-04-17 02:34:07 +01:00
Richard Davey
1eff0b2889 Phaser 3.5.0 Build 2018-04-16 19:44:39 +01:00
Richard Davey
ce7d67297f Moving from 3.4.1 to 3.5.0 so we can release new camera fx and scene transitions 2018-04-15 12:44:47 +01:00
Richard Davey
9cfda8a7b0 Preparing for 3.4.1 dev 2018-04-12 23:52:11 +01:00