Commit graph

19 commits

Author SHA1 Message Date
Richard Davey
1f8276ac76 Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
Richard Davey
468bf7821d Updated copyright year 2023-01-02 17:36:27 +00:00
Richard Davey
c53dc4a5a1 Removed alwaysEnabled property entirely. #5507 #6306 2022-12-09 18:03:41 +00:00
Richard Davey
59fbcc5ca3 Updated copyright year 2022-02-28 14:29:51 +00:00
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Richard Davey
d875a59958 InteractiveObject.alwaysEnabled is a new boolean that allows an interactive Game Object to always receive input events, even if it's invisible or won't render. 2019-09-24 12:36:28 +01:00
Richard Davey
08c09b539d Added enableDebug and removeDebug from the Input Plugin, allowing you to create debug shapes to test where input hit areas are. 2019-07-19 15:16:10 +01:00
Richard Davey
4a91b1e560 Added dragStartXGlobal and dragStartYGlobal properties 2019-06-19 10:41:26 +01:00
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
290389c4ae Input Types 2019-05-09 12:02:03 +01:00
Richard Davey
507bb6a215 Added customHitArea boolean property 2019-04-24 11:21:52 +01:00
Richard Davey
3938675d9f Input typedefs 2019-02-13 14:17:36 +00:00
Richard Davey
aa341854c7 Happy New Year 2019-01-15 16:20:22 +00:00
Richard Davey
da436b0ce7 Added custom cursor property 2018-06-11 11:35:40 +01:00
Richard Davey
44569fe20c Added useHandCursor boolean 2018-06-08 19:04:01 +01:00
Richard Davey
b18183fb9f Added docs 2018-06-06 23:03:44 +01:00
Richard Davey
f411edf987 Added jsdocs. 2018-06-04 17:11:53 +01:00
Richard Davey
19f7e2589a jsdoc fix 2018-03-30 12:02:08 +01:00
Richard Davey
2b533d9870 Renamed file 2018-03-28 15:03:54 +01:00
Renamed from src/input/InteractiveObject.js (Browse further)