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* @property {boolean} enabled - Is this Interactive Object currently enabled for input events?
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* @property {boolean} draggable - Is this Interactive Object draggable? Enable with `InputPlugin.setDraggable`.
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* @property {boolean} dropZone - Is this Interactive Object a drag-targets drop zone? Set when the object is created.
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* @property {?Phaser.GameObjects.GameObject} target - [description]
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* @property {?Phaser.GameObjects.GameObject} target - An optional drop target for a draggable Interactive Object.
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* @property {Phaser.Cameras.Scene2D.Camera} camera - The most recent Camera to be tested against this Interactive Object.
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* @property {any} hitArea - The hit area for this Interactive Object. Typically a geometry shape, like a Rectangle or Circle.
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* @property {HitAreaCallback} hitAreaCallback - The 'contains' check callback that the hit area shape will use for all hit tests.
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