photonstorm
|
872048eb6c
|
Commented-out all EventListener related code for testing.
|
2015-02-17 16:39:14 +00:00 |
|
photonstorm
|
7b9ae51f6f
|
Removed duplicate polyfills.
|
2015-02-17 16:38:44 +00:00 |
|
photonstorm
|
f561659367
|
Removed sayHello (covered in Phaser banner)
|
2015-02-17 15:50:31 +00:00 |
|
photonstorm
|
5b8635d334
|
Removed all Stage interaction related code.
|
2015-02-17 15:50:12 +00:00 |
|
photonstorm
|
8c786a2df5
|
Removing Pixi files no longer used in this build of Phaser.
|
2015-02-17 15:46:52 +00:00 |
|
photonstorm
|
57ff6f4176
|
Fixed applyInverse point cache bug.
|
2015-02-17 05:14:09 +00:00 |
|
photonstorm
|
e9a77d95eb
|
Deviations, oh the horror!
|
2015-02-12 09:44:53 +00:00 |
|
photonstorm
|
b692d3b456
|
PIXI.TextureSilentFail is a boolean that defaults to false . If true then PIXI.Texture.setFrame will no longer throw an error if the texture dimensions are incorrect. Instead Texture.valid will be set to false (#1556)
|
2015-02-11 22:10:53 +00:00 |
|
photonstorm
|
8892f46a83
|
PIXI.WebGLRenderer.destroy has been fixed to decrement the glContextId and remove it from the PIXI.instances global. Game.destroy now hooks into this. This now means that you can now delete and create your Phaser game over and over without it crashing WebGL after the 4th attempt (#1260)
|
2015-02-11 21:02:15 +00:00 |
|
photonstorm
|
dfc8ff32d2
|
You can now tint animated Sprites in Canvas mode. Or change the texture atlas frame of a tinted Sprite or Image. Please note that this is pretty expensive (depending in the browser), as the tint is re-applied every time the *frame changes*. The Pixi tint cache has also been removed to allow for subtle tint color shifts and to avoid blowing up memory. So use this feature sparingly! But at least it does now work (#1070)
|
2015-02-10 14:53:55 +00:00 |
|
photonstorm
|
4489a12fd8
|
Sprite.loadTexture and Image.loadTexture now no longer call updateTexture if the texture given is a RenderTexture. This fixes issues with RetroFonts in IE11 WebGL as well as other RenderTexture related IE11 problems (#1310 #1381 #1523)
|
2015-02-10 12:27:55 +00:00 |
|
photonstorm
|
ff04754bb8
|
Text width calculation strings made consistent.
|
2015-02-08 22:07:47 +00:00 |
|
photonstorm
|
336fdfa672
|
TileSprites weren't destroying WebGL textures, leading to eventual out of memory errors (thanks @chacal #1563)
|
2015-02-03 21:32:39 +00:00 |
|
photonstorm
|
2b74d903d4
|
jsdoc fix.
|
2015-02-03 16:17:14 +00:00 |
|
photonstorm
|
260490fe06
|
Fixed issue in PIXI.canUseNewCanvasBlendModes which would create false positives in browsers that supported multiply in Canvas path/fill ops, but not for drawImage (Samsung S5 for example). Now uses more accurate magenta / yellow mix test.
|
2015-02-03 16:16:25 +00:00 |
|
photonstorm
|
4e9291eadc
|
TileSprite.loadTexture crashed when textures were updated in WebGL (thanks @pandavigoureux29 #1495)
|
2015-01-05 19:00:42 +00:00 |
|
photonstorm
|
4a27130e10
|
Commented out crashing call.
|
2015-01-05 13:24:49 +00:00 |
|
photonstorm
|
eff9759f8c
|
Updated to Pixi 2.2.0 release.
|
2014-12-17 13:50:28 +00:00 |
|
photonstorm
|
22e8340df7
|
Fixes issue where Pixi CanvasTint didn't allow for browsers that bit-shift the alpha value on putImageData (Android Stock Browser, I'm looking at you!)
|
2014-12-09 15:27:26 +00:00 |
|
photonstorm
|
b0d8e43128
|
And Pixi fixed the premult alpha issue properly. Back in again!
|
2014-12-03 21:20:41 +00:00 |
|
photonstorm
|
b05d745c40
|
Reverted changes as they broke all alpha support. Will put back once fixed in Pixi.
|
2014-12-03 20:54:25 +00:00 |
|
photonstorm
|
eb6a09ca0a
|
Pixi update.
|
2014-12-03 09:18:43 +00:00 |
|
photonstorm
|
9d79605447
|
Pixi 2.2.0 merged.
|
2014-12-02 11:01:57 +00:00 |
|
photonstorm
|
2380d1827b
|
Updated to latest Pixi dev branch.
|
2014-12-02 09:03:55 +00:00 |
|
photonstorm
|
0ff7fbbe42
|
Merged latest Pixi fixes.
|
2014-11-23 12:47:55 +00:00 |
|
photonstorm
|
395171b660
|
Added renderable check to Pixi.Sprite.
|
2014-11-18 12:36:11 +00:00 |
|
photonstorm
|
9caa13e489
|
Fixed TileSprite rendering issue.
|
2014-11-18 09:22:24 +00:00 |
|
photonstorm
|
09e6839c63
|
Pixi update
|
2014-11-17 13:07:53 +00:00 |
|
photonstorm
|
8622d91dea
|
Pixi update.
|
2014-11-15 19:53:38 +00:00 |
|
photonstorm
|
e7356fc575
|
Pixi 2.1.1 merge.
|
2014-11-12 22:38:51 +00:00 |
|
photonstorm
|
1352b526c7
|
Merged final Pixi v2.1.0 release.
|
2014-11-11 23:24:50 +00:00 |
|
photonstorm
|
b6001c8f21
|
Latest Pixi v2 fixes.
|
2014-11-11 13:59:43 +00:00 |
|
photonstorm
|
d37fdd4217
|
Latest Pixi dev release.
|
2014-11-11 01:07:52 +00:00 |
|
photonstorm
|
c47d9ea238
|
Integrated latest development build of Pixi (lots of v2 specific bugs fixed)
|
2014-11-08 19:26:16 +00:00 |
|
photonstorm
|
e5810f1316
|
Added DisplayObject.transformCallback
|
2014-11-08 13:31:35 +00:00 |
|
photonstorm
|
f3f022b74a
|
Final Pixi v2 updates.
|
2014-10-23 12:32:56 +01:00 |
|
photonstorm
|
73f210257a
|
Removed duplicate Pixi classes and updated the build manifests to pull-in the correct Pixi Matrix class.
|
2014-10-22 21:20:38 +01:00 |
|
photonstorm
|
474fd8e055
|
JSDoc fixes.
|
2014-10-21 23:08:16 +01:00 |
|
photonstorm
|
54570a2b27
|
Small jsdoc fixes.
|
2014-10-21 22:48:06 +01:00 |
|
photonstorm
|
b9d10f5b7f
|
Pixi v2 updates.
|
2014-10-20 01:26:12 +01:00 |
|
photonstorm
|
35d29170d0
|
Lots of small jsdoc fixes and DocGen updates.
|
2014-10-20 00:54:56 +01:00 |
|
photonstorm
|
f75c95144f
|
Pixi v2 update.
|
2014-10-17 16:55:15 +01:00 |
|
photonstorm
|
3965862b82
|
More pixi v2 updates.
|
2014-10-15 22:12:38 +01:00 |
|
photonstorm
|
0501ca69ae
|
Merged latest Pixi dev build.
|
2014-10-13 23:54:22 +01:00 |
|
photonstorm
|
88a97b935b
|
Pixi v2 weekend updates.
|
2014-10-13 12:23:24 +01:00 |
|
photonstorm
|
163a6c46f3
|
Updated to Pixi 2.0.0-dev.
|
2014-10-10 20:36:04 +01:00 |
|
photonstorm
|
cca955f1fd
|
Updated to latest version of Pixi.
|
2014-08-28 23:11:13 +01:00 |
|
photonstorm
|
f9a6d1f376
|
Updating to Pixi 1.6.1
|
2014-07-18 11:22:55 +01:00 |
|
Richard Davey
|
053f862b6b
|
Merge pull request #1023 from lucbloom/sprite-textureChange-obsolete
Removed obsolete code in setTexture
|
2014-07-15 15:14:36 +01:00 |
|
Luc Bloom
|
5328069329
|
Removed obsolete code in setTexture
This code has no side-effects besides assigning “textureChange”, which
is used nor reset anywhere else.
|
2014-07-15 13:28:31 +02:00 |
|