Commit graph

17 commits

Author SHA1 Message Date
Pavle Goloskokovic
82119c1601 Fixed constructor config param docs 2018-02-18 15:51:50 +01:00
Pavle Goloskokovic
99c5053acb Added BaseSound class description 2018-02-18 15:50:32 +01:00
Richard Davey
33873fe23d eslint fixes and removing type related console errors 2018-02-16 19:32:43 +00:00
Richard Davey
8f4a1012fd Updated jsdocs. 2018-02-13 01:39:22 +00:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
403a9363fd Updated jsdocs 2018-02-12 13:48:47 +00:00
Pavle Goloskokovic
c20835bce8 Eslint fix 2018-01-26 15:34:18 +01:00
Pavle Goloskokovic
3344fc8c49 Added detune event docs 2018-01-26 14:54:45 +01:00
Pavle Goloskokovic
371deefbcd Added rate event docs 2018-01-26 14:54:15 +01:00
Pavle Goloskokovic
a76a721969 Using EventEmitter emit method to dispatch detune update event 2018-01-14 16:13:09 +01:00
Pavle Goloskokovic
7b2ed7f5a9 Using EventEmitter emit method to dispatch rate update event 2018-01-14 16:12:48 +01:00
Pavle Goloskokovic
4be42c3edc Merge remote-tracking branch 'origin/master'
# Conflicts:
#	src/sound/BaseSound.js
#	src/sound/webaudio/WebAudioSound.js
2018-01-14 15:50:55 +01:00
Richard Davey
c625b8735b Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly. 2018-01-12 17:09:21 +00:00
Pavle Goloskokovic
2903417798 Defining detune property on a BaseSound class since it's the shared behaviour between subclasses 2018-01-11 17:24:53 +01:00
Pavle Goloskokovic
15f2717e9b Defining rate property on a BaseSound class since it's the shared behaviour between subclasses 2018-01-11 17:24:26 +01:00
Pavle Goloskokovic
c0c6e39ccd Updating play method to return boolean indicating if play call was done successfully 2018-01-11 17:22:57 +01:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Renamed from v3/src/sound/BaseSound.js (Browse further)