Pavle Goloskokovic
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82119c1601
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Fixed constructor config param docs
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2018-02-18 15:51:50 +01:00 |
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Pavle Goloskokovic
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99c5053acb
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Added BaseSound class description
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2018-02-18 15:50:32 +01:00 |
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Richard Davey
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33873fe23d
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eslint fixes and removing type related console errors
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2018-02-16 19:32:43 +00:00 |
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Richard Davey
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8f4a1012fd
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Updated jsdocs.
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2018-02-13 01:39:22 +00:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Richard Davey
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403a9363fd
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Updated jsdocs
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2018-02-12 13:48:47 +00:00 |
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Pavle Goloskokovic
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c20835bce8
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Eslint fix
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2018-01-26 15:34:18 +01:00 |
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Pavle Goloskokovic
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3344fc8c49
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Added detune event docs
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2018-01-26 14:54:45 +01:00 |
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Pavle Goloskokovic
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371deefbcd
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Added rate event docs
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2018-01-26 14:54:15 +01:00 |
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Pavle Goloskokovic
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a76a721969
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Using EventEmitter emit method to dispatch detune update event
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2018-01-14 16:13:09 +01:00 |
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Pavle Goloskokovic
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7b2ed7f5a9
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Using EventEmitter emit method to dispatch rate update event
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2018-01-14 16:12:48 +01:00 |
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Pavle Goloskokovic
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4be42c3edc
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# src/sound/BaseSound.js
# src/sound/webaudio/WebAudioSound.js
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2018-01-14 15:50:55 +01:00 |
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Richard Davey
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c625b8735b
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Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
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2018-01-12 17:09:21 +00:00 |
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Pavle Goloskokovic
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2903417798
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Defining detune property on a BaseSound class since it's the shared behaviour between subclasses
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2018-01-11 17:24:53 +01:00 |
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Pavle Goloskokovic
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15f2717e9b
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Defining rate property on a BaseSound class since it's the shared behaviour between subclasses
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2018-01-11 17:24:26 +01:00 |
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Pavle Goloskokovic
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c0c6e39ccd
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Updating play method to return boolean indicating if play call was done successfully
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2018-01-11 17:22:57 +01:00 |
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Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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