Richard Davey
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468bf7821d
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
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Richard Davey
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c53dc4a5a1
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Removed alwaysEnabled property entirely. #5507 #6306
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2022-12-09 18:03:41 +00:00 |
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Richard Davey
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59fbcc5ca3
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
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Richard Davey
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ff65e69cd1
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
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Richard Davey
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d875a59958
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InteractiveObject.alwaysEnabled is a new boolean that allows an interactive Game Object to always receive input events, even if it's invisible or won't render.
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2019-09-24 12:36:28 +01:00 |
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Richard Davey
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08c09b539d
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Added enableDebug and removeDebug from the Input Plugin, allowing you to create debug shapes to test where input hit areas are.
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2019-07-19 15:16:10 +01:00 |
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Richard Davey
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4a91b1e560
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Added dragStartXGlobal and dragStartYGlobal properties
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2019-06-19 10:41:26 +01:00 |
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Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
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Richard Davey
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290389c4ae
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Input Types
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2019-05-09 12:02:03 +01:00 |
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Richard Davey
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507bb6a215
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Added customHitArea boolean property
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2019-04-24 11:21:52 +01:00 |
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Richard Davey
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3938675d9f
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Input typedefs
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2019-02-13 14:17:36 +00:00 |
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Richard Davey
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aa341854c7
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
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Richard Davey
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da436b0ce7
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Added custom cursor property
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2018-06-11 11:35:40 +01:00 |
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Richard Davey
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44569fe20c
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Added useHandCursor boolean
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2018-06-08 19:04:01 +01:00 |
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Richard Davey
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b18183fb9f
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Added docs
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2018-06-06 23:03:44 +01:00 |
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Richard Davey
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f411edf987
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Added jsdocs.
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2018-06-04 17:11:53 +01:00 |
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Richard Davey
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19f7e2589a
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jsdoc fix
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2018-03-30 12:02:08 +01:00 |
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Richard Davey
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2b533d9870
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Renamed file
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2018-03-28 15:03:54 +01:00 |
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