Richard Davey
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8b7bf81637
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Re-parent the Bob class.
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2017-10-02 14:50:02 +01:00 |
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Richard Davey
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5e583ccce4
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Moved Scene Camera Manager to the cameras folder, split it all up and tidied everything up
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2017-09-18 00:21:41 +01:00 |
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Richard Davey
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665b295c3b
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Restructured the Scene folder and moved the plugins and components around
Also updated the physicsManager to make it a lot more cleaner and easy to adjust in future
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2017-08-18 01:42:14 +01:00 |
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photonstorm
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f23c68caa6
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Blitter.create only uses default frame if none provided.
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2017-08-14 13:13:27 +01:00 |
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photonstorm
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52bb355429
|
Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
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photonstorm
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d804e056ed
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Renaming from State to Scene internally.
This is one monster update.
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2017-07-14 14:50:51 +01:00 |
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Richard Davey
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f770712c2a
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
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Felipe Alfonso
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25977cfc4d
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Dynamic tilemap webgl rendering
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2017-06-21 22:19:03 -04:00 |
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Richard Davey
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929d6fc8ef
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Enforced GameObjects to specify their type (a string based const)
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2017-04-13 00:05:12 +01:00 |
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Felipe Alfonso
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581fdb50ee
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RenderTarget added to renderable game objects
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2017-04-11 10:15:38 -03:00 |
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Felipe Alfonso
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b755fe06b9
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Removed RenderPass
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2017-04-05 11:23:34 -03:00 |
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Richard Davey
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336ea77587
|
Fixed GO extends.
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2017-04-05 02:10:48 +01:00 |
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Felipe Alfonso
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3e8e6141c8
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Added render pass component to renderable game objects
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2017-03-28 15:16:02 -03:00 |
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Richard Davey
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ed88c8e65a
|
Updated components.
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2017-03-02 02:06:53 +00:00 |
|
Richard Davey
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8262b4ec5c
|
Removed dead code from Blitter
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2017-02-24 02:59:33 +00:00 |
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Richard Davey
|
1732419749
|
Blitter and Sprite game objects updated and added back in with new class system.
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2017-02-23 03:54:54 +00:00 |
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Felipe Alfonso
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feed39a8e6
|
Canvas rendering working with the new game object
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2017-02-22 19:15:50 -03:00 |
|
Richard Davey
|
ec4799c8b9
|
Blitter Bobs can now have alpha and visible of their own.
Blitter now filters children down to a render list if dirty.
CanvasRenderer resets alpha in postRender.
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2017-02-13 23:57:32 +00:00 |
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photonstorm
|
00f9bcb8e2
|
Added Blitter Canvas support.
Added BlitImage function.
|
2017-02-06 16:20:45 +00:00 |
|
Felipe Alfonso
|
5091fc0268
|
fixed order of blitter rendering
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2017-02-03 13:11:31 -03:00 |
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photonstorm
|
f7aa82a2ff
|
Added DOM entry point, and getFirst to Children.
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2017-02-02 16:55:02 +00:00 |
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Richard Davey
|
61ac86500f
|
Added ability to create Bob by frame string.
|
2017-02-01 01:43:30 +00:00 |
|
photonstorm
|
6ee499132c
|
Huge refactor to sort out the game loop flow.
|
2017-01-25 17:10:19 +00:00 |
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photonstorm
|
3b0322e703
|
Fixed frame.
|
2017-01-24 13:25:19 +00:00 |
|
photonstorm
|
f2c75c6243
|
Blitter support
|
2017-01-24 12:55:50 +00:00 |
|
Richard Davey
|
67d6845c30
|
Started work on merging Blittle object back in.
|
2017-01-22 22:54:19 +00:00 |
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