Richard Davey
4f7ed5cba8
Added in Line geometry functions.
2017-01-04 00:21:42 +00:00
Richard Davey
425252627f
Renamed from Vs to To.
2017-01-04 00:21:26 +00:00
Richard Davey
196f57c869
Added RotateAroundDistance and tidied up other Rotate functions.
2017-01-03 22:47:26 +00:00
Richard Davey
1712560c6e
Added Point.GetCentroid.
2017-01-03 22:31:02 +00:00
Richard Davey
52d769fc89
The rest of the Point functions.
2017-01-03 22:22:16 +00:00
samme
d54478d82f
Reject zero-length lines in Line.intersectsRectangle
...
Because it worked that way before.
2017-01-03 13:24:57 -08:00
samme
9954130b40
Line.intersectsRectangle should not reject horizontal/vertical lines
...
Fixes #2942
Rule 1 also implied that zero-length lines should pass when inside the
rectangle.
2017-01-03 12:45:53 -08:00
Rodrigo Diaz
12de270c3f
Fixed typings install source URL.
2017-01-03 20:26:11 +00:00
samme
15a695a80f
Describe time units in Phaser.Sound
...
Fixes #2926
2017-01-03 12:14:19 -08:00
samme
1dc1dacb35
Merge remote-tracking branch 'photonstorm/master'
2017-01-03 11:52:47 -08:00
Richard Davey
88344d095c
Merge pull request #2939 from nervestaple/patch-1
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undefined-checking skipframes
2017-01-03 14:09:11 +00:00
Richard Davey
5d280a6078
Merge pull request #2938 from samme/docs-group-exists
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Clarify `group.exists`
2017-01-03 14:08:30 +00:00
Jim McGee
7a554fe2de
undefined-checking skipframes
...
the way it it works currently it's not really optional. i noticed a behavior change upgrading from 2.6.2, where i would leave off the last 3 args to `cache.addSpriteSheet` and it worked fine -- now in 2.7.2 need to zero them all out as that func calls this one leaving `skipFrames` undefined, so when it's added to `frameMax` it's NaN and everything goes to hell.
2017-01-02 23:22:09 -05:00
Richard Davey
ade48e64fd
Added the start of the Point functions.
2017-01-02 22:25:40 +00:00
samme
864ce9e0b6
Correct group.exists
documentation
2017-01-02 12:59:40 -08:00
samme
42d592a0a0
Merge remote-tracking branch 'photonstorm/master'
2017-01-02 12:28:50 -08:00
Richard Davey
3554975249
Exposed Geom.Intersects
2017-01-02 00:53:18 +00:00
Richard Davey
55c26bb158
Added lots of new Ellipse functions.
2017-01-02 00:47:16 +00:00
Richard Davey
0203f5c83e
Adding in the Ellipse geometry functions.
2017-01-01 18:23:19 +00:00
Richard Davey
5805adf214
Added Intersection functions and PointsAABB.
2017-01-01 15:30:54 +00:00
Richard Davey
b5b86595d9
Circle.isEmpty and Circle Intersection functions.
2017-01-01 14:33:41 +00:00
Richard Davey
14fe0b1713
Merge pull request #2937 from tengbao/patch-1
...
Fix PIXI.DisplayObject::generateTexture method
2017-01-01 13:54:57 +00:00
Teng
fae7c7eaf9
Update DisplayObject.js
2017-01-01 06:34:45 +08:00
Teng
29cea5b4ac
Update DisplayObject.js
...
`Phaser.RenderTexture` needs a reference to game as the first parameter
2017-01-01 06:29:02 +08:00
Richard Davey
8dae244076
Added all the Circle functions.
2016-12-29 00:17:20 +00:00
Richard Davey
8c132571fa
Updated Rectangle functions.
2016-12-28 23:41:02 +00:00
Richard Davey
ecffffc0e6
Added Circle class.
2016-12-28 23:40:47 +00:00
Richard Davey
f49a229727
Added Rectangle class, Geom structure, and fixed a few functions.
2016-12-22 01:32:21 +00:00
samme
c686bd9235
Merge remote-tracking branch 'photonstorm/master'
2016-12-21 15:16:20 -08:00
Felipe Alfonso
be7159762f
Merge branch 'master' of https://github.com/photonstorm/phaser
2016-12-21 16:19:47 -03:00
Felipe Alfonso
17e8f30c0d
Added color hints when using multi texture sprite batching for detecting common errors like out of memory, vertex data corruption or bounding textures outside of hardware limits.
2016-12-21 16:15:04 -03:00
Richard Davey
4dd2f9a93e
Merge pull request #2927 from nickaversano/master
...
add limit method on Phaser.Point
2016-12-21 14:28:18 +00:00
photonstorm
5696dd1d47
Updated BitmapData get/set pixel docs to make it clear you need to pass integer values.
2016-12-21 14:13:10 +00:00
Nick Aversano
9757d8341d
add limit function to Point
2016-12-21 03:16:46 -05:00
Felipe Alfonso
2c41814496
Added threshold for max texture unit allocation depending of the bounded texture size and the max texture size allowed by the hardware
2016-12-20 18:52:28 -03:00
photonstorm
5a89c8d8ad
Merged in Lazer Rectangle functions.
2016-12-20 17:07:16 +00:00
photonstorm
6b1895e8ed
worldAlpha is now calculated in the read, not in preUpdate all the time.
2016-12-20 16:35:20 +00:00
photonstorm
f2ca83a143
Fixed export issues.
2016-12-20 16:34:47 +00:00
Richard Davey
0753bf58a5
Merge pull request #2918 from mdutra/patch-1
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Enable delta scroll rendering by default for tilemaps
2016-12-18 13:50:35 +00:00
Richard Davey
b1aaf9dbd7
Merge pull request #2921 from samme/changelog-clean-whitespace
...
Remove trailing spaces in CHANGELOG
2016-12-18 13:47:31 +00:00
Richard Davey
03d517401d
Merge pull request #2919 from jeremyBass/master
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[PR] resolves #2911
2016-12-18 13:47:00 +00:00
Richard Davey
3ec8e8dadf
Merge pull request #2920 from vicsparkz/master
...
Added Feature: JustPressed and JustReleased for keyboard input
2016-12-18 13:46:25 +00:00
Felipe Alfonso
44c87b16d5
Merge branch 'master' of https://github.com/photonstorm/phaser
2016-12-16 23:24:20 -03:00
Felipe Alfonso
5ed40ae7a8
Shape Texturing
2016-12-16 23:23:42 -03:00
samme
5b924b75c5
Remove trailing whitespace in Changelog
2016-12-15 16:26:24 -08:00
samme
829a1017b0
Merge branch 'photonstorm/master'
2016-12-15 15:54:56 -08:00
photonstorm
d557d13d25
Added in new Util functions, and fixed some left-over ES6 values.
2016-12-15 17:15:47 +00:00
Felipe Alfonso
b9be1dfb23
pixel shader masking and gaussian blur
2016-12-15 03:39:16 -03:00
Robin Poirier
b6dcfaa8c2
Adding justPressed and justReleased functions for keys.
2016-12-14 15:51:32 -04:00
Felipe Alfonso
633098cf88
Merge branch 'master' of https://github.com/photonstorm/phaser
2016-12-14 12:38:52 -03:00