Merge pull request #2918 from mdutra/patch-1

Enable delta scroll rendering by default for tilemaps
This commit is contained in:
Richard Davey 2016-12-18 13:50:35 +00:00 committed by GitHub
commit 0753bf58a5

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@ -96,7 +96,7 @@ Phaser.TilemapLayer = function (game, tilemap, index, width, height) {
* @default
*/
this.renderSettings = {
enableScrollDelta: false,
enableScrollDelta: true,
overdrawRatio: 0.20,
copyCanvas: null
};