Richard Davey
7371a52734
Added links directly to the docs
2018-05-29 12:14:37 +01:00
Richard Davey
23d3fe3774
3.9.0 Release
2018-05-24 23:42:40 +01:00
Richard Davey
0d0846a415
Calling a creator, such as GraphicsCreator, without passing in a config object, would cause an error to be thrown. All Game Object creators now catch against this.
2018-05-16 15:17:08 +01:00
Richard Davey
dfc3cb92c0
3.8.0 Release
2018-05-16 15:08:01 +01:00
Richard Davey
7788602518
3.7.1 Release
2018-05-08 23:47:33 +01:00
Richard Davey
321ccf883a
3.7.0 Release
2018-05-08 23:29:42 +01:00
Richard Davey
ad6c08a4d0
Preparing for 3.7 release next week
2018-05-04 18:57:34 +01:00
Richard Davey
75b250ba5b
3.6.0 Release
2018-04-19 14:45:54 +01:00
Richard Davey
765730c4b6
3.5.1 Release
2018-04-17 20:51:31 +01:00
Richard Davey
1eff0b2889
Phaser 3.5.0 Build
2018-04-16 19:44:39 +01:00
Richard Davey
a4691108b4
Updated github templates
2018-04-16 13:50:16 +01:00
Richard Davey
1b236c4e04
Merge pull request #3550 from iamchristopher/master
...
Fixed link to CHANGELOG
2018-04-13 12:10:30 +01:00
Richard Davey
9774b6ee37
Updated change log
2018-04-12 23:12:34 +01:00
iamchristopher
327bf139da
Fixed link to CHANGELOG
2018-04-12 12:21:34 -04:00
Richard Davey
c2236e47eb
Added webpack section to README.
2018-04-09 14:17:17 +01:00
Maxwell Paul Brickner
f4fda49d7b
Updated links to use https when possible
...
I updated links to use https instead of http when possible to avoid a redirect
2018-03-30 12:37:07 -04:00
Richard Davey
8c996ca339
Added link to TypeScript defs
2018-03-30 15:24:00 +01:00
Richard Davey
a03b60193c
Updated log and readme
2018-03-22 13:27:12 +00:00
Richard Davey
562730e225
Updated for 3.2.1
2018-03-12 16:40:26 +00:00
Richard Davey
d1d8d4c4a2
Updated readme and change log
2018-03-05 22:26:12 +00:00
Richard Davey
f500e827c7
Updated change log
2018-03-05 12:43:50 +00:00
jblang94
69f5befeb2
Apply pull request feedback to README
2018-03-01 21:39:19 -08:00
jblang94
0542a78766
Fix and improve README's clarity
...
- Address punctuation, grammar, and typo errors
- Improve the clarity of various sections
2018-03-01 10:31:11 -08:00
Richard Davey
b1b5c863f3
3.1.2 Release
2018-02-23 13:29:52 +00:00
Richard Davey
193ac6bfed
Updated for 3.1.1 Release.
2018-02-20 14:23:21 +00:00
Richard Davey
70ff0fd233
Updated change log and readme for 3.1.0
2018-02-16 12:33:50 +00:00
Richard Davey
a0ec4c6d2a
Fixed cdn url
2018-02-14 19:32:49 +00:00
Lee Reilly
446fad994b
Fix link to JavaScript Game Engines on :octocat:
2018-02-13 23:31:03 -08:00
Kitanga Nday
94f1993594
Just a few small typos fixed
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Thank you for Phaser 3!!!!
2018-02-13 10:14:47 +03:00
Richard Davey
52a2322fc7
Phaser 3.0.0 Release.
2018-02-13 06:25:51 +00:00
Richard Davey
9430104d0d
Updated README.
2018-02-13 05:25:25 +00:00
Richard Davey
4f76b4ddb8
Merge pull request #3195 from benabbottnz/debugheader
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Update url to https
2018-01-30 13:30:10 +00:00
Ben Abbott
089f2db5e1
Update URLs that can use or redirect to https
2018-01-28 17:24:13 +13:00
Ben Abbott
dac8a566cb
Fix broken URL
2018-01-28 16:01:18 +13:00
Richard Davey
ca3f99ad81
Updated README
2018-01-09 22:27:14 +00:00
photonstorm
fe0b6ea8b0
README update for v3 Alpha.
2017-07-31 15:14:28 +01:00
Jeff Puckett
b8e7a74c2c
doc syntax highlights with github flavored markdown
2017-06-28 02:31:23 +00:00
Tim Habersack
9b74b82bfd
Fixed broken link to Code of Conduct page
2017-06-13 10:33:52 -07:00
Andrés Martano
5b58ec57a0
Fix Phaser CE README link
2017-05-27 17:47:15 -03:00
Lee Reilly
19231a9148
Remove lazer from TOC
2017-02-17 22:13:33 -08:00
photonstorm
15ab5cf327
Updated README urls.
2017-01-09 14:33:29 +00:00
Richard Davey
8bf3c83381
Small tweak.
2016-11-23 03:55:14 +00:00
Richard Davey
620abf98bd
README updates.
2016-11-23 02:33:28 +00:00
Richard Davey
65cc4cca34
Updates for Phaser CE and the split versions.
2016-11-23 02:21:46 +00:00
Richard Davey
65ce4928d9
Expanded multi-atlas support in the Loader. Fixing ESLint errors too.
2016-10-11 19:50:36 +01:00
Richard Davey
591bf828a9
Phaser.ArrayUtils.numberArray now has optional prefix
and suffix
arguments, allowing you to do: numberArray(1, 4, 'Level ')
and the Array will contain ["Level 1", "Level 2", "Level 3", "Level 4"]
.
2016-10-11 17:42:58 +01:00
Richard Davey
b5ef896448
Device.arora has been removed.
...
Device.epiphany has been removed.
Device.midori has been removed.
Device.css3D has been removed, and the function that tested it is no longer run.
Device.isConsoleOpen has been removed. The function only worked on a very limited set of old browsers.
Device.littleEndian has been removed, you can use Device.LITTLE_ENDIAN instead.
2016-09-29 03:09:49 +01:00
Richard Davey
6ce28658f6
PIXI.Float32Array, PIXI.Uint16Array, PIXI.Uint32Array and PIXI.ArrayBuffer have all been removed, and replaced with their own proper native versions. The polyfill now captures any instances where the browser needs to fall back to an Array instead.
2016-09-28 19:02:59 +01:00
photonstorm
4ca182dd1a
PIXI._UID has been removed, all affected classes now use Phaser._UID.
2016-09-28 17:14:07 +01:00
photonstorm
2b220a3ae0
PIXI.RETINA_PREFIX has been removed, as it was never used anywhere internally.
2016-09-28 16:58:23 +01:00