Richard Davey
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e1554c34d6
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eslint fixes
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2018-02-16 18:07:49 +00:00 |
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Twilrom
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d443ff380e
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Make WebGL Graphics closePath work the same as in Canvas.
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2018-02-16 16:28:35 +01:00 |
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Twilrom
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859cc27e2e
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Fix beginPath in WebGL Graphics
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2018-02-16 15:38:21 +01:00 |
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Twilrom
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0c0b272ccc
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Update WebGL Graphics.arc to work more like on Canvas
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2018-02-16 15:38:21 +01:00 |
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Richard Davey
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4e6df03512
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Updated semver
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2018-02-15 14:31:15 +00:00 |
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Felipe Alfonso
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e2bebd3ddd
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jsdoc property and method updates
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2018-02-14 16:52:37 -03:00 |
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Felipe Alfonso
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74abb96211
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Added alpha and tint to static tilemap layer. Fixed BitmapMask binding resources issue.
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2018-02-14 16:45:22 -03:00 |
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Felipe Alfonso
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92182bed90
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Fixed issue with Blitter renderer where it overwrote previous vertex data
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2018-02-14 13:43:35 -03:00 |
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Felipe Alfonso
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edf15986ff
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BitmapMask si working properly with the vertex update batching.
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2018-02-14 13:20:56 -03:00 |
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Felipe Alfonso
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844e72a7e1
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Buffer resource update batching implemented into TextureTintPipeline
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2018-02-13 23:46:34 -03:00 |
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Yat Hin Wong
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3af1d57a95
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Changed let to var
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2018-02-13 17:03:28 +01:00 |
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Felipe Alfonso
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2aa94c28eb
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WebGL types added to jsdoc
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2018-02-12 21:12:17 -03:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Felipe Alfonso
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17d00eea4a
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Removed model and view scale from pipeline
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2018-02-09 17:03:18 -03:00 |
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Richard Davey
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97bb52faec
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Added jsdocs
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2018-02-09 19:19:21 +00:00 |
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Felipe Alfonso
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8529cb9ad1
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Resolution fix work in progress
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2018-02-09 15:45:22 -03:00 |
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Felipe Alfonso
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feabcdadb9
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Fixed issue with scaled tilemaps
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2018-02-07 16:30:18 -03:00 |
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Felipe Alfonso
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3821ba5ede
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WebGL tile flipping and rotation
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2018-02-07 13:14:52 -03:00 |
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Felipe Alfonso
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da8c7c0b3e
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WebGL config data is now stored on WebGLRenderer
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2018-02-06 17:37:13 -03:00 |
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Felipe Alfonso
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cffc40b834
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Fixed flip on blitter game object. Added camera scrollFactor to blitter canvas renderer
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2018-02-06 17:19:11 -03:00 |
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Felipe Alfonso
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7b1ad0b307
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transparent, clearBeforeRender and roundPixels now affect the rendering result
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2018-02-05 19:06:02 -03:00 |
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Felipe Alfonso
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0648161ca5
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Added simple light culling
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2018-01-30 22:11:51 -03:00 |
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Felipe Alfonso
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d9b04ef2e9
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Light2D Plugin added to scene
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2018-01-30 19:46:43 -03:00 |
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Felipe Alfonso
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de4b308fbd
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Light2D update
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2018-01-30 00:38:31 -03:00 |
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Felipe Alfonso
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71a6360a7b
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Pipeline components added
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2018-01-29 18:46:48 -03:00 |
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Felipe Alfonso
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00c6c4a6df
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Light2D Pipeline
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2018-01-26 20:17:11 -03:00 |
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Felipe Alfonso
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9173ed88d9
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Fixed tint issue
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2018-01-26 00:55:05 -03:00 |
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Felipe Alfonso
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83b7d11f14
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Fixed issue with scrolling on static tilemaps and not clearing path array on Flat Pipeline
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2018-01-26 00:47:41 -03:00 |
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Felipe Alfonso
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065235a9f4
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Fixed issue with static bitmap text rendering
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2018-01-25 21:34:35 -03:00 |
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Felipe Alfonso
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3af73b6162
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culling non visible chars
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2018-01-25 21:05:38 -03:00 |
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Felipe Alfonso
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ba280c7517
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BitmapMask and GeometryMask are rendering correctly
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2018-01-25 15:43:19 -03:00 |
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Felipe Alfonso
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bd8e9b2003
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Static Tilemap Layer rendering
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2018-01-25 02:26:14 -03:00 |
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Felipe Alfonso
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80d9ef42b3
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ParticleEmitterManager webgl rendering added
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2018-01-24 22:10:30 -03:00 |
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Felipe Alfonso
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42482ecb26
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TileSprite webgl rendering
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2018-01-24 21:15:51 -03:00 |
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Felipe Alfonso
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195a59d3ba
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Dynamic Tilemap rendering
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2018-01-24 19:29:57 -03:00 |
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Felipe Alfonso
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06fa0afcc8
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Dynamic Bitmap Text webgl rendering
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2018-01-24 15:55:23 -03:00 |
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Felipe Alfonso
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326bdd5204
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Fixed camera effects
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2018-01-24 00:57:33 -03:00 |
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Felipe Alfonso
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5170784338
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Graphics WebGL Rendering
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2018-01-24 00:03:43 -03:00 |
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Felipe Alfonso
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99d850346f
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Text rendering added
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2018-01-23 21:40:20 -03:00 |
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Felipe Alfonso
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502ce8ddea
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Static BitmapText rendering. Added rect culling to TextureTintPipeline
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2018-01-23 20:36:49 -03:00 |
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Felipe Alfonso
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dd9cef61cf
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Image WebGL rendering
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2018-01-23 17:32:20 -03:00 |
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Felipe Alfonso
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070d946dca
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Mesh and Sprite rendering
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2018-01-23 16:29:47 -03:00 |
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Felipe Alfonso
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822fc052ee
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Sprite batching
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2018-01-23 13:38:58 -03:00 |
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Felipe Alfonso
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6153a34103
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Moved shader source to text files
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2018-01-22 20:01:00 -03:00 |
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Felipe Alfonso
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0f0b422fd7
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FlatTint Pipeline progress
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2018-01-22 19:51:15 -03:00 |
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Felipe Alfonso
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961f00ac11
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BlitterPipeline added
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2018-01-22 18:21:47 -03:00 |
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Felipe Alfonso
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cfe07706e6
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Cleaning up WebGLRenderer
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2018-01-17 18:25:43 -03:00 |
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Felipe Alfonso
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fd4f441146
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DynamicBitmapText WebGL renderer updated
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2018-01-16 16:32:27 -03:00 |
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Felipe Alfonso
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8bb9b1309f
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SpriteBatch pipeline re-implementation
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2018-01-12 21:13:41 -03:00 |
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Felipe Alfonso
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5ca2805dbc
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Fixed issue with blitter batch incorrect instruction order and forced unsigned int result for color tint operation
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2018-01-12 13:46:46 -03:00 |
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Felipe Alfonso
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54274b782a
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BlitterBatch pipeline working
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2018-01-10 17:03:01 -03:00 |
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