Commit graph

98 commits

Author SHA1 Message Date
photonstorm
89a95fa2c3 Added Video to gruntfile. 2015-05-06 07:58:04 +01:00
photonstorm
7674060afc Removed PIXI.EventListener and VideoTexture as it's no longer required. 2015-05-06 01:59:49 +01:00
Steven Rogers
258b549a0d Stubbed Net and Debug so they can be properly excluded during a custom build. 2015-04-29 09:07:06 -04:00
photonstorm
a2eaccabed Added EventTarget and VideoTexture back into Pixi. 2015-04-17 19:55:08 +01:00
photonstorm
b196e4f17e Enabled PIXI.VideoTexture support. 2015-04-17 17:36:20 +01:00
photonstorm
234497ddea Removed Creature libs from jshint. 2015-04-13 23:19:05 +01:00
photonstorm
8f06991527 Added support for the [Creature Automated Animation Tool](http://www.kestrelmoon.com/creature/). You can now create a Phaser.Creature object which uses json data and a texture atlas for the animations. Creature is a powerful animation tool, similar to Spriter or Spine. It is currently limited to WebGL games only, but the new libs should prove a solid starting point for anyone wanting to incorporate Creature animations into their games. 2015-04-13 23:16:29 +01:00
photonstorm
d7c0a907f9 Small grunt fix. 2015-03-26 02:58:47 +00:00
photonstorm
e33455e34f 2.3.0 API Docs 2015-03-26 02:55:18 +00:00
photonstorm
17b2eafbf3 Split GraphicsData to its own file. 2015-03-25 11:04:48 +00:00
photonstorm
889c85cd81 Updated copyright year. 2015-03-05 14:02:15 +00:00
photonstorm
59a72ffa80 Grunt file now properly includes stub files for Game core managers. 2015-03-04 00:32:33 +00:00
photonstorm
a75e28d2b8 jshint fixes. 2015-02-22 20:08:44 +00:00
photonstorm
7efb051f54 New build scripts working for the default builds and custom builds. 2015-02-19 17:23:35 +00:00
photonstorm
c56d2c63ca Custom build scripts are go! 2015-02-19 15:27:44 +00:00
photonstorm
f34088458d More grunt work. Nearly there. 2015-02-19 06:03:42 +00:00
photonstorm
9c46027340 Working through the new build scripts. 2015-02-19 05:01:50 +00:00
photonstorm
cbac770aed New grunt manifests. 2015-02-19 05:01:30 +00:00
photonstorm
f9eaa4001f New manifests. 2015-02-17 18:16:06 +00:00
photonstorm
c733bd3fba Build file updates. 2015-02-17 06:00:05 +00:00
vulvulune
6795d30e74 jshint
equality check error
2015-02-05 21:40:03 +01:00
vulvulune
b8665f2979 Refactoring of the script to generate comments.d.ts
Refactoring of the script to generate comments.d.ts files.
Using typescript package instead of typescript-services (not maintened
anymore)

Update of the phaser.comments.d.ts with the last dev version.
2015-02-05 21:30:28 +01:00
vulvulune
7be4b8d7a9 Replace the grunt docs tasks with grunt-jsdoc
Replace builddoc and exportdocjson grunt tasks with grunt-jsdoc.
To avoid an error I added a fake comment to a @todo param in the p2.js
file.
2015-01-22 16:22:51 +01:00
vulvulune
19bfd386ac Complete "tsdocs" tasks to download plugins
Complete the tsdocs task to download automatically the phaser-plugins
and scan their comments to add them in the phaser.comments.d.ts where
the plugins classes are defined.
2015-01-22 13:37:58 +01:00
vulvulune
547aa8d124 Improve comments.d.ts file generation
If there was a comment formatted with "//" before a member name in the
d.ts file, the property name was not extracted correctly to get the
comments from jsdoc
2015-01-22 09:58:33 +01:00
vulvulune
0c8b5f447f Improve d.ts comments generation
Add trimright in the comments, because there are a lot of comments with
useless whitespaces.
2015-01-21 12:05:35 +01:00
vulvulune
6c7da59565 Improve d.ts comments generation
Remove empty @returns.
2015-01-21 11:54:16 +01:00
vulvulune
af1345c39e Improve d.ts comments generation
-Improve the script to clean the different kinds of end of line
-Improve the alignement with @return multiline comments
-Add a jsdoc plugin to convert the class name of p2.js file, like this
the comments for the p2 classes are now included in the d.ts files.
2015-01-21 11:42:56 +01:00
vulvulune
a5fde63486 Improve d.ts comments generation
- Remove " - " after @param paramname, and @return because it is
useless.
- Improve alignement of multiline param comments.
2015-01-21 08:50:14 +01:00
vulvulune
af41e9919f Adapt buildtsdoc.js to correct jshint errors (2) 2015-01-20 18:14:53 +01:00
vulvulune
3654945727 Adapt buildtsdoc.js to correct jshint errors 2015-01-20 18:02:04 +01:00
vulvulune
df6b946ceb Add grunt task to generate d.ts with comments
Add "tsdocs" grunt task to generate d.ts files with comments.
2015-01-20 17:18:56 +01:00
photonstorm
bf3c59b098 Grunt replace:docs task updated. 2015-01-06 06:57:11 +00:00
Paul
cc8c2944fa jsdoc - namealias fix
Corrected the namealias jsdoc plugin to not include PIXI-from-YUI docs.

This is because they lack corresponding javascript code and need the
'name' property to remain intact.
2014-12-01 17:09:19 -08:00
Paul
bf16b97bdf jsdoc - namealias fix
Fixed issue with namealias and class doclects without names.
2014-11-30 03:06:28 -08:00
Paul
c8b0052743 jsdoc - sourceproxy docs and cleanup 2014-11-30 02:32:29 -08:00
Paul
2f6c109901 jsdoc - short/friendly @link plugin
Added support for short `{@link #member}` markup. This makes interlinking
much cleaner and shorter; similar short-link support was available in
previous versions of jsdoc.
2014-11-30 02:32:10 -08:00
Paul
352d53802f jsdoc - added namealias
The namealias plugin gets jsdoc to detect lots of documentation it was not
correctly picking up due to the application of the `name` property. This
can be read about in
https://github.com/jsdoc3/jsdoc/issues/804#event-195287680 - this results
in _much_ more complete documentation generation, especially when
properties are defined in constructors.
2014-11-30 02:32:09 -08:00
Paul
6203ae0722 jsdoc - PIXI documentation filtering
Added the filterpixi.js jsdoc plugin which marks some PIXI
interaction-related methods and properties as private. This ensures that
they do not show up in the final Phaser documentation.
2014-11-30 02:31:55 -08:00
Paul
056d18cb43 yuidoc-to-jsdoc - jshint fix 2014-11-25 10:15:29 -08:00
Paul
12b2d4485c yuidoc-to-jsdoc - bug fix and jsobj-like mapping
Fixed bug with incorrect generation of "Array<>".

Added a primitive type-accepter for jsobject-like (for some very primitive
value); but it covers the PIXI case.
2014-11-25 02:34:59 -08:00
photonstorm
aa68e9433d Grunt task updates. 2014-11-25 00:48:40 +00:00
photonstorm
f8a1632450 Grunt task updates. 2014-11-25 00:24:28 +00:00
photonstorm
ab114cc4a1 The start of TweenData. 2014-11-20 05:26:49 +00:00
photonstorm
8a89e8e97b Fixed grunt manifest 2014-11-18 09:45:39 +00:00
Paul
884353d71e ScaleManager + DOM
"Final" changes for a solid 2.2-worthy ScaleManager.

This adds in official support for USER_SCALE, which allows a flexible way
to control the scaling dynamically.

It fixes a visible display bug in desktop browsers (viewport clipping was
off) and mitigates some potential issues all around by using a unified
visualBound calculations in Phaser.DOM.

It applies some protected/deprecated attributes, but does not remove any
behavior of already-established (as in, outside-dev) means.

There are no known [signficant] breaking changes; any known breaks (not
considered fixes) are constrained to dev with no known consumers.

Phaser.DOM

  There are no known significant breaking changes; Phaser.DOM was
  internal.

  - Added visualBounds; this should be the true visual area, minus the
    scrollbars. This should be used instead of clientWidth/clientHeight to
    detect the visual viewport.

  - Expose various viewport sizes as dynamically updated properties on
    Rectangle objects. These are visualBounds, layoutBounds,
    documentBounds.

  - Updated documentation the different bounds; in particular drawing
    distinction between viewport/layout bounds and visual bounds.

  - Renamed `inViewport` to `inLayoutViewport` to indidcate behavior.
    - Minor breaking, but dev-only

  - Changed `getAspectRatio` to work on Visual viewport. This will yield
    the expected behavior on mobiles.
    - Minor breaking, but dev-only

  - Removed some quirks-mode and legacy-browser special casing

Phaser.ScaleManager

  There are no known significant breaking changes.

  - USER_SCALE is 'made public'. It can used to flexibly configure any
    custom-yet-dynamic scaling requirements; it should now be able to
    replace any sane usage of manual sizing invoking the deprecated
    setSize/setScreenSize.
    - Added additional usage documentation and links to such
    - Added the ability to specify a post-scale trim factor.

  - Change the arguments the resize callback and document what is passed
    - Minor breaking, but the previous arguments were undocumented

  - `compatiblity.showAllCanExpand` renamed to `canExpandParent` and made
    generalized over possibly-expanding scaling.
    - Minor breaking, dev-only, for coding changing this settin

  - Switched from direct usage of of window innerWidth/Heigth to
    Phaser.DOM visualViewport - this change correctly accounts for
    scrollbars in desktop environments
    - Although it does slightly alter the behavior, this is a fix.

  - Removed usage of window outerWidth/outerHeight which didn't make much
    sense where it was used for desktops and was catostrophic for mobile
    browser
    - Although it may slightly alter the behavior, this is a fix.

  - Removed `aspect` and `elementBounds` because they are duplicative of
    Phaser.DOM (which can not be accessed as `scale.dom`).
    - Minor breaking, but internal methods on dev-only

  - Marked the minWidth/maxWidth/minHeight/maxHeight properties as
    protected. They are not removed/obsoleted, but should be revised later
    for more flexibility.

  - Orientation handling; non-breaking forward deprecations
    - Added `onOrientationChange` and deprecated the 4 separate leave,
      enter, landscape and portrait signals. They are not removed, so this
      is a future-migration change.
    - Fixed issue where state not updated prior to callback
    - Fixed issue where orientation callbacks were not always delayed

  - Fullscreen events: non-breaking forward deprecations
    - Added `onFullScreenChange` and deprecated `enterFullScreen` and
      `leaveFullScreen`.
    - Renamed (with proxy) `fullScreenFailed` to `onFullScreenError`.

Phaser.Device

  - Improved `whenReady` to support Phaser.DOM better
    - Allows a ready handler to be added without starting the
      device-detection proccess. This allows it to be registered to
      internally (eg. from System.DOM) without affecting current behavior.
    - Passes the device object as the first parameter to the callback
      function.

  - Fixed code where Silk detection not applied to `desktop` detection.

Manifest: System.Device moved before System.DOM
2014-11-17 23:48:06 -08:00
Richard Davey
5fa06a241b Merge pull request #1325 from pnstickne/wip-collections
ArrayList/LinkedList updates
2014-11-16 18:54:24 +00:00
Paul
ea861662bb Documentation - YUIdoc to jsdoc, global nav
- Added support to deal with some of the YUIDoc "formats" used to
  represent arrays. It covers the case of the old PIXI documentation.

- Cleaned up log reporting and issue identification

- "Fixed" the global navigation, now that globals are displayed .. now
  just need to fix the documentation the members aren't incorrectly listed
  as globals ..
2014-11-15 04:19:41 -08:00
Paul
794c9f65fe ArrayList/LinkedList - moved from core to utils
- ArrayList is also renamed to ArraySet to better reflect the nature
2014-11-13 00:59:42 -08:00
Richard Davey
7366854f9b Merge pull request #1307 from pnstickne/wip-math-util-cleanup
Math/Utils - various cleanup and deprecations/moves
2014-11-12 22:21:34 +00:00