photonstorm
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b4cb281f1c
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Renamed Phaser.Physics.P2 const to Phaser.Physics.P2JS to avoid issue #540
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2014-03-10 22:15:03 +00:00 |
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Georgios Kaleadis
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569770ed21
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update
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2014-03-10 14:28:44 +01:00 |
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photonstorm
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4db1fc0079
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Restored Phaser.QuadTree - should get all remaining Arcade Physics examples working again.
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2014-03-07 15:14:53 +00:00 |
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photonstorm
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6815c5909a
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New tiles and new map test.
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2014-03-06 09:48:42 +00:00 |
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photonstorm
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3e93f24583
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New split physics system is implemented. Still tidying-up, but ArcadePhysics, P2 and Ninja Physics are in and configured. Lots more examples required, and tilemap collision mostly broken in Arcade at the moment. Time to implement in Ninja.
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2014-03-06 06:29:19 +00:00 |
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photonstorm
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22b1ce9b9d
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Added Phasers new Physics Manager and restored the pre-1.1.4 ArcadePhysics system. The new manager can handle multiple physics systems running in parallel, which could be extremely useful for lots of games.
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2014-03-05 02:36:08 +00:00 |
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