Commit graph

4018 commits

Author SHA1 Message Date
Richard Davey
cad0338449 Merge pull request #1948 from DrkSephy/dev
Minor change to docstring
2015-07-27 16:19:07 +01:00
David Leonard
cbcc1a7bdb Merge remote-tracking branch 'upstream/dev' into dev 2015-07-27 07:14:48 -07:00
David Leonard
2f634c6337 Minor fix to docstring 2015-07-27 07:12:17 -07:00
photonstorm
ee7b12f571 Updated Asset JSON (#1947) 2015-07-27 14:13:58 +01:00
photonstorm
a8934c392d Phaser.Sound will now automatically check the Cache to see if the audio file it is using is still there or not. If not then it will automatically called Sound.destroy on itself. If you do not desire this result then you should ensure that you undertake all house-keeping yourself, and properly destroy Sound objects _before_ calling Cache.removeSound (#1946) 2015-07-27 14:02:04 +01:00
photonstorm
26e364a7af Build files for testing. 2015-07-27 13:35:49 +01:00
photonstorm
fd6c29e451 Pointer.move would accidentally reset the isDown status of the Pointer on touch devices, which broke things like Sprite input events when built to native apps or run locally (#1932 #1943) 2015-07-27 13:34:06 +01:00
Richard Davey
1f73bbbe94 Device.canPlayVideo now checks for ogv as a valid file extension for OGG video files (thanks @JB-Tellez #1928) 2015-07-26 13:19:05 +01:00
Richard Davey
50480d815f * Cache.getFrame has a new cache parameter (that defaults to the Image cache, but can be changed to any other)
* Cache.getFrameCount has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
* Cache.getFrameData has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
* Cache.hasFrameData has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
* Cache.getFrameByIndex has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
* Cache.getFrameByName has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)

re: #1935
2015-07-26 13:14:25 +01:00
Richard Davey
2e12cd70ed DeviceButton would try to set altKey, shiftKey and ctrlKey even for Joypads (thanks @zatch #1939) 2015-07-26 13:01:24 +01:00
photonstorm
cef2948ec1 2.4.2 Readme update. 2015-07-24 17:53:17 +01:00
Richard Davey
19c9ee747a Merge pull request #1927 from shivinsky/dev
Add missing renderTabLine return type.
2015-07-24 17:52:07 +01:00
Richard Davey
68f8ad34b1 Merge pull request #1934 from MortimerGoro/dev
Fix unmatched context.save() & context.restore() calls
2015-07-24 17:51:40 +01:00
Imanol Fernandez
e41dba7f0c Fix unmatched context.save() & context.restore() calls 2015-07-24 17:36:56 +02:00
photonstorm
74a8ba0080 Preparing for 2.4.2 dev. 2015-07-24 14:04:30 +01:00
photonstorm
7b3596f4a2 Phaser 2.4.1 Release. 2015-07-24 13:51:16 +01:00
photonstorm
9401755ab9 Phaser 2.4.1 docs. 2015-07-24 13:30:46 +01:00
photonstorm
b7c49fb7a3 Phaser 2.4.1 build files. 2015-07-24 13:28:55 +01:00
photonstorm
205fe5844d 2.4.1 readme. 2015-07-24 13:25:28 +01:00
photonstorm
444e2cffe5 More tests with the UMD wrapper. 2015-07-24 13:21:33 +01:00
photonstorm
328fd32290 Cache.removeImage now calls destroy on the image BaseTexture, removing it from the PIXI global caches without throwing a warning. 2015-07-24 13:21:18 +01:00
Richard Davey
478d005f0b Testing new UMD wrapper. 2015-07-24 09:43:44 +01:00
Richard Davey
aeda044143 Safari on OSX wouldn't recognise button presses on trackpads (thanks JakeCake) 2015-07-23 20:54:59 +01:00
Richard Davey
20ce29fea1 Phaser 2.4.1 build files. 2015-07-23 17:49:04 +01:00
photonstorm
27f1c657e3 Phaser 2.4.1. 2015-07-23 16:02:45 +01:00
photonstorm
1113b8f683 README updated for 2.4.1 changes. 2015-07-23 16:01:16 +01:00
photonstorm
7a6de818e1 Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required. 2015-07-23 16:00:45 +01:00
photonstorm
7967d32d52 Creature update. 2015-07-23 13:25:08 +01:00
photonstorm
9a83ddcab9 Updated to latest Creature runtimes, added to GameObjectFactory. 2015-07-23 13:25:08 +01:00
photonstorm
94ae9e097e Phaser 2.4.0a release - includes build file fixes for missing PIXI classes like TilingSprite. 2015-07-23 13:25:08 +01:00
photonstorm
4c97129916 Updating 2015-07-23 13:25:08 +01:00
Richard Davey
cd06c61b4a Merge pull request #1929 from jamesgroat/getkeys-cachemap
Fix cache.GetKeys() - Use _cacheMap to map from constant to _cache.
2015-07-23 11:45:39 +01:00
jamesgroat
10587e07ee Use _cacheMap to map from constant to _cache. 2015-07-22 16:53:07 -07:00
Alexander
dfe11ff7ea Add missing renderTabLine return type. 2015-07-23 00:57:14 +03:00
Richard Davey
4ef1fc5a26 Phaser 2.4.0a release - includes build file fixes for missing PIXI classes like TilingSprite. 2015-07-22 21:12:15 +01:00
Richard Davey
1e6f83dbd3 Preparing for 2.4.1 development. 2015-07-22 17:26:12 +01:00
photonstorm
858ad51610 Phaser 2.4 release. 2015-07-22 15:31:30 +01:00
photonstorm
ffaa7d711f Removed BaseTextureCache requirement from BitmapData.
Fixed jshint.
Updated TS defs.
2015-07-22 13:23:40 +01:00
photonstorm
8eb34f96ce WebGL context loss and restoration is now handled directly by Phaser.
Cache.clearGLTextures empties out all of the GL Textures from Images stored in the cache. This is called automatically when the WebGL context is lost and then restored.
2015-07-22 12:59:32 +01:00
photonstorm
000afb74a2 Split out rope and tilesprite as custom tasks. 2015-07-22 12:44:03 +01:00
photonstorm
915a757f96 Text.updateText will now check the width and height values of the Text canvas and if either are zero it sets Text.renderable = false to avoid throwing WebGL texture binding errors. 2015-07-22 12:43:43 +01:00
photonstorm
f28bc82fe3 Fixed packfiles undefined path error. 2015-07-22 10:53:15 +01:00
photonstorm
f15fe6706c All undefined argument checks were changed from if (typeof x === 'undefined') to if (x === undefined) removing the typeof check and saving some bytes across the codebase in the process. 2015-07-22 10:37:15 +01:00
Richard Davey
9e38bf974a World.stateChange is a new method that is called whenever the state changes or restarts. It resets the world x/y coordinates back to zero and then resets the Camera.
Sprites with Arcade Physics bodies that had `collideWorldBounds` enabled would be moved to the wrong position if you restarted a State (or swapped to a new State) that reset the world bounds (thanks @vulvulune #1775)
2015-07-22 01:24:26 +01:00
Richard Davey
356864ff8a TweenData.update now uses the Time.elapsedMS value for its delta calculation, instead of the physicsStep - this is because tweens are inherently time duration based and on a lagging system they were not properly completing when they should do (also addresses #1819) 2015-07-22 00:09:06 +01:00
Richard Davey
b906463189 Internally the Time class has been updated to split out the RAF and SetTimeout implementations. This cuts down the update loop workload significantly, which was causing a performance optimization bottleneck in V8. 2015-07-21 21:41:26 +01:00
Richard Davey
39cf0fb6ef Merge pull request #1924 from mkristo/dev
Webpack boilerplate
2015-07-21 20:37:48 +01:00
Markus Kristo
5a4c41c914 Merge branch 'dev' of https://github.com/photonstorm/phaser into dev 2015-07-21 19:41:35 +02:00
Markus Kristo
043f6f18ce Add webpack boilerplate build folder to git 2015-07-21 19:33:54 +02:00
Markus Kristo
340635370b Webpack boilerplate 2015-07-21 19:32:21 +02:00