Richard Davey
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468bf7821d
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
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Richard Davey
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59fbcc5ca3
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
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Richard Davey
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93db763f69
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Merge pull request #5340 from 16patsle/Fix_object_types
Add more specific 'object' types, including GO Configs
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2021-09-23 15:30:43 +01:00 |
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Rex
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66e322dcd5
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Use default hitArea if not hitArea is not ogiven
Default hitArea will resize when `zone.setSize(w, h)`
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2021-06-16 11:16:19 +08:00 |
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Richard Davey
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79468de255
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ESLint fix
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2021-02-04 16:11:09 +00:00 |
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Rex
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7f610eef98
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Fix input bug
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2021-01-21 11:13:33 +08:00 |
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Patrick Sletvold
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f1836738a0
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Merge remote-tracking branch 'origin/master' into Fix_object_types
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2020-12-10 11:23:35 +01:00 |
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Richard Davey
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02c34cd64e
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
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Patrick Sletvold
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c1d63d32dd
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Add Config typedefs for a bunch of GO Creators
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2020-10-03 10:40:24 +02:00 |
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samme
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981a4b1a0a
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Rename all setInteractive() arguments, and docs
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2020-08-03 13:33:30 -07:00 |
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Jason Kwok
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ec25759747
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Fixed this return types for Phaser.GameObjects.Zone
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2020-01-26 21:52:37 +08:00 |
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Richard Davey
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ff65e69cd1
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
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Hua
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da617f364d
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Update displayOriginX, displayOriginY after size changed
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2019-06-12 13:54:27 +08:00 |
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Hua
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fd454a1e9b
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Use customHitArea in condition
customHitArea has been added in 3.17.0, used in text game object
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2019-05-14 10:12:32 +08:00 |
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Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
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Richard Davey
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290389c4ae
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Input Types
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2019-05-09 12:02:03 +01:00 |
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Richard Davey
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e017691c68
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The ScaleMode Component has been removed from every Game Object, and along with it the scaleMode property and setScaleMode method. These did nothing anyway as they were not hooked to the render pipeline and scale mode should be set on the texture, not the Game Object. Fix #4413
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2019-03-24 23:07:27 +00:00 |
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Richard Davey
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3938675d9f
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Input typedefs
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2019-02-13 14:17:36 +00:00 |
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Richard Davey
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d50475045d
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Added Zone.setBlendMode method as a NOOP function, fixing a bug where if you added a Zone to a Container when running under Canvas it would fail. Fix #4295
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2019-02-10 17:30:01 +00:00 |
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Richard Davey
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aa341854c7
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
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Richard Davey
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4b1c762296
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Updated @memberOf to @memberof
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2018-10-10 10:49:13 +01:00 |
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Richard Davey
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7f835da1e1
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Fixed Rectangle hit area coordinates
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2018-09-20 11:49:24 +01:00 |
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Richard Davey
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a8b605f42d
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Zone now calls updateDisplayOrigin in its constructor, causing the displayOriginX and displayOriginY values to now be correct if you create a Zone and then don't resize it. Fix #3865
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2018-07-29 12:34:21 +01:00 |
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Richard Davey
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66ee2ac973
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Bumped version
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2018-07-13 11:14:13 +01:00 |
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Richard Davey
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aa9ba84766
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Merge pull request #3741 from TadejZupancic/patch-5
Zone inside a Container fix
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2018-07-13 08:30:13 +01:00 |
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Chris Andrew
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d6a13eb8db
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Finished up TileSprite property descriptions, started on its class description.
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2018-06-20 08:33:55 +01:00 |
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TadejZupancic
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3c96ca73ec
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Update Zone.js
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2018-06-12 15:49:02 +02:00 |
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orblazer
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b4a30b8e43
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Add callbacks on GameObjects
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2018-03-19 22:27:16 +01:00 |
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Richard Davey
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ae1c91cf6a
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eslint fixes
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2018-03-05 01:40:11 +00:00 |
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Richard Davey
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acc4922027
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Fixes to the InputPlugin re: drop zones and addition of setInteractive argument.
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2018-03-01 02:46:17 +00:00 |
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Richard Davey
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2892f20e5c
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Depth component added to the Zone Game Object. Fix #3213
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2018-02-13 22:19:44 +00:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Richard Davey
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40689d1e35
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Updated jsdocs.
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2018-02-07 15:27:21 +00:00 |
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Richard Davey
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b0bb397369
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Added jsdocs
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2018-02-06 16:15:22 +00:00 |
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Richard Davey
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f9a7939812
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Lots of work migrating to the new plugin system, fixing references and exposing on the namespace
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2018-01-16 22:28:29 +00:00 |
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Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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