Commit graph

36 commits

Author SHA1 Message Date
Richard Davey
468bf7821d Updated copyright year 2023-01-02 17:36:27 +00:00
Richard Davey
59fbcc5ca3 Updated copyright year 2022-02-28 14:29:51 +00:00
Richard Davey
93db763f69
Merge pull request #5340 from 16patsle/Fix_object_types
Add more specific 'object' types, including GO Configs
2021-09-23 15:30:43 +01:00
Rex
66e322dcd5 Use default hitArea if not hitArea is not ogiven
Default hitArea will resize when `zone.setSize(w, h)`
2021-06-16 11:16:19 +08:00
Richard Davey
79468de255 ESLint fix 2021-02-04 16:11:09 +00:00
Rex
7f610eef98 Fix input bug 2021-01-21 11:13:33 +08:00
Patrick Sletvold
f1836738a0
Merge remote-tracking branch 'origin/master' into Fix_object_types 2020-12-10 11:23:35 +01:00
Richard Davey
02c34cd64e Replace integer with number 2020-11-23 10:22:13 +00:00
Patrick Sletvold
c1d63d32dd
Add Config typedefs for a bunch of GO Creators 2020-10-03 10:40:24 +02:00
samme
981a4b1a0a Rename all setInteractive() arguments, and docs 2020-08-03 13:33:30 -07:00
Jason Kwok
ec25759747 Fixed this return types for Phaser.GameObjects.Zone 2020-01-26 21:52:37 +08:00
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Hua
da617f364d Update displayOriginX, displayOriginY after size changed 2019-06-12 13:54:27 +08:00
Hua
fd454a1e9b Use customHitArea in condition
customHitArea has been added in 3.17.0, used in text game object
2019-05-14 10:12:32 +08:00
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
290389c4ae Input Types 2019-05-09 12:02:03 +01:00
Richard Davey
e017691c68 The ScaleMode Component has been removed from every Game Object, and along with it the scaleMode property and setScaleMode method. These did nothing anyway as they were not hooked to the render pipeline and scale mode should be set on the texture, not the Game Object. Fix #4413 2019-03-24 23:07:27 +00:00
Richard Davey
3938675d9f Input typedefs 2019-02-13 14:17:36 +00:00
Richard Davey
d50475045d Added Zone.setBlendMode method as a NOOP function, fixing a bug where if you added a Zone to a Container when running under Canvas it would fail. Fix #4295 2019-02-10 17:30:01 +00:00
Richard Davey
aa341854c7 Happy New Year 2019-01-15 16:20:22 +00:00
Richard Davey
4b1c762296 Updated @memberOf to @memberof 2018-10-10 10:49:13 +01:00
Richard Davey
7f835da1e1 Fixed Rectangle hit area coordinates 2018-09-20 11:49:24 +01:00
Richard Davey
a8b605f42d Zone now calls updateDisplayOrigin in its constructor, causing the displayOriginX and displayOriginY values to now be correct if you create a Zone and then don't resize it. Fix #3865 2018-07-29 12:34:21 +01:00
Richard Davey
66ee2ac973 Bumped version 2018-07-13 11:14:13 +01:00
Richard Davey
aa9ba84766
Merge pull request #3741 from TadejZupancic/patch-5
Zone inside a Container fix
2018-07-13 08:30:13 +01:00
Chris Andrew
d6a13eb8db Finished up TileSprite property descriptions, started on its class description. 2018-06-20 08:33:55 +01:00
TadejZupancic
3c96ca73ec
Update Zone.js 2018-06-12 15:49:02 +02:00
orblazer
b4a30b8e43 Add callbacks on GameObjects 2018-03-19 22:27:16 +01:00
Richard Davey
ae1c91cf6a eslint fixes 2018-03-05 01:40:11 +00:00
Richard Davey
acc4922027 Fixes to the InputPlugin re: drop zones and addition of setInteractive argument. 2018-03-01 02:46:17 +00:00
Richard Davey
2892f20e5c Depth component added to the Zone Game Object. Fix #3213 2018-02-13 22:19:44 +00:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
40689d1e35 Updated jsdocs. 2018-02-07 15:27:21 +00:00
Richard Davey
b0bb397369 Added jsdocs 2018-02-06 16:15:22 +00:00
Richard Davey
f9a7939812 Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00