Richard Davey
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0d52e4058e
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Update CHANGELOG-v3.60.md
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2022-09-22 17:02:03 +01:00 |
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Richard Davey
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b789742636
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Update Utils.js
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2022-09-22 14:55:29 +01:00 |
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Richard Davey
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9d43583a63
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This shader is just better. More crappy iOS testing needed though.
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2022-09-21 23:13:04 +01:00 |
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Richard Davey
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93d06322e3
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Update CHANGELOG-v3.60.md
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2022-09-21 22:01:05 +01:00 |
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Richard Davey
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023343c789
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All events have a type of string. Fix #6136
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2022-09-21 22:01:03 +01:00 |
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Richard Davey
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aa9c8e279b
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Update CHANGELOG-v3.60.md
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2022-09-21 21:10:56 +01:00 |
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Richard Davey
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10fe5db0a6
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Fixed jsdocs
Fix #6195
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2022-09-21 21:10:52 +01:00 |
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Richard Davey
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e7dc375c9e
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Update CHANGELOG-v3.60.md
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2022-09-21 17:53:01 +01:00 |
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Richard Davey
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71703ff19c
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GameConfig.stableSort is a new optional property that will control if the internal depth sorting routine uses our own StableSort function, or the built-in browser Array.sort one. Only modern browsers have a _stable_ Array.sort implementation, which Phaser requires. Older ones need to use our function instead. Set to 1 to use the legacy version, 0 to use the ES2019 version or -1 to have Phaser try and detect which is best for the browser
Ref #6217
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2022-09-21 17:52:57 +01:00 |
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Richard Davey
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9fcda28c90
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Update CHANGELOG-v3.60.md
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2022-09-21 17:35:50 +01:00 |
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Richard Davey
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cf397b7c13
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Added missing safariVersion and new es2019 test
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2022-09-21 17:35:47 +01:00 |
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Richard Davey
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7c9d6a180b
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Testing native stable sort
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2022-09-21 16:34:08 +01:00 |
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Richard Davey
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8d41d7468b
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Update CHANGELOG-v3.60.md
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2022-09-21 14:07:01 +01:00 |
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Richard Davey
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17415902ab
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The Texture.destroy method will only destroy sources, dataSources and frames if they exist, protecting against previously destroyed instances.
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2022-09-21 14:06:58 +01:00 |
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Richard Davey
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4dcf3b1622
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Getting ready for Beta 11
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2022-09-20 23:23:26 +01:00 |
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Richard Davey
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712d7bc082
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Update README.md
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2022-09-20 22:32:01 +01:00 |
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Richard Davey
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538af29dd6
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3.60 Beta 10 Release
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2022-09-20 22:25:19 +01:00 |
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Richard Davey
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6fe41a4845
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Fix path
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2022-09-20 22:24:27 +01:00 |
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Richard Davey
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2cd1c2a81a
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Updated TS parser for States enum
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2022-09-20 22:23:23 +01:00 |
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Richard Davey
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06b1adca14
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Lint fix
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2022-09-20 22:23:09 +01:00 |
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Richard Davey
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6c70869ea4
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Lots of jsdoc / TS fixes
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2022-09-20 22:17:21 +01:00 |
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Richard Davey
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ce93fd9549
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Remove old Layer3D scripts
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2022-09-20 21:28:48 +01:00 |
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Richard Davey
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a39cfbda01
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Update phaser.d.ts
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2022-09-20 18:44:51 +01:00 |
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Richard Davey
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c5610630a1
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Lots of jsdoc fixes and Tween State updates
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2022-09-20 18:44:44 +01:00 |
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Richard Davey
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fecfe49313
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Updating defs parser to handle Tween States
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2022-09-20 18:44:25 +01:00 |
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Richard Davey
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2834dba8d0
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jsdoc fixes
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2022-09-20 17:36:31 +01:00 |
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Richard Davey
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a4d7c6d680
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Fixed destroy
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2022-09-20 16:39:01 +01:00 |
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Richard Davey
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ded399e727
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Call addFrame
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2022-09-20 13:09:01 +01:00 |
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Richard Davey
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e42c814af8
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Corrected jsdocs
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2022-09-20 13:08:53 +01:00 |
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Richard Davey
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009ad199bf
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Updated to use the new BaseTweenData to avoid duplicate props and methods
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2022-09-20 12:40:28 +01:00 |
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Richard Davey
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e2389927ea
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Create BaseTweenData.js
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2022-09-20 12:40:15 +01:00 |
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Richard Davey
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6e0566ced4
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Fixed target getting bug
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2022-09-19 23:24:23 +01:00 |
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Richard Davey
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c6338aab5f
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2022-09-19 22:52:44 +01:00 |
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Richard Davey
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09b7901380
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Supports making TweenFrameData
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2022-09-19 22:52:39 +01:00 |
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Richard Davey
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9b70d1c998
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Added addFrameData method
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2022-09-19 22:52:26 +01:00 |
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Richard Davey
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ff8d86c516
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Force yoyo for repeat (or it all looks wrong)
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2022-09-19 22:52:15 +01:00 |
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Richard Davey
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8428467cad
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Merge pull request #6223 from samme/fix/tilemaplayer-origin
Give TilemapLayer origin (0, 0)
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2022-09-19 17:11:38 +01:00 |
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samme
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cfb92c6957
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Give TilemapLayer origin (0, 0)
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2022-09-19 08:33:33 -07:00 |
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Richard Davey
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ef5f40c1b8
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Support TweenFrameData
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2022-09-16 18:53:47 +01:00 |
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Richard Davey
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4e40a6941a
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Create TweenFrameData.js
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2022-09-16 18:53:35 +01:00 |
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Richard Davey
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f7583926cc
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t1 and t2 don't need to be properties
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2022-09-16 18:53:30 +01:00 |
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Richard Davey
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d42122d05b
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Added completeAfterLoop method
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2022-09-16 17:50:18 +01:00 |
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Richard Davey
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23bd9c744c
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Update CHANGELOG-v3.60.md
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2022-09-15 22:31:01 +01:00 |
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Richard Davey
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618891bcda
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The TextureManager.addSpriteSheet method will now allow you to pass in a Phaser Texture as the 2nd parameter. This allows you to add sprite sheet data to textures that came from external sources, such as SVG files or canvas elements.
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2022-09-15 22:30:59 +01:00 |
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Richard Davey
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0b14cc4898
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Update BaseTween.js
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2022-09-14 23:22:34 +01:00 |
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Richard Davey
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20e8c183c2
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Fixed
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2022-09-14 22:34:08 +01:00 |
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Richard Davey
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fc231a23b2
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Fixed path
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2022-09-14 14:16:44 +01:00 |
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Richard Davey
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de8614356d
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All method and property jsdocs done
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2022-09-13 23:34:19 +01:00 |
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Richard Davey
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b419f79b6a
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Added remove method
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2022-09-13 23:34:09 +01:00 |
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Richard Davey
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673a7251d4
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Make the creation methods a lot more flexible
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2022-09-13 22:54:18 +01:00 |
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