Richard Davey
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ddd5e9b671
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Typo fix
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2022-05-31 00:25:44 +01:00 |
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Richard Davey
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d4846db378
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2022-05-30 21:11:05 +01:00 |
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Richard Davey
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a8628f5c4a
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Update CHANGELOG-v3.60.md
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2022-05-30 21:11:00 +01:00 |
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Richard Davey
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695d0d861a
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Merge pull request #6125 from samme/feature/particle-frequency
Allow particle frequency smaller than delta
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2022-05-30 21:09:56 +01:00 |
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samme
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f393cb9c43
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Allow particle frequency smaller than delta
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2022-05-30 10:55:30 -07:00 |
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Richard Davey
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6471c60f48
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Update CHANGELOG-v3.60.md
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2022-05-30 18:26:16 +01:00 |
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Richard Davey
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ec029cfaf0
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RenderTexture.setIsSpriteTexture is a new method that allows you to flag a Render Texture as being used as the source for Sprite Game Object textures. You can also toggle the new boolean property isSpriteTexture as well. Doing this ensures that images drawn to the Render Texture are correctly inverted for rendering in WebGL. Not doing so can cause inverted frames. If you use this method, you must use it before drawing anything to the Render Texture. Fix #6057 #6017
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2022-05-30 18:26:12 +01:00 |
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Richard Davey
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aa2dda09e2
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UtilityPipeline.blitFrame has a new optional boolean parameter flipY which, if set, will invert the source Render Target while drawing it to the destination Render Target.
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2022-05-30 18:25:21 +01:00 |
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Richard Davey
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4fd0fa2ab2
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Update KeyboardPlugin.js
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2022-05-27 18:54:41 +01:00 |
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Richard Davey
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0e09776bd5
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Added tileFilterOptions property
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2022-05-26 18:54:55 +01:00 |
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Richard Davey
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dfaa91b48c
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Deps update
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2022-05-26 15:40:09 +01:00 |
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Richard Davey
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aedf666ffc
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Testing filterOptions to avoid needless iterations
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2022-05-25 21:01:30 +01:00 |
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Richard Davey
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c45caa86df
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JSDoc fix
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2022-05-25 21:01:12 +01:00 |
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Richard Davey
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7c351998ce
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Update CHANGELOG-v3.60.md
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2022-05-24 18:27:37 +01:00 |
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Richard Davey
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03842535c3
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TilemapLayer.setTint is a new method that allows you to set the tint color of all tiles in the given area, optionally based on the filtering search options. This is a WebGL only feature.
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2022-05-24 18:27:33 +01:00 |
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Richard Davey
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f69b50999a
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Beta 9
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2022-05-24 18:12:43 +01:00 |
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Richard Davey
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b537f377db
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Deps update
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2022-05-17 16:45:35 +01:00 |
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Richard Davey
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4757383dd6
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Update CHANGELOG-v3.60.md
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2022-05-16 18:47:06 +01:00 |
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Richard Davey
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4e391fa6ab
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Merge pull request #6108 from samme/feature/TilemapLayer-mask
Add Mask component to TilemapLayer
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2022-05-16 15:58:47 +01:00 |
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Richard Davey
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9fef7f0d75
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Beta 8
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2022-05-13 15:13:57 +01:00 |
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Richard Davey
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e404e926b7
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Merge pull request #6111 from rexrainbow/pack-loader-bug-fix
Fix pack-loader bug
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2022-05-12 14:27:16 +01:00 |
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Rex
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7615d3c731
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Fix pack-loader bug
'packKey' could be undefined, an object, or a string. So test if packKey is a string type first.
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2022-05-11 07:58:50 +08:00 |
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samme
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b6171f6e43
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Add Mask component to TilemapLayer
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2022-05-10 10:37:45 -07:00 |
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Richard Davey
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25540a350d
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Update README.md
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2022-05-10 18:10:37 +01:00 |
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Richard Davey
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a323935565
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Update README.md
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2022-05-10 18:08:27 +01:00 |
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Richard Davey
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f0e451e1e8
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Update README.md
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2022-05-10 18:07:37 +01:00 |
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Richard Davey
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1e1ff3651c
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Updated TS Defs for 3.60 Beta 7
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2022-05-10 18:07:31 +01:00 |
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Richard Davey
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1020f72e4b
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Fixed type
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2022-05-10 18:07:17 +01:00 |
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Richard Davey
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a4d8e87095
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
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Richard Davey
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1c3903ebf0
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Deps update
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2022-05-10 16:24:28 +01:00 |
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Richard Davey
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24234fedcc
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Merge pull request #6106 from samme/patch-14
Docs: fix the `mipmapFilter` example code
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2022-05-09 18:36:07 +01:00 |
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Richard Davey
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65795cdc6f
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Update CHANGELOG-v3.60.md
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2022-05-09 18:34:59 +01:00 |
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Richard Davey
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b1f03649bb
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LoaderPlugin.localSchemes is a new array of scheme strings that the Loader considers as being local files. This is populated by the new Phaser.Core.Config#loaderLocalScheme game / scene config property. It defaults to [ 'file://', 'capacitor://' ] but additional schemes can be defined or pushed onto this array. Based on #6010
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2022-05-09 18:34:56 +01:00 |
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samme
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54d12080eb
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Docs: fix the mipmapFilter example code
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2022-05-09 09:44:09 -07:00 |
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Richard Davey
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4ec234fccc
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Update CHANGELOG-v3.60.md
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2022-05-09 17:16:37 +01:00 |
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Richard Davey
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033d4eeb32
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Merge pull request #6084 from spayton/master
Allow input debug hit area colour to be adjusted after enabling.
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2022-05-09 17:13:37 +01:00 |
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Richard Davey
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d8947e84b0
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Merge pull request #6081 from adamazmil/iso-map
Fixes getTop for creating MatterTileBody for isometric tiles
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2022-05-09 17:09:08 +01:00 |
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Richard Davey
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21bdac8a29
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Merge pull request #6010 from Azim-Palmer/bugfix/cordova-webaudio-fix
Fix WebAudio for Crodova based apps
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2022-05-09 16:56:37 +01:00 |
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Richard Davey
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440fc8f6ca
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Update CHANGELOG-v3.60.md
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2022-05-09 16:51:02 +01:00 |
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Richard Davey
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919fa39faa
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Merge pull request #6067 from TJ09/commonjs-import-change
Don't reassign the return values from require()
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2022-05-09 16:49:58 +01:00 |
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Richard Davey
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991693326f
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Update CHANGELOG-v3.60.md
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2022-05-09 16:49:06 +01:00 |
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Richard Davey
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d3a8e6ccf3
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Merge pull request #6104 from samme/fix/getTilesWithinShape
Fix the GetTilesWithinShape() area
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2022-05-09 16:48:11 +01:00 |
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Richard Davey
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086c2a1c39
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Merge pull request #6095 from martincapello/fix-createFromAseprite
Fix frame durations when creating animations with createFromAseprite function
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2022-05-09 16:42:47 +01:00 |
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Richard Davey
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d33035cf2d
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Merge pull request #6094 from VanaMartin/imagefile-bugfix-1
FIX: ImageFile addCache pending destruction status
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2022-05-09 16:39:26 +01:00 |
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Richard Davey
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4ce535b4ce
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Merge pull request #6103 from samme/feature/Vector2-project
Add Phaser.Math.Vector2#project()
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2022-05-09 16:35:43 +01:00 |
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Richard Davey
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257c3d76b0
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Update CHANGELOG-v3.60.md
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2022-05-06 18:21:28 +01:00 |
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Richard Davey
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201bfabf00
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Setting scale.mode in the Game Config would be ignored. It now accepts either this, or scaleMode directly. Fix #5970
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2022-05-06 18:21:28 +01:00 |
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Richard Davey
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0a59f89a32
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Merge pull request #6087 from rexrainbow/lint-error
Fix lint error
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2022-05-06 18:15:18 +01:00 |
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samme
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b60761a706
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Fix the GetTilesWithinShape() area
Fixes #5640
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2022-05-06 09:54:50 -07:00 |
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Richard Davey
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b4a06e1e27
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Preparing for Beta 7
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2022-05-06 17:24:44 +01:00 |
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