Richard Davey
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665b295c3b
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Restructured the Scene folder and moved the plugins and components around
Also updated the physicsManager to make it a lot more cleaner and easy to adjust in future
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2017-08-18 01:42:14 +01:00 |
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photonstorm
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c848d18000
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Added processOptions config object to InputManager, allowing to set if all callbacks fire, or just that on the top of the display list. Added Input CONSTs. Updated Input Manager so events only fire once, carrying an array of all impacted GOs as a property.
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2017-07-20 14:02:48 +01:00 |
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photonstorm
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33258a27c0
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Added DisplayList.sortGameObjects and getTopGameObject methods which will sort a given array of game objects into display list order, factoring in the z-index as well.
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2017-07-20 12:50:38 +01:00 |
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photonstorm
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d804e056ed
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Renaming from State to Scene internally.
This is one monster update.
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2017-07-14 14:50:51 +01:00 |
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Richard Davey
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2909df4f01
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Fixed System to render DisplayList and process Updatelist
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2017-07-04 23:43:13 +01:00 |
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Richard Davey
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f770712c2a
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Huge refactoring of States, plugins and object factories
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2017-07-04 01:59:31 +01:00 |
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