Pavle Goloskokovic
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65538e3408
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Properly setting currentTime variable value when detecting missed looping in update method
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2018-01-14 15:24:55 +01:00 |
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Pavle Goloskokovic
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5b0cf55bfc
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Properly setting currentTime variable value when detecting looping in update method
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2018-01-14 15:24:06 +01:00 |
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Pavle Goloskokovic
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f832c35de4
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Properly setting previousTime value when setting seek value
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2018-01-14 15:22:49 +01:00 |
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Pavle Goloskokovic
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de08ac36d5
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Properly setting previousTime value when handling delayed playback in update method
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2018-01-14 15:22:18 +01:00 |
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Pavle Goloskokovic
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ab6c924ccf
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Properly setting previousTime value when picking and playing audio tag
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2018-01-14 15:21:06 +01:00 |
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Pavle Goloskokovic
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0efa048015
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Taking into account marker start time when calculating seek
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2018-01-12 18:23:07 +01:00 |
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Pavle Goloskokovic
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f941cabe07
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Completed a TODO to clean up html5 audio stuff when calling destroy
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2018-01-12 18:16:27 +01:00 |
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Pavle Goloskokovic
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44acc440f4
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When hijacking audio form other sounds, sorting them by progress rather than just seek, so that we favorize longer sounds to continue their playback
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2018-01-12 18:15:52 +01:00 |
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Pavle Goloskokovic
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aa820b08ea
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Setting audio tag name to contain index number, useful for debugging
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2018-01-12 17:49:25 +01:00 |
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Pavle Goloskokovic
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9bb138f40d
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Dispatching event when setting HTML5AudioSoundManager volume property
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2018-01-12 17:26:16 +01:00 |
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Pavle Goloskokovic
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30027af69e
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Dispatching event when setting HTML5AudioSoundManager mute property
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2018-01-12 17:25:59 +01:00 |
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Pavle Goloskokovic
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8f3f88c24d
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Checking for set audio property instead of isPlaying flag
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2018-01-12 17:19:03 +01:00 |
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Pavle Goloskokovic
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919665dd96
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Fixed scope issue
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2018-01-12 17:11:12 +01:00 |
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Pavle Goloskokovic
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95d0b5f784
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Merge remote-tracking branch 'origin/master'
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2018-01-12 16:12:23 +01:00 |
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Pavle Goloskokovic
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4038291373
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Changed the order of defining startTime and previousTime properties
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2018-01-12 16:12:15 +01:00 |
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Pavle Goloskokovic
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b2eef5b96e
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Added a todo
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2018-01-12 16:03:15 +01:00 |
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Pavle Goloskokovic
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2a76c6eff5
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Updating previousTime property when setting seek value
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2018-01-12 16:01:19 +01:00 |
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Pavle Goloskokovic
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1cdebc80c3
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Updating previousTime when picking and playing audio for sound
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2018-01-12 16:00:37 +01:00 |
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Pavle Goloskokovic
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1180d82c27
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Updating previousTime when starting sound with delayed playback
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2018-01-12 15:59:40 +01:00 |
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Pavle Goloskokovic
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398b337da9
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Resetting previousTime property when stopping sound or hijacking audio from another sound
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2018-01-12 15:58:43 +01:00 |
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Pavle Goloskokovic
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de9e5a0d1f
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Updating currentTime to new audio currentTime value while handling looping before assigning that value to previousTime property
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2018-01-12 15:57:55 +01:00 |
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Pavle Goloskokovic
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a51a0bd543
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Setting previousTime property to currentTime value at the end of update method
Using condition when current time is less then previous time to indicate sound looping and dispatch an event
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2018-01-12 15:39:58 +01:00 |
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Pavle Goloskokovic
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1ec66f644f
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Added previousTime property to keep track of audio tag's playback position recorded on previous update method call
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2018-01-12 15:32:30 +01:00 |
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Pavle Goloskokovic
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9ec4d9a829
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Fixing sound position if sound loops and starts from the beginning between two update calls
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2018-01-12 15:30:11 +01:00 |
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Pavle Goloskokovic
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735cf10a3f
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Dispatching SOUND_ENDED event when sound ends, obviously :)
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2018-01-12 15:28:06 +01:00 |
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Pavle Goloskokovic
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72955bfe30
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Handling sound ending in update method
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2018-01-12 15:27:25 +01:00 |
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Pavle Goloskokovic
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0d0df1900b
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Added logic for handling looping in update method
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2018-01-12 15:23:39 +01:00 |
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Pavle Goloskokovic
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81d794b4c6
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Setting audio to correct state when starting it since it might be playing already when hijacked form another sound
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2018-01-12 15:18:31 +01:00 |
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Richard Davey
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d554d61319
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Merge pull request #3158 from Flet/KeyComboMatchEvent-fix
set data to KeyCombo for KeyComboMatchEvent
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2018-01-12 10:31:51 +00:00 |
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yp
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242471beb9
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Renamed no longer existing Vector2/3 .sub and .len to .subtract and .length where still used
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2018-01-12 02:18:36 +02:00 |
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Dan Flettre
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16b672e291
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set data to KeyCombo for KeyComboMatchEvent
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2018-01-11 18:14:45 -06:00 |
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Michael Hadley
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bab399a02e
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Made CollideHandler consistent by returning value from logic branches
Each branch should return true/false based on whether a collision happened
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2018-01-11 14:13:42 -06:00 |
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Michael Hadley
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00cebf8eae
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CollideGroupVsTilemapLayer implementation
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2018-01-11 14:03:34 -06:00 |
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Pavle Goloskokovic
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e68ff2b18a
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Saving current position of the sound and stopping and releasing audio tag when calling pause method
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2018-01-11 18:55:42 +01:00 |
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Pavle Goloskokovic
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f6de613fd0
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Added stopAndReleaseAudioTag method to stop sound playback and mark audio tag as unused and release it for other sounds to use
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2018-01-11 18:53:54 +01:00 |
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Pavle Goloskokovic
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8578319171
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requiring SoundEvent class
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2018-01-11 18:51:02 +01:00 |
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Pavle Goloskokovic
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40b2bf79b7
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Calling pickAndPlayAudioTag from resume method
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2018-01-11 18:50:25 +01:00 |
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Pavle Goloskokovic
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9e7ccb1503
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Added helpful flags comment
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2018-01-11 18:49:44 +01:00 |
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Pavle Goloskokovic
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a6b4066468
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Moved logic for setting up and playing audio tag so it can be reused
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2018-01-11 18:45:34 +01:00 |
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Pavle Goloskokovic
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f9093a2d7e
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Disabling setting seek property on a delayed sound
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2018-01-11 18:41:43 +01:00 |
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Pavle Goloskokovic
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81e8542af7
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Resetting startTime property of a hijacked sound
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2018-01-11 18:40:36 +01:00 |
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Pavle Goloskokovic
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fb29afedae
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Preventing resume calls on delayed sounds
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2018-01-11 18:39:45 +01:00 |
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Pavle Goloskokovic
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c1b24c4adb
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Preventing pause calls on delayed sounds
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2018-01-11 18:39:19 +01:00 |
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Pavle Goloskokovic
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fb6b989035
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Handling delayed playback in update method
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2018-01-11 18:31:36 +01:00 |
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Pavle Goloskokovic
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3388fd018f
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Setting startTime based on delay config when calling play method
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2018-01-11 18:30:16 +01:00 |
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Pavle Goloskokovic
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d6256c47c5
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Defined startTime property
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2018-01-11 18:23:28 +01:00 |
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Pavle Goloskokovic
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82819ec782
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Setting sound position, applying config and starting playback if delay is set to 0 when calling play method
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2018-01-11 18:20:18 +01:00 |
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Pavle Goloskokovic
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11923621ad
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Finding available audio tag when calling play method and resetting and returning false if it was not successful
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2018-01-11 18:17:50 +01:00 |
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Pavle Goloskokovic
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af8666f611
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Added reset method that calls super stop method in order to reset sounds state
Calling reset method and setting audio to null after hijacking audio tag from another sound
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2018-01-11 18:15:42 +01:00 |
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Pavle Goloskokovic
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106e32499f
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Sorting sounds to hijack audio from by loop and seek properties values
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2018-01-11 18:12:52 +01:00 |
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