Pete Baron
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5f55fb095e
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Tile shader uses clipping dimensions when drawing.
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2016-07-21 17:07:50 +12:00 |
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Pete Baron
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42a2608036
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Fix createInternalLayer to use the 'base layer' rather than assume this.layers[0] was the base layer for each new one. This makes the multi-tileset, multi-layer demos work correctly.
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2016-07-21 16:27:35 +12:00 |
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Pete Baron
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37a9f4fa01
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Remove console warn for invalid tile index as it was firing incorrectly (when processing a base layer which only uses tiles from another tileset).
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2016-07-21 16:26:32 +12:00 |
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Pete Baron
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f958567a48
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Remove more dead code.
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2016-07-21 15:24:05 +12:00 |
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Pete Baron
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7454eb0aa0
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Add console warning when invalid tile index is used.
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2016-07-21 15:23:37 +12:00 |
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Pete Baron
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70f95d2558
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Remove dead code (commented out).
Add flag to detect when an 'internal layer' is not needed (none of the specified tileset is used in the parent layer) and skip creating one.
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2016-07-21 14:58:25 +12:00 |
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Pete Baron
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f9ff1d10c5
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Apply rendersession.offset to the TilemapShader (fixes screen shake).
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2016-07-21 14:16:17 +12:00 |
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Richard Davey
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5ecdee86c2
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Merging in flipped tile support.
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2016-07-21 02:32:08 +01:00 |
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Richard Davey
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79e135087f
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ScaleManager.hasPhaserSetFullScreen is a new boolean that identifies if the browser is in full screen mode or not, and if Phaser was the one that requested it. As it's possible to enter full screen mode outside of Phaser, and it then gets confused about what bounding parent to use.
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2016-07-21 02:11:16 +01:00 |
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Richard Davey
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b90d7b28f8
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Merge pull request #2654 from leopoldobrines7/fix-function
Fix 'TypeError: target.center is undefined'
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2016-07-21 00:26:16 +01:00 |
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Richard Davey
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b9d34ca843
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Added debug object back in.
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2016-07-20 23:44:41 +01:00 |
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Leopoldo Brines
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18472f5998
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Fix 'TypeError: target.center is undefined'
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2016-07-20 18:34:02 -04:00 |
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Richard Davey
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d982003760
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Lots more tidying up and adding jsdocs.
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2016-07-20 20:06:59 +01:00 |
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Richard Davey
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ca6985e2f2
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Removed lots of redundant code and tidied up bad formatting.
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2016-07-20 19:27:32 +01:00 |
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Richard Davey
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7645e773dc
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More tidying and jshint fixing.
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2016-07-20 17:28:19 +01:00 |
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Richard Davey
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82fb296b2a
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Code formatting issues.
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2016-07-20 17:00:00 +01:00 |
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Richard Davey
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49fb798f60
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Fixed createInternalLayer loop.
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2016-07-20 16:24:06 +01:00 |
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Richard Davey
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cff28860fa
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The Loader.headers object has a new property requestedWith . By default this is set to false , but it can be used to set the X-Requested-With header to XMLHttpRequest (or any other value you need). To enable this do this.load.headers.requestedWith = 'XMLHttpRequest' before adding anything to the Loader #2398
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2016-07-20 12:45:11 +01:00 |
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Richard Davey
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60b8d78ab8
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Group.align updates.
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2016-07-20 12:29:30 +01:00 |
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Richard Davey
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0e24b1b946
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Docs update.
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2016-07-20 12:21:16 +01:00 |
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Richard Davey
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b8429b683e
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Docs update.
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2016-07-20 12:21:16 +01:00 |
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Richard Davey
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bd6c91f924
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Merge pull request #2651 from calvindavis/dev
Fixed optional seeds parameter in RandomDataGenerator's constructor.
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2016-07-20 12:11:17 +01:00 |
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Richard Davey
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8139d484a3
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Merge pull request #2649 from boniatillo-com/boniatillo-com-patch-jsdoc-intersectsRectangle
jsdoc fix: complete the Phaser.Line.intersectsRectangle @method tag
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2016-07-20 12:10:47 +01:00 |
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Richard Davey
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29a2f65922
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Merge pull request #2648 from boniatillo-com/jsdoc-fixes
jsdoc fix: replace #onTop for #onCeiling
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2016-07-20 12:10:20 +01:00 |
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Richard Davey
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dc6d3e2680
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Merge pull request #2643 from deargle/group-align-documentation-fix
fix documentation for group.align -- row and column were swapped
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2016-07-20 12:08:22 +01:00 |
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Richard Davey
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418c87ea1a
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Weapon.autofire wouldn't fire after the first bullet, or until fire was called, neither of which are requirements. If you now set this boolean the Weapon will fire continuously until you toggle it back to false (thanks @alverLopez #2647)
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2016-07-20 11:52:48 +01:00 |
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Richard Davey
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1105e4821d
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Added more info to console.warn.
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2016-07-20 04:53:21 +01:00 |
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Calvin Davis
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e12e34e56d
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Fixed optional seeds parameter in RandomDataGenerator's constructor.
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2016-07-19 16:18:48 +01:00 |
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Boniatillo.com
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a465a0e8c7
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jsdoc fix: complete the Phaser.Line.intersectsRectangle @method tag
complete the @method tag of Phaser.Line.intersectsRectangle with the class prefix.
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2016-07-19 08:51:51 -04:00 |
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Boniatillo.com
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881dca3cc5
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Fix jsdoc: change to #audioSprite
The Phaser.Loader.audioSprite method is using #audiosprite in its jsdoc. Here it is changed to #audioSprite.
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2016-07-19 08:41:39 -04:00 |
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Boniatillo.com
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3d1b10c310
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jsdoc fix: replace #onTop for #onCeiling
Modified the jsdoc of Phaser.Arcade.Body.onCeiling, by replacing the #onTop reference for #onCeiling.
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2016-07-19 08:32:34 -04:00 |
|
Dave Eargle
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209b588f8b
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fix documentation for group.align -- row and column were swapped
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2016-07-18 20:39:32 -04:00 |
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Richard Davey
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0c8723ed59
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Moved dev doc.
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2016-07-19 00:02:26 +01:00 |
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Richard Davey
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068eda6806
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Phaser 2.7.0 WebGL Tilemap Beta.
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2016-07-18 23:43:27 +01:00 |
|
Richard Davey
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3574d86bba
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Code formatting and copyright text.
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2016-07-18 23:39:09 +01:00 |
|
Richard Davey
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1e181fa30d
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Tidying up new Tilemap classes.
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2016-07-18 23:24:49 +01:00 |
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Richard Davey
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d3e460567b
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Updated config to handle WebGL Tilemap renderer for testing.
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2016-07-18 23:05:03 +01:00 |
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Richard Davey
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8d1b670df1
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Merge remote-tracking branch 'origin/webgl-tilemap' into dev
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2016-07-18 23:00:35 +01:00 |
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Richard Davey
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b2c0b3d014
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Merge pull request #2641 from calvindavis/dev
Fixed optional alpha parameter in interpolateColor.
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2016-07-18 18:22:15 +01:00 |
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Richard Davey
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e62257fbed
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Merge pull request #2640 from Amyantis/physicsGroup_definition_fix
Fix definition of GameObjectFactory.physicsGroup
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2016-07-18 18:21:46 +01:00 |
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Calvin Davis
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c2d596997c
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Fixed optional alpha parameter in interpolateColor.
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2016-07-18 17:21:02 +01:00 |
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Pete Baron
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48ea3ec8e0
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Final notes and 'blank tilemap' example source showing constant scaling of layer 1. (There aren't any examples of map scaling).
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2016-07-18 13:35:31 +12:00 |
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Pete Baron
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e3f402ec06
|
Clean-up and comments.
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2016-07-18 13:28:20 +12:00 |
|
Pete Baron
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550954210e
|
Clean-up and comments.
|
2016-07-18 13:24:29 +12:00 |
|
Pete Baron
|
9daf6d0525
|
Clean-up and comments.
|
2016-07-18 13:19:15 +12:00 |
|
Pete Baron
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5f6ea15c58
|
Clean-up and comments.
|
2016-07-18 13:09:43 +12:00 |
|
Pete Baron
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263238ba42
|
Comments and clean-up.
|
2016-07-18 12:56:34 +12:00 |
|
Pete Baron
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83b73f6a77
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Update progress.
|
2016-07-18 12:44:22 +12:00 |
|
Pete Baron
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fdb80f1a55
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Modify Tile Shader to produce scaled layers that look identical to the Canvas renderer scaling (add uCentreOffset, scale the drawing coordinates, subtract uCentreOffset).
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2016-07-18 12:43:59 +12:00 |
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Pete Baron
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0b392e19a2
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Remove unused precalculated u/v scale factor.
|
2016-07-18 12:41:32 +12:00 |
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