Commit graph

26 commits

Author SHA1 Message Date
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
bf741e962c Restored Arcade Physics v1 and merged in all the core changes 2019-05-03 17:28:06 +01:00
Richard Davey
6e3d4bac6d Removed un-needed files 2019-03-27 09:50:20 +00:00
Richard Davey
c86ff4c7c7 Silence logs 2019-03-22 19:07:41 +00:00
Richard Davey
18333f9ec7 Set hard blocking 2019-03-22 01:17:14 +00:00
Richard Davey
212e8caba2 Now using CollisionInfo 2019-03-21 17:24:26 +00:00
Richard Davey
0005cf590e Resolved bounds sleep issue
Now to create collision info objects for sleep settling.
2019-03-21 11:31:05 +00:00
Richard Davey
6a145049b1 Testing issue with sticky bodies 2019-03-21 01:02:38 +00:00
Richard Davey
a0fc1ca3cc Tidying up 2019-03-20 17:14:21 +00:00
Richard Davey
0cef93134f Set blocker, not world blocker 2019-03-19 23:21:23 +00:00
Richard Davey
1306ad2f4a Splitting up the process of checking and separating, merging results back into Body
Body now tracks previously blocked so it can test block status before update happens.
2019-03-18 08:08:46 +00:00
Richard Davey
f555757032 Refined soft blocks vs. hard blocks 2019-03-15 19:22:42 +00:00
Richard Davey
3b53057257 Fixed prev distance calculation + added intersects check 2019-03-14 14:15:43 +00:00
Richard Davey
e42936314c Test previous difference too, to mitigate tunneling 2019-03-13 02:27:11 +00:00
Richard Davey
afd1dac03c Move flag responsibility back in 2019-03-11 17:28:23 +00:00
Richard Davey
f8b59e3e14 Added embedded check 2019-03-11 12:26:23 +00:00
Richard Davey
89e33ae53e Testing. Please do not use this build, it will break AP. 2019-03-11 09:19:41 +00:00
Richard Davey
e27196ce52 Removed responsibility for flag setting from overlay, also return a value all the time, not just in motion 2019-03-08 20:11:27 +00:00
Richard Davey
aa341854c7 Happy New Year 2019-01-15 16:20:22 +00:00
Richard Davey
a083318e02 Added lots of missing jsdocs 2018-10-19 17:45:05 +01:00
samme
b3ac91df5a Fix blocked.none after separation 2018-06-19 14:48:07 -07:00
Richard Davey
e7fec396e1 If a Body collides with a Static Body it will now set the blocked properties accordingly 2018-06-03 21:17:33 +01:00
Richard Davey
329c9266b4 GetOverlapX/Y now use the calculated delta values, not the deltaX/Y methods 2018-06-01 15:41:40 +01:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
e0899bfa00 Added jsdocs 2018-02-09 03:44:23 +00:00
Richard Davey
91887815f6 Merged Arcade Physics methods and added jsdocs 2018-02-09 01:40:41 +00:00
Renamed from src/physics/arcade/inc/GetOverlapY.js (Browse further)