Christian Wesselhoeft
|
61f18b675c
|
Trim trailing whitespace.
|
2014-03-25 14:56:04 -07:00 |
|
photonstorm
|
d0fa50f014
|
Fixed issue stopping SoundManager.volume from working correctly on a global volume basis (fix # 488)
|
2014-02-26 14:40:55 +00:00 |
|
photonstorm
|
cc06a62b90
|
Pausing the game will now mute audio and resuming will un-mute, unless it was muted via the game (fixes #439)
|
2014-02-25 03:12:12 +00:00 |
|
photonstorm
|
ea4873e286
|
SoundManager.play() does not do anything with destroyOnComplete (fix #333)
|
2014-02-21 23:55:11 +00:00 |
|
photonstorm
|
0896c2fac7
|
Updating copyright year and README.
|
2014-02-05 16:54:59 +00:00 |
|
photonstorm
|
ce4cf531d4
|
Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
|
2013-12-30 16:54:00 +00:00 |
|
photonstorm
|
a361a18616
|
Updated IE11 check, forces IE11 to use Canvas renderer even in AUTO mode.
|
2013-12-13 14:04:14 +00:00 |
|
photonstorm
|
141337bed9
|
Heavily optimised PixiShader.
|
2013-11-26 05:13:56 +00:00 |
|
photonstorm
|
299115ca5d
|
The entire Phaser library has been updated to match the new JSHint configuration.
|
2013-11-25 04:40:04 +00:00 |
|
photonstorm
|
13a2cc2feb
|
Updating all files to adhere to the JSHint settings and fixing lots of documentation errors on the way.
|
2013-11-25 03:13:04 +00:00 |
|
photonstorm
|
155c863d69
|
New Timer class and scale event updates.
|
2013-11-24 11:04:58 +00:00 |
|
photonstorm
|
e620c99479
|
ShaderToy convertor up and working, lots of shaders being turned into Pixi filters :)
|
2013-11-20 02:28:28 +00:00 |
|
Richard Davey
|
f832bacfd6
|
More Docs!
|
2013-10-03 01:21:08 +01:00 |
|
Richard Davey
|
ca113b85aa
|
More docs coming on.
|
2013-10-01 16:39:39 +01:00 |
|
Richard Davey
|
305b12d76b
|
Adding docs.
|
2013-10-01 15:01:46 +01:00 |
|
Richard Davey
|
31bbf05ace
|
* Fixed small bug stopping Tween.pause / resume from resuming correctly when called directly.
* Fixed an issue where Tweens.removeAll wasn't clearing tweens in the addition queue.
* Change: When you swap State all active tweens are now purged.
|
2013-09-30 11:15:50 +01:00 |
|
Webeled
|
26a595cd44
|
JSDocs update ;)
|
2013-09-19 16:34:48 +02:00 |
|
Webeled
|
bb9761aaf4
|
It loops but still problems on the constructor
|
2013-09-16 17:40:56 +02:00 |
|
Richard Davey
|
f260108433
|
Tidying up source code for release. Also refactored World to use a Group instance, rather tha duplicate functions.
|
2013-09-11 13:21:07 +01:00 |
|
Richard Davey
|
e41e35fd09
|
Fixed an error that stopped 2 tweens from being able to run on the same object. Also refactored a lot of the classes to remove prototype properties and move them to local instance properties.
|
2013-09-10 20:40:34 +01:00 |
|
Richard Davey
|
a486bf6b4a
|
Phaser now running on iOS. Also fixed a legacy bug where a pending sound wouldn't play once it was touch unlocked. Also fixed Input not working on WebGL contexts. Added WebGL texture updates to the Group/World swap functions.
|
2013-09-10 16:46:39 +01:00 |
|
Richard Davey
|
c18de53bab
|
SoundManager converted and playing audio :)
|
2013-09-03 01:24:16 +01:00 |
|