Leonardo Farroco
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687942e77e
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Change positioning for isometric object layer from Tiled
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2021-10-03 16:30:05 -03:00 |
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Leonardo Farroco
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e6b249acf4
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Revert "Change positioning for isometric object layer from Tiled"
This reverts commit 33f242a2e0 .
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2021-10-03 16:29:40 -03:00 |
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Leonardo Farroco
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80d33aa886
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Revert "Revert "Update copy-to-examples.js""
This reverts commit 0bec013047 .
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2021-10-03 16:29:06 -03:00 |
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Leonardo Farroco
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0bec013047
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Revert "Update copy-to-examples.js"
This reverts commit d844f48e87 .
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2021-10-03 16:28:48 -03:00 |
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Leonardo Farroco
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33f242a2e0
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Change positioning for isometric object layer from Tiled
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2021-10-03 16:24:13 -03:00 |
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Richard Davey
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d844f48e87
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Update copy-to-examples.js
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2021-09-28 15:59:46 +01:00 |
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Richard Davey
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9bebfb3613
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Update CHANGELOG.md
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2021-09-28 15:56:58 +01:00 |
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Richard Davey
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b968e46ee2
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The Multi Pipeline now uses highp float precision by default, instead of mediump . This fixes issues with strange blue 'spots' appearing under WebGL on some Android devices. Fix #5751 #5659 #5655
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2021-09-28 15:56:54 +01:00 |
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Richard Davey
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725a869185
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Update CHANGELOG.md
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2021-09-28 15:43:05 +01:00 |
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Richard Davey
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f505e9d189
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Update CHANGELOG.md
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2021-09-28 15:39:50 +01:00 |
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Richard Davey
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6cd7d6ce79
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The Camera will now emit PRE_RENDER and POST_RENDER events under the Canvas Renderer. Fix #5729
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2021-09-28 15:39:47 +01:00 |
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Richard Davey
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6f8eab07d9
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Update CHANGELOG.md
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2021-09-28 15:34:49 +01:00 |
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Richard Davey
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47bbde0e4b
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With roundPixels set to true in the game or camera config, Sprites will no longer render at sub-pixel positions under CANVAS. Fix #5774
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2021-09-28 15:34:46 +01:00 |
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Richard Davey
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5f791565b8
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Update CHANGELOG.md
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2021-09-28 15:21:16 +01:00 |
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Richard Davey
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a4d8c9be47
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Fix #5759
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2021-09-28 15:21:13 +01:00 |
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Richard Davey
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5c9a8fcdd0
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Update CHANGELOG.md
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2021-09-28 15:08:35 +01:00 |
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Richard Davey
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83e2406cb4
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The CameraManager.destroy function will now remove the Scale Manager RESIZE event listener created as part of boot , where-as before it didn't clean it up, leading to gc issues. Fix #5791
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2021-09-28 15:08:31 +01:00 |
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Richard Davey
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11d8428ac9
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Update CHANGELOG.md
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2021-09-24 14:42:12 +01:00 |
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Richard Davey
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c84187b856
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Merge pull request #5842 from samme/feature/scene-stop-abort
Ignore scene stop if already shutdown
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2021-09-24 14:40:48 +01:00 |
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Richard Davey
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b89a812cd8
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Update CHANGELOG.md
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2021-09-24 14:40:20 +01:00 |
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Richard Davey
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cca537b66b
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Merge pull request #5841 from samme/feature/warn-particle-missing-frame
Warn, throw for particle texture frame mistakes
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2021-09-24 14:38:20 +01:00 |
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samme
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023336f826
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Throw an error for missing particle texture frame
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2021-09-23 11:15:58 -07:00 |
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samme
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da86ea7029
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Warn for missing texture frames
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2021-09-23 11:15:29 -07:00 |
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Richard Davey
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3d7bd9ed44
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Update CHANGELOG.md
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2021-09-23 16:03:49 +01:00 |
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Richard Davey
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550dd2bd85
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Merge pull request #5514 from etherealmachine/patch-1
Fix typing of MapData objects
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2021-09-23 16:03:24 +01:00 |
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Richard Davey
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bf2ba31f5f
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Update CHANGELOG.md
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2021-09-23 16:02:54 +01:00 |
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Richard Davey
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5dfab5f5d9
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eslint and jsdoc fixes for #5697
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2021-09-23 16:02:52 +01:00 |
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Richard Davey
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209943ac0d
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Merge pull request #5698 from browndragon/tilemap
Addresses https://github.com/photonstorm/phaser/issues/5697
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2021-09-23 15:47:58 +01:00 |
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Richard Davey
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d44e8e782e
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Merge branch 'master' into tilemap
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2021-09-23 15:47:47 +01:00 |
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Richard Davey
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d6932e7190
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Update CHANGELOG.md
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2021-09-23 15:39:13 +01:00 |
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Richard Davey
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dc6b9c6d93
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lint fix
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2021-09-23 15:37:22 +01:00 |
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Richard Davey
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a6d62b7d09
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Update CHANGELOG.md
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2021-09-23 15:36:13 +01:00 |
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Richard Davey
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0c8bc91d4c
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Merge pull request #5316 from kainage/camera-flash-effect-alpha
Allow setting alpha for 2D camera flash effect
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2021-09-23 15:35:50 +01:00 |
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Richard Davey
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93db763f69
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Merge pull request #5340 from 16patsle/Fix_object_types
Add more specific 'object' types, including GO Configs
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2021-09-23 15:30:43 +01:00 |
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Richard Davey
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c8aeb4724a
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Added scale configs to game config #5840
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2021-09-22 12:12:35 +01:00 |
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Richard Davey
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bb47bf24e7
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Update CHANGELOG.md
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2021-09-22 12:12:15 +01:00 |
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Richard Davey
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b57afb45c9
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Fixed eslint issues in #5701
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2021-09-22 11:44:43 +01:00 |
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Richard Davey
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fa57ce9e25
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Update CHANGELOG.md
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2021-09-22 11:44:24 +01:00 |
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Richard Davey
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49c9d2795d
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Merge pull request #5701 from Skel0t/patch-1
Line-Line Intersection fix if dx1 === 0
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2021-09-22 11:42:17 +01:00 |
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Richard Davey
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b1c900430e
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2021-09-22 11:36:22 +01:00 |
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Richard Davey
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524643d6e8
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Update CHANGELOG.md
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2021-09-22 11:36:18 +01:00 |
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Richard Davey
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a5c0795967
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Merge pull request #5772 from sylvainpolletvillard/master
types: complete Phaser.Input.Gamepad.Configs definitions
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2021-09-22 11:35:25 +01:00 |
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Richard Davey
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00a21faba8
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2021-09-22 11:34:27 +01:00 |
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Richard Davey
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9ee9aa20d8
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Update CHANGELOG.md
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2021-09-22 11:34:24 +01:00 |
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Richard Davey
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ede72366ca
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Merge pull request #5624 from andriibarvynko/fix_check_matrix_for_one_row_matrix_support
Allow to have one row matrix in CheckMatrix
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2021-09-22 11:32:56 +01:00 |
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Richard Davey
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7e5c184d38
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Update CHANGELOG.md
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2021-09-22 11:31:46 +01:00 |
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Richard Davey
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f4c7cb4a6d
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Fixed jsdocs. Renamed property to tileOffset . Fixed parsing of it. #5637
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2021-09-22 11:26:08 +01:00 |
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Richard Davey
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736be1abc8
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tileOffset hadn't been applied to the canvas renderer #5637
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2021-09-22 11:25:39 +01:00 |
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Richard Davey
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d0b5b91a5e
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tileOffset is always set, so this check is redundant #5637
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2021-09-22 11:25:13 +01:00 |
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Richard Davey
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32209baf39
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Updated jsdocs
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2021-09-22 11:24:35 +01:00 |
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