Richard Davey
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f89d53ca0d
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Update DynamicTilemapLayerWebGLRenderer.js
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2020-07-16 17:43:14 +01:00 |
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Richard Davey
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ff65e69cd1
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
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Alex
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77dc14ee2f
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Changed tile getTint function to use getTintAppendFloatAlphaAndSwap
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2019-12-29 21:46:50 -05:00 |
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Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
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Richard Davey
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aa341854c7
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
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Stuart Lindstrom
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526067f7b6
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Fix #4104
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2018-10-09 14:34:47 -04:00 |
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Richard Davey
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e05f7c7ed0
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Dynamic Tilemap Layers now support multiple tilesets per layer
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2018-09-27 13:09:08 +01:00 |
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Richard Davey
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32bd01daba
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If you used a scaled Dynamic Tilemap Layer and rotated or flipped tiles, the tiles that were rotated or flipped would be positioned incorrectly in WebGL. Fix #3778
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2018-09-26 16:49:18 +01:00 |
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Richard Davey
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25f8d29659
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If you used a RenderTexture as a tileset then Dynamic Tilemap Layers would render the tiles inversed on the y-axis in WebGL. Fix #4017
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2018-09-26 16:32:27 +01:00 |
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Richard Davey
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ae46e11e35
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Skip processing if no tiles
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2018-08-03 18:56:52 +01:00 |
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Richard Davey
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f540d03346
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Removed un-needed checks (willRender handles it now)
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2018-08-01 16:03:58 +01:00 |
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Richard Davey
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a8fa98e39b
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Skip all rendering if alpha <= 0
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2018-07-12 15:31:00 +01:00 |
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Richard Davey
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5fdf51ce59
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Using direct pipeline calls
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2018-07-02 13:32:56 +01:00 |
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Richard Davey
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5a0fe89a7e
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Swap _id to id
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2018-06-23 12:26:39 +01:00 |
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Richard Davey
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747f09af86
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jsdoc fixes
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2018-03-28 15:04:09 +01:00 |
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Richard Davey
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e1554c34d6
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eslint fixes
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2018-02-16 18:07:49 +00:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Richard Davey
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e8c12d164b
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Added and updated jsdocs
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2018-02-07 23:40:59 +00:00 |
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Richard Davey
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10193c181a
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Fixed require paths.
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2018-02-07 17:10:01 +00:00 |
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Richard Davey
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89fe7123e1
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Moved to its own top-level folder.
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2018-02-07 16:29:48 +00:00 |
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