Richard Davey
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4e8d0efb1e
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Render direct from vertices, not Faces
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2022-12-06 18:02:16 +00:00 |
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Richard Davey
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fbc15ccfff
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The Vertex.update method now returns this to allow it to be chained.
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2022-12-06 18:00:11 +00:00 |
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Richard Davey
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b3c7cc83d7
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Preparing for 12 area calculations
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2022-12-06 13:39:07 +00:00 |
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Richard Davey
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b84aecb1d4
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Added docs (from Pixi) and finished 3-slice scaling
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2022-12-05 22:58:49 +00:00 |
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Richard Davey
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890cf74e8d
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Move here until it goes into its own example
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2022-12-05 22:58:30 +00:00 |
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Richard Davey
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657a33da8c
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Moved data to arrays and added config object
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2022-12-05 21:43:35 +00:00 |
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Richard Davey
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343ee5d216
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Added config object
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2022-12-05 21:43:23 +00:00 |
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Richard Davey
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83cf8d12fc
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Update NineSlice.js
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2022-12-05 18:46:53 +00:00 |
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Richard Davey
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1f51d418db
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Working through manual vertex creation
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2022-12-05 18:21:57 +00:00 |
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Richard Davey
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72cfbbb741
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Removed inView checks
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2022-12-05 18:21:47 +00:00 |
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Richard Davey
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0d2cee6d97
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Added transformIdentity and update methods
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2022-12-05 18:21:39 +00:00 |
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Richard Davey
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f2076c9271
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eslint upgrade
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2022-12-05 14:40:25 +00:00 |
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Richard Davey
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6867136672
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Testing Mesh based NineSlice Game Objectg
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2022-12-02 18:07:20 +00:00 |
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Richard Davey
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65af3c0874
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Don't abort of texture provided
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2022-12-02 18:07:07 +00:00 |
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Richard Davey
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6080bca8e5
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Testing Video events
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2022-12-02 13:35:20 +00:00 |
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Richard Davey
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896afcb68f
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Update DOMElement.js
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2022-12-01 18:45:11 +00:00 |
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Richard Davey
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95edd20e19
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Update CHANGELOG-v3.60.md
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2022-11-30 22:59:34 +00:00 |
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Richard Davey
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3b129f8cff
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Calling setDisplayOrigin on a Video Game Object would cause the origins to be set to NaN if the Video was created without an asset key. It will now give Videos a default size, preventing this error, which is reset once a video is loaded. Fix #5560
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2022-11-30 22:59:32 +00:00 |
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Richard Davey
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fa96337a30
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Beta 17 prep
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2022-11-30 22:58:47 +00:00 |
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Richard Davey
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1cd7b07aa3
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v3.60 Beta 16
Because one Beta release per day just isn't enough 💪
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2022-11-30 22:00:05 +00:00 |
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Richard Davey
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d9e16adf7d
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Merge pull request #6302 from chrisl8/master
Fix Issue #6301 causing tilemap collisions to fail.
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2022-11-30 21:55:46 +00:00 |
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Christen Lofland
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e52f1738ef
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Fix Issue #6301 causing tilemap collisions to fail.
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2022-11-30 15:28:59 -06:00 |
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Richard Davey
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1747cb67be
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Preparing for Beta 16
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2022-11-30 15:13:22 +00:00 |
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Richard Davey
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519e1cf8bf
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v3.60 Beta 15
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2022-11-30 15:08:08 +00:00 |
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Richard Davey
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afceacc12b
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Deps update
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2022-11-30 15:07:00 +00:00 |
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Richard Davey
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14ddd29fbd
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Fixed TS errors
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2022-11-30 15:06:52 +00:00 |
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Richard Davey
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f571fc68aa
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Fix #6296
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2022-11-30 13:48:22 +00:00 |
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Richard Davey
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d2067066bc
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Update CHANGELOG-v3.60.md
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2022-11-29 23:38:50 +00:00 |
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Richard Davey
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1e9bb686d3
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When calling PipelineManager.clear and rebind it will now check if the vao extension is available, and if so, it'll bind a null vertex array. This helps clean-up from 3rd party libs that don't do this directly, such as ThreeJS.
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2022-11-29 23:38:47 +00:00 |
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Richard Davey
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61c5c1ac99
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Update CHANGELOG-v3.60.md
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2022-11-29 18:11:33 +00:00 |
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Richard Davey
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8b6b398b68
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When ImageFile loads with a linked Normal Map and the map completes first, but the Image is still in a pending state, it would incorrectly add itself to the cache instead of waiting. It now checks this process more carefully. Fix #5886
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2022-11-29 18:11:29 +00:00 |
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Richard Davey
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0def5d1793
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Update CHANGELOG-v3.60.md
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2022-11-29 17:48:00 +00:00 |
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Richard Davey
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5ae9cf7f09
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Using a dataKey to specify a part of a JSON file when using load.pack would fail as it wouldn't correctly assign the right part of the pack file to the Loader. You can now use this parameter properly. Fix #6001
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2022-11-29 17:47:58 +00:00 |
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Richard Davey
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2b4332a404
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Update JSONFile.js
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2022-11-29 17:47:52 +00:00 |
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Richard Davey
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993562d803
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Update LoaderPlugin.js
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2022-11-29 17:47:44 +00:00 |
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Richard Davey
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ffa54fe1c1
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Fixed loader reference. Fix #6295
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2022-11-29 15:45:02 +00:00 |
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Richard Davey
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35217dbb4d
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Update CHANGELOG-v3.60.md
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2022-11-29 15:25:50 +00:00 |
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Richard Davey
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8b38fd3641
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Reduce warning
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2022-11-29 15:24:10 +00:00 |
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Richard Davey
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8b8b8fa352
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Merge pull request #6281 from Ariorh1337/master
fix advancedWordWrap concatenate when wrapping
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2022-11-29 15:23:21 +00:00 |
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Richard Davey
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4346113fee
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Merge pull request #6238 from ubershmekel/master
Introduce `SceneType` for ease and correctness
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2022-11-29 14:33:39 +00:00 |
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Richard Davey
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fdaa68a85f
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Update CHANGELOG-v3.60.md
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2022-11-29 14:21:54 +00:00 |
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Richard Davey
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b585d7c2dd
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Merge pull request #6292 from samme/feature/arcade-physics-group-defaults
Add `maxSpeed` and `useDamping` to Arcade Physics group config
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2022-11-29 14:19:43 +00:00 |
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Richard Davey
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c0a072b37d
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Update GetTileCorners.js
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2022-11-28 18:34:20 +00:00 |
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Richard Davey
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7f8a4eebf4
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Update GetTileCorners.js
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2022-11-28 18:33:36 +00:00 |
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Richard Davey
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91c731d609
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Update GetTileCornersFunction.js
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2022-11-28 18:32:06 +00:00 |
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Richard Davey
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9619a0be70
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Update CHANGELOG-v3.60.md
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2022-11-28 18:31:24 +00:00 |
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Richard Davey
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4253db9a08
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The Tilemap and TilemapLayer classes have a new method getTileCorners . This method will return an array of Vector2s with each entry corresponding to the corners of the requested tile, in world space. This currently works for Orthographic and Hexagonal tilemaps.
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2022-11-28 18:31:20 +00:00 |
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Richard Davey
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f2aa880797
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Update HexagonalTileToWorldXY.js
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2022-11-28 18:16:01 +00:00 |
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Richard Davey
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14920a774d
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Update CHANGELOG-v3.60.md
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2022-11-28 17:34:21 +00:00 |
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Richard Davey
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3676881d57
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Added comments
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2022-11-28 17:34:18 +00:00 |
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