photonstorm
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f15fe6706c
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All undefined argument checks were changed from if (typeof x === 'undefined') to if (x === undefined) removing the typeof check and saving some bytes across the codebase in the process.
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2015-07-22 10:37:15 +01:00 |
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photonstorm
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2c775cf03d
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FrameData.getFrameIndexes when called with a partial array (such as creating an animation out of a set of frames) would return the indexes array padded out with 'undefined' entries, causing short animations to never fully play through.
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2015-05-18 12:55:48 +01:00 |
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photonstorm
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d9434244a5
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Removed array length vars.
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2015-04-27 16:22:36 +01:00 |
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photonstorm
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a69e53f901
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Copyright date change.
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2015-02-25 03:36:23 +00:00 |
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Josh
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755653439a
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fixed index out of bound error
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2015-01-28 23:39:23 -05:00 |
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photonstorm
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c4b81ff6ea
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jsdoc fixes.
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2014-11-25 00:24:28 +00:00 |
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photonstorm
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55953078d0
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FrameData.clone fixed when cloning data using frame names rather than indexes (thanks pjbaron)
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2014-11-08 17:08:29 +00:00 |
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photonstorm
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de07f5b649
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Testing out Frame and Animation clone features.
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2014-09-02 21:03:16 +01:00 |
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Christian Wesselhoeft
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61f18b675c
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Trim trailing whitespace.
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2014-03-25 14:56:04 -07:00 |
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photonstorm
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773b4d5ed1
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More animation tests.
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2014-02-07 04:12:23 +00:00 |
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photonstorm
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0896c2fac7
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Updating copyright year and README.
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2014-02-05 16:54:59 +00:00 |
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photonstorm
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ce4cf531d4
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
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photonstorm
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13a2cc2feb
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Updating all files to adhere to the JSHint settings and fixing lots of documentation errors on the way.
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2013-11-25 03:13:04 +00:00 |
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photonstorm
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a97f271de7
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Fixed Animation index 0 issue and hooked TilemapLayer to camera.
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2013-10-16 02:09:12 +01:00 |
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photonstorm
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f5584bdfe5
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Lots of fixes and updates to ArcadePhysics and Group, plus more examples.
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2013-10-08 21:09:46 +01:00 |
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Richard Davey
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96da57cac0
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Fixed up the namespace in the documentation and finished off all sections other than Game Objects and Physics (yuck).
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2013-10-03 02:38:35 +01:00 |
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Richard Davey
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852e82d0ca
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More docs.
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2013-10-02 12:11:22 +01:00 |
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Richard Davey
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e5b1faace6
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Preparing more documentation.
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2013-10-02 01:16:40 +01:00 |
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Richard Davey
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ca113b85aa
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More docs coming on.
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2013-10-01 16:39:39 +01:00 |
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Richard Davey
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9b4b267e7a
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Working through building the docs.
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2013-10-01 16:15:45 +01:00 |
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Richard Davey
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305b12d76b
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Adding docs.
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2013-10-01 15:01:46 +01:00 |
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Cameron Foale
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61b9e119cb
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Incorrect input array in FrameData.getFrames
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2013-09-20 17:48:38 +10:00 |
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Cameron Foale
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ec3fc8f307
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Fixes numeric frame indexes on animations
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2013-09-20 17:39:02 +10:00 |
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Richard Davey
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47834ad478
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Fixed issue in FrameData.getFrameIndexes where the input array was being ignored.
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2013-09-18 14:02:31 +01:00 |
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Richard Davey
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d9a49797c4
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1.0.4 release
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2013-09-18 06:34:56 +01:00 |
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Richard Davey
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3c5ea01e09
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1.0.3 release - fixed Text and Bitmap Fonts, Animation documentation and more examples
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2013-09-17 16:50:47 +01:00 |
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Richard Davey
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f260108433
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Tidying up source code for release. Also refactored World to use a Group instance, rather tha duplicate functions.
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2013-09-11 13:21:07 +01:00 |
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Richard Davey
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e41e35fd09
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Fixed an error that stopped 2 tweens from being able to run on the same object. Also refactored a lot of the classes to remove prototype properties and move them to local instance properties.
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2013-09-10 20:40:34 +01:00 |
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Richard Davey
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4f950ae801
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Fixed a fantastic FrameData bug. Also added support to the Emitter to handle multiple image keys and/or frames.
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2013-09-10 11:09:25 +01:00 |
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Richard Davey
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09def364c3
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
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