Commit graph

13 commits

Author SHA1 Message Date
Richard Davey
ea989edca1 GameObjectCreator is now bootable and maintains its own display and update list references. 2017-11-17 13:30:53 +00:00
Richard Davey
97efeff751 Removed the Pool classes and Manager as Group can now take on this role 2017-11-14 16:06:56 +00:00
Richard Davey
6604ce8281 Added Physics PostUpdate for AP 2017-11-08 17:18:10 +00:00
Richard Davey
c6d8423338 Renaming folder to match namespace. 2017-10-12 15:14:34 +01:00
Richard Davey
1b85e91785 Removed PathManager 2017-09-27 02:32:05 +01:00
Richard Davey
b141ac468e Working through the Path Manager 2017-09-26 02:17:31 +01:00
Richard Davey
5e583ccce4 Moved Scene Camera Manager to the cameras folder, split it all up and tidied everything up 2017-09-18 00:21:41 +01:00
Richard Davey
fb81fa514b Renamed z property to depth to allow for future 3D cameras 2017-09-14 03:12:00 +01:00
Richard Davey
1340e6930f Refactored the GameObjectFactory so it's now populated by the GameObjects directly, avoids globbing all GOs into it 2017-09-14 01:32:10 +01:00
Richard Davey
abaa8d6509 Fixed DataStore 2017-09-08 02:41:00 +01:00
Richard Davey
d8e08406ea GameObjects now have a data property again, which is a light-weight DataProxy object which interfaces with the DataStore. 2017-09-08 01:59:53 +01:00
photonstorm
5725e43131 Tidying up the Tween Manager, ready for Timelines. 2017-08-31 15:11:04 +01:00
Richard Davey
665b295c3b Restructured the Scene folder and moved the plugins and components around
Also updated the physicsManager to make it a lot more cleaner and easy to adjust in future
2017-08-18 01:42:14 +01:00