photonstorm
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9effb4a946
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Stage.visibilityChange now has a second parameter fromPhaser . This is set to true by the Stage._onChange callback. This should mean that when Phaser is listening for window.onblur and window.onfocus events it will only trigger the visibilityChange if that event was generated by Phaser itself. If it was generated by something else on the page or iframe it should now be ignored (thanks @austinhallock #1620)
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2015-02-18 23:12:08 +00:00 |
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photonstorm
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88f10f7f89
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Updated fixedToCamera docs to reflect non-nesting (#1596)
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2015-02-18 22:58:48 +00:00 |
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photonstorm
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b0261e4a5f
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Group.cursorIndex is the index of the item the Group cursor points to. This replaces Group._cache[8].
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2015-02-18 22:54:19 +00:00 |
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photonstorm
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88ab104da4
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BitmapText has a new maxWidth property that will attempt to wrap the text if it exceeds the width specified.
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2015-02-18 22:36:12 +00:00 |
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photonstorm
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ba727555c8
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Emitter.flow now works in a slightly different (and more useful!) way. You can now specify a quantity and a total . The quantity controls how many particles are emitted every time the flow frequency is met. The total controls how many particles will be emitted in total. You can set total to be -1 and it will carry on emitting at the given frequency forever (also fixes #1598 thanks @brianbunch)
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2015-02-18 22:35:05 +00:00 |
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photonstorm
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9879fc6387
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If you load an image and provide a key that was already in-use in the Cache, then the old image is now destroyed (via Cache.removeImage ) and the new image takes its place.
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2015-02-18 16:58:08 +00:00 |
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photonstorm
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72d1c13b6b
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Fixed jshint error.
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2015-02-18 14:54:19 +00:00 |
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photonstorm
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58d37b51fe
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Fixed canvas destroy if undefined.
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2015-02-18 14:54:11 +00:00 |
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photonstorm
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ef3cb1f31d
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Sound in Web Audio now uses AudioContext.onended to trigger when it will stop playing instead of using a time based value. This is only used if the sound doesn't loop and isn't an audio sprite, but will give a much more accurate Sound.onStop event. It also prevents short audio files from being cut off during playback (#1471) and accounts for time spent decoding.
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2015-02-18 11:25:17 +00:00 |
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photonstorm
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eba1743404
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jshint fixes.
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2015-02-18 10:25:27 +00:00 |
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photonstorm
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f47fb7a7c7
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jshint fixes.
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2015-02-17 18:16:12 +00:00 |
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photonstorm
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f9eaa4001f
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New manifests.
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2015-02-17 18:16:06 +00:00 |
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photonstorm
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819826ce08
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Added Polygon.flatten and Polygon.toNumberArray.
Fixed Graphics.lineTo if no moveTo has been specified.
Fixed Graphics.drawShape if a mixed-type Polygon has been given.
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2015-02-17 18:03:15 +00:00 |
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photonstorm
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97ebfce7a6
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Fixed Matrix.apply.
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2015-02-17 18:02:40 +00:00 |
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photonstorm
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0dbcf88767
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Readme update.
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2015-02-17 16:41:04 +00:00 |
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photonstorm
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f59d7e3430
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Working through Graphics class updates.
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2015-02-17 16:40:41 +00:00 |
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photonstorm
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5f820bdceb
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Removed FilterBlock (legacy, un-used).
Removed un-used Pixi geom classes.
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2015-02-17 16:40:18 +00:00 |
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photonstorm
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8b2f5fc98b
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Added the missing Geom types.
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2015-02-17 16:39:49 +00:00 |
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photonstorm
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11889cd6b5
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Added the Graphics consts.
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2015-02-17 16:39:40 +00:00 |
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photonstorm
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8f86f911af
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Formatting.
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2015-02-17 16:39:29 +00:00 |
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photonstorm
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872048eb6c
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Commented-out all EventListener related code for testing.
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2015-02-17 16:39:14 +00:00 |
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photonstorm
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7b9ae51f6f
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Removed duplicate polyfills.
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2015-02-17 16:38:44 +00:00 |
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photonstorm
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41e2fbff55
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TilemapLayer no longer extends Image, but is a GameObject of its own.
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2015-02-17 16:38:27 +00:00 |
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photonstorm
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e100f2f528
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Added in type properties.
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2015-02-17 16:38:07 +00:00 |
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photonstorm
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f561659367
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Removed sayHello (covered in Phaser banner)
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2015-02-17 15:50:31 +00:00 |
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photonstorm
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5b8635d334
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Removed all Stage interaction related code.
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2015-02-17 15:50:12 +00:00 |
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photonstorm
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052b9a7e06
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Separated the Tilemap specific code from World.
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2015-02-17 15:49:53 +00:00 |
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photonstorm
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fa7fee99b6
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Moved Matrix and RoundedRectangle into Phaser geom structure.
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2015-02-17 15:49:30 +00:00 |
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photonstorm
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77a3bfea23
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loadTexture guard.
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2015-02-17 15:48:54 +00:00 |
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photonstorm
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5b0c751647
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Animation component guard.
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2015-02-17 15:48:43 +00:00 |
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photonstorm
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b2cfb29740
|
Moved all code that modified Pixi globals into its own file, so we can call it after the Phaser overrides are in place.
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2015-02-17 15:48:33 +00:00 |
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photonstorm
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075347c1e8
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jsdocs tidying.
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2015-02-17 15:47:50 +00:00 |
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photonstorm
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9b3d7ae552
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Moved filters to filters folder.
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2015-02-17 15:47:11 +00:00 |
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photonstorm
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8c786a2df5
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Removing Pixi files no longer used in this build of Phaser.
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2015-02-17 15:46:52 +00:00 |
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photonstorm
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17e2d22962
|
mixinPrototype can now clone objects that support it.
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2015-02-17 15:45:37 +00:00 |
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photonstorm
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1b83674f6d
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Docs update.
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2015-02-17 06:01:51 +00:00 |
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photonstorm
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f2bddfdb1a
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d.ts updated with new core properties.
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2015-02-17 06:01:42 +00:00 |
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photonstorm
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52f4a037a3
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Added 'replace' parameter to mixinPrototype.
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2015-02-17 06:01:25 +00:00 |
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photonstorm
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9fd5ae119b
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jsdocs update.
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2015-02-17 06:01:09 +00:00 |
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photonstorm
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6a0a44d47e
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Small code update.
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2015-02-17 06:00:55 +00:00 |
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photonstorm
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167bbde8d4
|
Game Objects all now using the new Components mixins.
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2015-02-17 06:00:41 +00:00 |
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photonstorm
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4bb1adcf36
|
Typo fix.
|
2015-02-17 06:00:18 +00:00 |
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photonstorm
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c733bd3fba
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Build file updates.
|
2015-02-17 06:00:05 +00:00 |
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photonstorm
|
166c0363fc
|
jshint fixes
|
2015-02-17 05:59:54 +00:00 |
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photonstorm
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bf4c1d0620
|
Split out all the common GameObject features into components.
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2015-02-17 05:15:04 +00:00 |
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photonstorm
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f64f9c1d15
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Added mixinPrototype.
|
2015-02-17 05:14:23 +00:00 |
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photonstorm
|
57ff6f4176
|
Fixed applyInverse point cache bug.
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2015-02-17 05:14:09 +00:00 |
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photonstorm
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1229c791b3
|
Added Body.dirty flag (reserved for future use)
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2015-02-17 05:13:54 +00:00 |
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photonstorm
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0588f95f4c
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Body.phase renamed to Body.dirty.
|
2015-02-17 05:13:36 +00:00 |
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photonstorm
|
86f05160b7
|
Removed array length vars and added strict equalities.
|
2015-02-17 05:13:12 +00:00 |
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