Commit graph

18 commits

Author SHA1 Message Date
photonstorm
9de1d494df Phaser 2.1.0 build files for testing.
Ninja Physics is no longer included in the build files by default. Not enough people were using it, and not enough contributions were coming in to help polish it up, so we've saved the space and removed it. It's still available in the grunt build files if you require it, but we're deprecating it from the core library at this time. It will make a return in Phaser3 when we move to a modular class system.
2014-08-28 04:53:05 +01:00
photonstorm
94978a62d8 New 2.0.7 build 2014-07-18 11:52:48 +01:00
photonstorm
fc047c5870 Phaser 2.0.7 test release. 2014-07-16 01:58:24 +01:00
photonstorm
0b903bf792 New build files. 2014-07-11 18:03:43 +01:00
photonstorm
ded5eac8c7 Updated build files with patched Pixi UMD statement. 2014-07-11 11:53:44 +01:00
photonstorm
43c8a25b03 2.0.6 release. 2014-07-10 20:39:14 +01:00
photonstorm
971f69c743 New build files for final tests before release. 2014-07-10 16:23:26 +01:00
photonstorm
cc6aa7313b New Phaser + Pixi build files. 2014-07-01 15:04:03 +01:00
photonstorm
b8a2b9347f 2.0.5 dist files. 2014-05-20 10:03:01 +01:00
photonstorm
1c92caad42 2.0.4 release build 2014-04-29 15:39:53 +01:00
photonstorm
bcd64fd44b More Timer tests. 2014-04-26 16:16:18 +01:00
photonstorm
fca1bd97fd New build to test state change in. Also various Gruntfile fixes that arose from the tasks split. 2014-04-01 03:02:36 +01:00
photonstorm
5b73bb21bb Sprite would glitch if it had an ArcadePhysics Body that was re-positioned out of loop.
Sprite would "fly off" if it had an ArcadePhysics Body that was re-positioned during an input handler.
Newly generated docs
2014-03-28 01:42:49 +00:00
photonstorm
f32dce8cdd New build files. 2014-03-17 21:18:02 +00:00
photonstorm
8fff38618d Tidied up the Examples, fixed Arcade Physics Body, added Body enable support to Group and fixed QuadTree. 2014-03-10 03:06:28 +00:00
photonstorm
a30c2c87a9 New build files. 2014-03-04 01:29:04 +00:00
photonstorm
8dcfef8db0 Updated to latest Pixi build (can do away with our own local patch now).
Group.sendToBottom(child) is the handy opposite of Group.bringToTop()
Group.moveUp(child) will move a child up the display list, swapping with the child above it.
Group.moveDown(child) will move a child down the display list, swapping with the child below it.
2014-02-28 18:55:07 +00:00
photonstorm
8662cd2fd4 Brand new Grunt task - creates each core library as its own file and a combined phaser.js.
New build script now cleanly splits Phaser, Pixi and p2 so they are each UMD wrapped and each available in the global scope (now more requireJS friendly!).
phaser-no-libs.js allows you to use your own version of p2.js or pixi.js with Phaser. Warning: This is totally unsupported. If you hit bugs, you fix them yourself.
Fixed silly instanceof bug in game objects (sorry guys).
2014-02-28 09:30:53 +00:00