Commit graph

19600 commits

Author SHA1 Message Date
Richard Davey
8c2e591362 Moved PLAY event to after texture creation. Added frameReady property. Better paused handling. 2023-04-11 19:46:13 +01:00
Richard Davey
93620ca39e Fixed markers and video looping 2023-04-11 18:26:46 +01:00
Richard Davey
ec8dda5d17 Removed all mention of 'loadEvent' and 'asBlob' 2023-04-11 18:26:35 +01:00
Richard Davey
8412e53df3 Working perfectly for modern and legacy browsers. 2023-04-11 17:03:00 +01:00
Richard Davey
1384ff8cf5 Now just adds a dictionary entry into the cache, doesn't create a DOM element, doesn't hang the browser. 2023-04-11 17:02:46 +01:00
Richard Davey
7904ecfb15 Added requestVideoFrame polyfill 2023-04-11 17:02:09 +01:00
Richard Davey
edf5201c3f Update CHANGELOG-v3.60.md 2023-04-11 17:01:46 +01:00
Richard Davey
0d35651e66 Removed 'hasRequestVideoFrame' and added 'getVideoURL' function 2023-04-11 17:01:42 +01:00
Richard Davey
257fdaed4f All now working via promise + rvf flow 2023-04-11 02:05:56 +01:00
Richard Davey
bff9184329 Added new unsupported event 2023-04-11 02:05:37 +01:00
Richard Davey
f2426b9ec7 Update CHANGELOG-v3.60.md 2023-04-11 01:34:16 +01:00
Richard Davey
bde8bf3e11 Device.Video.hasRequestVideoFrame is a new boolean property that tells if the browser support the new requestVideoFrameCallback API, or not. 2023-04-11 01:34:13 +01:00
Richard Davey
45646c52a2 Nearly finished refactoring of RVF / Promise path of Video game object 2023-04-11 00:57:11 +01:00
Richard Davey
368cb4a146 Added new Video events 2023-04-11 00:39:14 +01:00
Richard Davey
90654dedc1 Updated docs 2023-04-11 00:39:03 +01:00
Richard Davey
708c6a0dc4 Try smaller logo 2023-04-10 21:38:38 +01:00
Richard Davey
c373075ce3 Try larger logo 2023-04-10 21:35:24 +01:00
Richard Davey
0db021febd Update index.md 2023-04-10 21:31:01 +01:00
Richard Davey
ac27473541 Update logo 2023-04-10 21:29:44 +01:00
Richard Davey
30eda4a415 Update index.md 2023-04-10 21:17:39 +01:00
Richard Davey
af9a67f0a4 Update Video.js 2023-04-10 19:51:26 +01:00
Richard Davey
77038ebafe Update CHANGELOG-v3.60.md 2023-04-10 17:49:42 +01:00
Richard Davey
8ff50da910 Fixed return type 2023-04-10 17:49:42 +01:00
Richard Davey
68aacac2f3
Merge pull request #6461 from EmilSV/revert_container_getBounds
reverted using getTextBounds for cotainer getBounds()
2023-04-10 17:46:38 +01:00
Richard Davey
25d3f53e46 Update CHANGELOG-v3.60.md 2023-04-10 17:43:06 +01:00
Richard Davey
950f0a8363 Tilemap.getLayerIndex will now return null if a given TilemapLayer instance doesn't belong to the Tilemap or has been destroyed. 2023-04-10 17:43:02 +01:00
Richard Davey
71bc9ad4f6 Update index.md 2023-04-10 17:42:57 +01:00
Richard Davey
67f7403620 Update index.md 2023-04-10 17:28:54 +01:00
Emil Schnedler Vad
c4327de589 fixed particle using a white texture if flush happen 2023-04-09 17:54:57 +02:00
Emil Schnedler Vad
bc6ec0a124 reverted using getTextBounds for cotainer getBounds() 2023-04-08 20:37:12 +02:00
Richard Davey
729cb22958 Updated eslint, webpack 2023-04-08 19:10:19 +01:00
Richard Davey
ef8abfaafa Split the Change Logs up into their own folders 2023-04-08 19:10:05 +01:00
Richard Davey
6b6077f62b Recoding Video Game Object 2023-04-07 19:18:54 +01:00
Richard Davey
9359fe4125 Docs update 2023-04-07 19:18:42 +01:00
Richard Davey
113430f70e Added all of the various missing FileConfig properties. Fix #6455 2023-04-07 13:45:30 +01:00
Richard Davey
49511838f4 Update CSSFileConfig.js 2023-04-07 13:45:14 +01:00
Richard Davey
f895350f3e Fixed lint error. Also we can call batchGameObject directly #6456 2023-04-07 13:31:38 +01:00
Richard Davey
8772ee73b5 Update CHANGELOG-v3.60.md 2023-04-07 13:30:05 +01:00
Richard Davey
77ce001a8a
Merge pull request #6456 from rexrainbow/dynamictexture-stamp-skipbatch
Add `skipBatch` in StampConfig parameter of stamp method
2023-04-07 13:29:51 +01:00
Richard Davey
7857495ace
Merge pull request #6457 from samme/feature/timer-event-context
Change default callback scope to the timer event
2023-04-07 13:26:09 +01:00
samme
48c3c99fed Change default callback scope to the timer event 2023-04-06 10:25:09 -07:00
Rex
9c439671cc Add skipBatch in config parameter of stamp method 2023-04-06 21:20:23 +08:00
Richard Davey
afe5401a25 Add missing String cast. Fix #6451 2023-04-05 14:47:00 +01:00
Richard Davey
77d75a8b68 Tidy the docs 2023-04-05 14:38:19 +01:00
Rex
1e4b807656 Add methods to clear EmitZone or DeathZone 2023-04-05 16:36:29 +08:00
Richard Davey
8e1306b78d Update phaser.d.ts 2023-04-04 18:43:21 +01:00
Richard Davey
d54b135617 Updated TS parser to handle object & extends 2023-04-04 18:43:13 +01:00
Richard Davey
2099546830 3.60 Beta 24 prep 2023-04-04 18:02:17 +01:00
Richard Davey
9a86f95d98 v3.60 Beta 23 Release 2023-04-04 17:57:50 +01:00
Richard Davey
4e18d35098 Fixed doc types 2023-04-04 17:55:56 +01:00