Richard Davey
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b4dcbc428f
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Backface cull can be enabled per type
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2017-12-15 04:08:55 +00:00 |
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Richard Davey
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b279308234
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Backface culling support added to tris
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2017-12-14 02:29:30 +00:00 |
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Richard Davey
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c49f7de3ce
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Updated to use new ParseObj data format
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2017-12-14 02:01:30 +00:00 |
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Richard Davey
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4a5f4a853e
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Brand new obj parser - far more complete, handles tris, quads and polys properly and returns a comprehensive model object
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2017-12-14 02:01:16 +00:00 |
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Richard Davey
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28260cca66
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Added stroke and fill support.
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2017-12-07 05:31:23 +00:00 |
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Richard Davey
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4f8d7bc413
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Added new Geom.Mesh class.
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2017-12-07 04:52:23 +00:00 |
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Richard Davey
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04844a77e0
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Updated now that x/y is ellipse center
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2017-12-02 01:24:50 +00:00 |
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Richard Davey
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55bfc9adb3
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Ellipse x/y is now its center and the bounds properties adjust position, not dimension
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2017-12-02 01:24:36 +00:00 |
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Michael Hadley
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806c9d3237
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Stroke ellipse fixes
- Circumference points should calculate point based on top left of ellipse
- Graphics missing Ellipse class
- Ellipse stroke not "closed"
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2017-12-01 18:05:39 -06:00 |
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Richard Davey
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0156f4f927
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Fixed order of returns
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2017-11-26 14:05:29 +00:00 |
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Richard Davey
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89bcc6a27a
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Added Contains as a local method in geometry objects that support it
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2017-10-29 21:46:23 +00:00 |
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Richard Davey
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9cee892481
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Added Rectangle.GetPoint and Rectangle.GetPoints. Both working with tests in the examples repo.
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2017-10-26 16:39:15 +01:00 |
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Richard Davey
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42315ae5c1
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Added Triangle.GetPoint and Triangle.GetPoints. Both working with tests in the examples repo.
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2017-10-26 16:38:54 +01:00 |
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Richard Davey
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e554307dc0
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Renamed GetPointsOnLine as it conflicts with the new GetPoints function.
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2017-10-26 16:38:22 +01:00 |
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Richard Davey
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2f5da717e8
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Revised to use faster method of detecting the perimeter point from the angle.
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2017-10-26 16:37:51 +01:00 |
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Richard Davey
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87c3f700b4
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Added Triangle.Perimeter function.
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2017-10-26 16:37:29 +01:00 |
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Richard Davey
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770a640b1a
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Updated GetPoints to take either a quantity or a stepRate.
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2017-10-26 16:37:00 +01:00 |
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Richard Davey
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a343e68d3e
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Added Ellipse.Circumference function (it's an approximation, but it's accurate enough for our needs)
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2017-10-26 16:36:15 +01:00 |
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Richard Davey
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ca7acdc3bd
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Added GetPoint and GetPoints support to Circle, Ellipse and Line and exposed via the classes
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2017-10-25 16:06:52 +01:00 |
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Richard Davey
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23f201660d
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JSDocs added.
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2017-10-13 14:11:54 +01:00 |
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Richard Davey
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8230f3f086
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Circle docs and formatting return values
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2017-10-05 00:58:42 +01:00 |
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Richard Davey
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b0c848fa3d
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Ack!
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2017-09-29 19:52:25 +01:00 |
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Richard Davey
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900e996671
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Rectangle.FromPoints will create a rectangle based on the extends in the given array of points or point-like objects.
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2017-09-29 11:40:49 +01:00 |
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Richard Davey
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2d852aab02
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Fixed missing new.
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2017-09-29 11:40:20 +01:00 |
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Felipe Alfonso
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302a568566
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Added shape emission to particle emitter
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2017-09-25 14:10:01 -03:00 |
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Richard Davey
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579489d47a
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Fixed Rectangle inflate. Now deflates with negative values too.
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2017-08-16 22:26:14 +01:00 |
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Richard Davey
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5f04a659e0
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Added Ellipse.CircumferencePoint
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2017-08-02 01:12:15 +01:00 |
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photonstorm
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52bb355429
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
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Richard Davey
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795fa5f5cb
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Merging in the draggable input handler
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2017-07-27 03:40:58 +01:00 |
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Peter Achberger
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edb8d39ae1
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Fixes #3033
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2017-07-18 10:26:43 +02:00 |
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photonstorm
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f79db37cda
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Updated to new class structure, fixed lots of ESLint errors and moved EarCut into the geom folder and used the un-minified and latest version.
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2017-07-04 14:48:18 +01:00 |
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photonstorm
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e119e3a3fc
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
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Richard Davey
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3c83850cdf
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Moved Hermite into new Phaser.Path namespace and folder.
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2017-05-16 13:13:25 +01:00 |
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Richard Davey
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9c3ce047b8
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Fixed typo in RectToTriangle and added in easy bounding box escape checks.
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2017-04-04 01:22:23 +01:00 |
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Richard Davey
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3c12e15054
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Added Rectangle to Triangle, and Triangle to Triangle intersection functions. Detects for face intersection and also point within point (so a triangle fully enclosed inside a rectangle for example)
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2017-04-04 01:04:05 +01:00 |
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Richard Davey
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4914895509
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Added Triangle and Rectangle decomposition functions to convert them into an array of points.
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2017-04-04 01:03:28 +01:00 |
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Richard Davey
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895f7b054a
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Updated ContainsArray to include the returnFirst argument.
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2017-04-04 01:02:56 +01:00 |
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Richard Davey
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b7c895c862
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Added Triangle.CenterOn to place a triangle on an xy coord.
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2017-04-04 01:02:41 +01:00 |
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Richard Davey
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4ec898aaa9
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Added Phaser.Geom.Triangle.BuildFromPolygon to convert polygon into triangle objects.
Added latest build of Earcut (unminified + license)
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2017-04-03 23:30:14 +01:00 |
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Richard Davey
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dcab0e1e18
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Added Triangle.ContainsArray method, which is an optimized method of checking a whole array of points to see if they lie within a triangle.
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2017-03-31 04:58:28 +01:00 |
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Richard Davey
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3d323836be
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Added Line.getPointA and getPointB methods.
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2017-03-31 04:58:03 +01:00 |
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Richard Davey
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3618214331
|
Added TriangleToLine intersection test (based on the new LineToLine method)
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2017-03-31 04:57:49 +01:00 |
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Richard Davey
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a2ba500cbe
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Changed the LineToLine intersection method to use the version created by Paul Bourke (smaller, faster, simpler).
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2017-03-31 04:33:51 +01:00 |
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Richard Davey
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e6c431bfed
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Added Triangle to Circle intersection method.
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2017-03-31 03:09:06 +01:00 |
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Richard Davey
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bda50e9d27
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Added Triangle.getLineA, B and C because we're using those so often in various methods it just makes sense.
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2017-03-31 03:08:54 +01:00 |
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Richard Davey
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d3830445cc
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Added Triangle left, right, top and bottom setters.
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2017-03-31 02:34:32 +01:00 |
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Richard Davey
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d61bcad272
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Added LineToCircle intersection method.
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2017-03-31 02:34:13 +01:00 |
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Richard Davey
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7bcdf669b8
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Added Line.Offset, Triangle.Offset and Triangle.Equals.
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2017-03-31 01:40:38 +01:00 |
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Richard Davey
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b3bced081a
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Added Triangle.Random to get a uniformly distributed point from within a Triangle.
Added RandomTriangle Action.
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2017-03-31 01:21:55 +01:00 |
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Richard Davey
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c07ef79824
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New Triangle methods: BuildRight, BuildEquilateral, Clone, CopyFrom, Rotate, RotateAroundPoint and RotateAroundXY.
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2017-03-30 13:19:31 +01:00 |
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