Svipal
|
3997cad5a7
|
same work
|
2020-09-19 13:05:56 +02:00 |
|
Svipal
|
7d7b8eba04
|
again
|
2020-09-19 13:01:54 +02:00 |
|
Svipal
|
e25c4a2e6b
|
made it so github will not list file differences that are not there
|
2020-09-19 12:58:16 +02:00 |
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Svipal
|
5fd854fd26
|
fixed dynamic layer
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2020-09-19 11:45:46 +02:00 |
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Svipal
|
7ca2f9f10b
|
Merge branch 'master' of https://github.com/svipal/phaser into master
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2020-09-19 11:04:49 +02:00 |
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Svipal
|
a9e8c49bf0
|
fixed typo
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2020-09-19 11:04:28 +02:00 |
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svipal
|
030a9489cd
|
Merge pull request #9 from photonstorm/master
Final master pull hopefully
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2020-09-19 11:01:04 +02:00 |
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Svipal
|
73dc884e61
|
Merge branch 'photonstorm-master3' into master
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2020-09-19 10:57:54 +02:00 |
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Svipal
|
299f83c13d
|
fixed conflicts
|
2020-09-19 10:56:05 +02:00 |
|
Richard Davey
|
8366d90f96
|
Added material and other new methods
|
2020-09-18 17:52:53 +01:00 |
|
Richard Davey
|
374cc84be8
|
Now the pipeline does it all
|
2020-09-18 17:52:41 +01:00 |
|
Richard Davey
|
561a1b54a2
|
Handle vertex normals too
|
2020-09-18 17:52:30 +01:00 |
|
Richard Davey
|
640ce49d93
|
Update MeshCamera.js
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2020-09-18 17:52:20 +01:00 |
|
Richard Davey
|
6e62ada207
|
Created new MeshLight class
|
2020-09-18 17:52:15 +01:00 |
|
Richard Davey
|
307cbe130f
|
New Mesh Shader
|
2020-09-18 17:51:23 +01:00 |
|
Richard Davey
|
9a1b252a11
|
Use shouldFlush
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2020-09-18 17:50:57 +01:00 |
|
Richard Davey
|
371fb5e68a
|
Added normals, removed Vec3
|
2020-09-18 17:50:47 +01:00 |
|
Richard Davey
|
0e2911c4a5
|
Added fromRotation and mult methods
|
2020-09-18 17:50:40 +01:00 |
|
Richard Davey
|
0013db3747
|
Created new Mesh Pipeline
|
2020-09-18 17:50:20 +01:00 |
|
Richard Davey
|
74f35acad1
|
Better docs
|
2020-09-18 16:38:26 +01:00 |
|
svipal
|
79fe9abc6e
|
finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
|
Richard Davey
|
af27284202
|
Update CHANGELOG-v3.50.md
|
2020-09-17 18:08:29 +01:00 |
|
Richard Davey
|
5b8e490c7e
|
Flush during render so we can have models with more vertices than the batch allows
|
2020-09-17 18:08:25 +01:00 |
|
Richard Davey
|
5ff9894925
|
MeshCamera now supports orbit and pan modes
|
2020-09-17 18:08:07 +01:00 |
|
Richard Davey
|
d40f99c332
|
Vertor3.addScale is a new method that will add the given vector and multiply it in the process.
|
2020-09-17 18:07:54 +01:00 |
|
Richard Davey
|
8af35be8f1
|
Make defaults match JSDocs
|
2020-09-17 18:06:59 +01:00 |
|
Richard Davey
|
6ce58ed73b
|
Let them define the orientation
|
2020-09-17 10:08:15 +01:00 |
|
Richard Davey
|
87ed734475
|
Easier iteration
|
2020-09-17 10:08:07 +01:00 |
|
Richard Davey
|
f853a2be70
|
Use the projected coordinates
|
2020-09-17 10:07:56 +01:00 |
|
Richard Davey
|
38958d025a
|
We need the z axis
|
2020-09-17 10:07:19 +01:00 |
|
Richard Davey
|
8ca1730cc1
|
Remove log
|
2020-09-16 17:49:00 +01:00 |
|
Richard Davey
|
c5412df09e
|
Fix docs
|
2020-09-16 17:48:56 +01:00 |
|
Richard Davey
|
8085952507
|
Expose MeshCamera
|
2020-09-16 17:35:54 +01:00 |
|
Richard Davey
|
c306229478
|
Final JSDocs
|
2020-09-16 17:33:17 +01:00 |
|
Richard Davey
|
303f09b23e
|
Final JSDocs
|
2020-09-16 17:25:42 +01:00 |
|
Richard Davey
|
1d0b5cc6a9
|
Added Size component
|
2020-09-16 17:15:37 +01:00 |
|
Richard Davey
|
fcf0867843
|
Final JSDocs
|
2020-09-16 17:15:25 +01:00 |
|
Richard Davey
|
a38166ce2b
|
Now allows a texture per model, not mesh
|
2020-09-16 16:39:06 +01:00 |
|
Richard Davey
|
fcd1cf96b8
|
Added dirty handling, drawDebug and destroy
|
2020-09-16 16:38:53 +01:00 |
|
Richard Davey
|
851775ae19
|
New MeshCamera class
|
2020-09-16 16:38:39 +01:00 |
|
Richard Davey
|
8ff008b740
|
Removed un-used components, refactored method names and added MeshCamera
|
2020-09-16 16:38:32 +01:00 |
|
Richard Davey
|
da6a300474
|
Iterates and renders the new models array
|
2020-09-16 13:51:39 +01:00 |
|
Richard Davey
|
4f7442ee96
|
Moving all dependencies to the Model object
|
2020-09-16 13:51:30 +01:00 |
|
Richard Davey
|
113ae646e2
|
Updated path ref
|
2020-09-16 13:50:44 +01:00 |
|
Richard Davey
|
a96d380933
|
Created new Geom.Mesh namespace for all of the Mesh related functions and classes
|
2020-09-16 13:50:36 +01:00 |
|
Richard Davey
|
b08015ac74
|
Update CHANGELOG-v3.50.md
|
2020-09-16 09:50:27 +01:00 |
|
Richard Davey
|
45412157c2
|
Added JSDocs
|
2020-09-16 09:50:24 +01:00 |
|
Richard Davey
|
cfcfabff26
|
Update CHANGELOG-v3.50.md
|
2020-09-15 18:09:43 +01:00 |
|
Richard Davey
|
b74928b2f8
|
Added hideCCW , addOBJ , addModel , sortByDepth , rotateX , rotateY , rotateZ , depthSort , addVertex and addFace methods.
|
2020-09-15 18:09:19 +01:00 |
|
Richard Davey
|
431eb69b42
|
Much cleaner rendering function, skipping invalid faces
|
2020-09-15 18:07:51 +01:00 |
|