samme
c3335db081
Docs: Tilemap#createFromObjects description
2023-05-04 16:38:39 -07:00
Richard Davey
8ff50da910
Fixed return type
2023-04-10 17:49:42 +01:00
Richard Davey
950f0a8363
Tilemap.getLayerIndex
will now return null
if a given TilemapLayer instance doesn't belong to the Tilemap or has been destroyed.
2023-04-10 17:43:02 +01:00
Richard Davey
0f72a9781b
Updated jsdocs
2023-04-03 18:35:25 +01:00
Richard Davey
f97d4d2477
Merge pull request #6400 from imothee/addTilesetImage-tilesetOffset
...
Adds tileOffset param to Phaser.Tilemaps.Tilemap#addTilesetImage
2023-03-31 14:34:53 +01:00
samme
e9e87bf8b7
Clear tiles when destroying tilemap
2023-03-26 14:31:52 -07:00
samme
3d386a055d
Save tileset index, fix putting empty tile
...
Adds Phaser.Tilemaps.Tilemap#tiles
Fixes #6353
2023-03-26 09:34:25 -07:00
Tim Marks
f01cc23b41
Adds tileOffset param to addTilesetImage function
2023-02-20 18:41:39 -08:00
samme
c7148b3378
Docs: createFromObjects() description
...
#5698
2023-02-15 13:40:17 -08:00
Pavle Goloskokovic
815e1460d6
TilemapFilterCallback return value type fix
2023-01-17 15:19:36 +01:00
Richard Davey
468bf7821d
Updated copyright year
2023-01-02 17:36:27 +00:00
samme
390b4f577b
Docs: correct type for CreateFromTiles() etc.
...
`replacements` is nullable
2022-12-19 03:28:40 -08:00
Richard Davey
4253db9a08
The Tilemap
and TilemapLayer
classes have a new method getTileCorners
. This method will return an array of Vector2s with each entry corresponding to the corners of the requested tile, in world space. This currently works for Orthographic and Hexagonal tilemaps.
2022-11-28 18:31:20 +00:00
Richard Davey
c8b40de29c
Improved jsdocs
2022-11-24 00:41:55 +00:00
Richard Davey
ce12d63d01
The Tilemap.destroyLayer
method would throw an error "TypeError: layer.destroy is not a function". It now correctly destroys the TilemapLayer. Fix #6268
2022-11-17 14:34:46 +00:00
Richard Davey
59fbcc5ca3
Updated copyright year
2022-02-28 14:29:51 +00:00
Richard Davey
476ed38e33
Removed deprecated functions
2021-12-07 17:30:56 +00:00
samme
2ebbb970a5
Shorten the 'Valid tilelayer' warning
2021-11-22 08:47:56 -08:00
Leonardo Farroco
fc4db55b26
adds isometric ratio
2021-10-05 23:19:09 -03:00
Leonardo Farroco
64f7b992be
linting
2021-10-03 16:35:02 -03:00
Leonardo Farroco
687942e77e
Change positioning for isometric object layer from Tiled
2021-10-03 16:30:05 -03:00
Richard Davey
5dfab5f5d9
eslint and jsdoc fixes for #5697
2021-09-23 16:02:52 +01:00
Richard Davey
d44e8e782e
Merge branch 'master' into tilemap
2021-09-23 15:47:47 +01:00
Richard Davey
4ab8a4d3a3
Merge pull request #5767 from mayacoda/master
...
Fix getBounds for creating MatterTileBody for staggered tiles
2021-09-20 12:26:55 +01:00
Richard Davey
4b011e2225
Merge pull request #5790 from samme/fix/createFromObjects-offset
...
Fix offset for non-tile objects in createFromObjects()
2021-09-20 12:12:41 +01:00
samme
08a600edcb
Docs: correct CreateFromObjectLayerConfig.classType
...
Fixes #5831
2021-09-14 09:10:09 -07:00
samme
788bcb4330
Fix offset in createFromObjects()
...
Fixes #5789
2021-07-22 11:08:32 -07:00
Maya Nedeljkovich
20ebc6f7a2
Fix getBounds for creating MatterTileBody for staggered tiles
2021-06-30 15:21:13 +02:00
Brown Dragon
a420b6e46a
Improve ObjectHelper docs even if they are just internal only
2021-05-21 09:49:19 -04:00
Brown Dragon
02e67e682f
Addresses https://github.com/photonstorm/phaser/issues/5697
...
This diff adds:
* `type` support to `createFromObjects`. See https://doc.mapeditor.org/en/stable/manual/custom-properties/#typed-tiles for the description in Tiled; this is currently not supported as a parameter, and its usage is documented within the diff.
* `createFromObjects` will also examine the tileset. As per the above link, created objects are supposed to inherit properties from the tile with the same gid, but Phaser doesn't do that right now. After this diff it optionally will, by passing an additional parameter to `createFromObjects`.
> NOTE: I'd be very happy to make this a default behavior, but that's somewhat backwards breaking
* `createFromObjects` will attempt to use the same texture and frame as Tiled when creating the object. This will behave poorly if there is no such frame (for instance, if the texture were loaded with `this.load.image` instead of `this.load.spritesheet`, or using different geometry. However, the current behavior draws missingimage, so this is a strong improvement.
2021-05-13 17:05:03 -04:00
Ben Randall
fea65988f4
Load Tiled object properties.
...
Tiled objects have properties as an array of objects like:
{ name: ..., type: ..., value: ...}
Update the parser to load these using the name/value properties instead
of just treating it as an array and loading properties named '0', '1',
etc. This is the same as how properties are handled in ParseTilesets.js
2021-01-23 14:59:33 -05:00
Richard Davey
1d58620e35
Don't render debug if not orthogonal #5447
2020-12-14 09:48:29 +00:00
Richard Davey
2e91763abc
Fixes lots of default parameters
2020-11-26 12:55:40 +00:00
Richard Davey
417f7684c3
More integer to number changes
2020-11-23 10:32:00 +00:00
Richard Davey
3f511a73cd
Replace integer[] with number[]
2020-11-23 10:23:10 +00:00
Richard Davey
02c34cd64e
Replace integer with number
2020-11-23 10:22:13 +00:00
Richard Davey
e526af7cb9
Lint fix
2020-10-12 13:38:57 +01:00
Richard Davey
3e2041a3c5
Overhauled createFromObjects to make it much more useful. Fix #3817 #4613
2020-10-12 13:31:30 +01:00
Richard Davey
04d80a8b5c
Allow use of old method calls for now
2020-10-12 11:50:13 +01:00
Richard Davey
0ba1f08f80
The Static and Dynamic Tilemap Layer objects have been removed and consolidated into the new TilemapLayer class.
2020-10-12 11:40:40 +01:00
Richard Davey
f00bb446f8
Formating fix
2020-10-11 23:04:11 +01:00
Richard Davey
d9d4d74c89
Updated docs
2020-10-02 14:03:32 +01:00
Richard Davey
04ecc38a61
Fixed JSDocs and const path #4922
2020-10-02 11:57:37 +01:00
Richard Davey
b09197d8cb
Added proper JSDocs and fixed private accessors #4922
2020-10-02 11:53:23 +01:00
Richard Davey
398bdf4314
Tilemap.hexSideLength
is a new property that holds the length of the hexagon sides, if using Hexagonal Tilemaps.
2020-10-02 10:30:08 +01:00
Richard Davey
c3c35322c4
Merge pull request #4992 from svipal/master
...
Preliminary PR for isometric support
2020-10-02 09:42:47 +01:00
Richard Davey
8d51e8ab2c
Fix #4859
2020-09-23 12:59:03 +01:00
Svipal
299f83c13d
fixed conflicts
2020-09-19 10:56:05 +02:00
svipal
79fe9abc6e
finished updating culling system
2020-09-18 17:16:52 +02:00
Svipal
809d0b7495
merged master
2020-08-09 13:13:09 +02:00