Pavle Goloskokovic
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5c3ad36ec3
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Added isLocked method docs
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2018-01-26 14:49:27 +01:00 |
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Pavle Goloskokovic
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fbafeeef7f
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Added destroy method docs
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2018-01-26 14:47:35 +01:00 |
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Pavle Goloskokovic
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92669f3c98
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Added onFocus method docs
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2018-01-26 14:36:01 +01:00 |
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Pavle Goloskokovic
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aaee7388ca
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Added onBlur method docs
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2018-01-26 14:35:34 +01:00 |
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Pavle Goloskokovic
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27179b64ed
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Updated unlock method docs
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2018-01-26 14:34:32 +01:00 |
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Pavle Goloskokovic
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c8e64c5153
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Updated add method docs
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2018-01-26 14:33:54 +01:00 |
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Pavle Goloskokovic
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47b0eea9a9
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Updated lockedActionsQueue property docs
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2018-01-26 14:33:15 +01:00 |
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Pavle Goloskokovic
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57724d1455
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Updated loopEndOffset property docs
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2018-01-26 14:32:38 +01:00 |
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Pavle Goloskokovic
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b5b752f39f
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Updated audioPlayDelay property docs
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2018-01-26 14:32:11 +01:00 |
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Pavle Goloskokovic
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98c0cfd6fe
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Updated override property docs
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2018-01-26 14:31:48 +01:00 |
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Pavle Goloskokovic
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ea95ae82e1
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Added HTML5AudioSoundManager class constructor docs
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2018-01-26 14:31:10 +01:00 |
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Pavle Goloskokovic
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0b84831218
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Added HTML5AudioSound class constructor docs
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2018-01-26 14:28:15 +01:00 |
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Pavle Goloskokovic
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ac7be301f1
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Reverting previous commit since it did not fix the issue
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2018-01-19 17:12:49 +01:00 |
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Pavle Goloskokovic
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999b7d96df
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skipping looping and ending logic if current time is 0 since some HTML5 Audio implementations set currentTime value to 0 when changing playback rate or performing any other operation on an audio tag object
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2018-01-19 16:24:26 +01:00 |
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Pavle Goloskokovic
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f7b0dcf56a
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Inverted condition to prevent nesting
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2018-01-19 12:19:02 +01:00 |
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Pavle Goloskokovic
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ff8c039cf7
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Inverted condition to prevent nesting
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2018-01-19 12:17:34 +01:00 |
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Pavle Goloskokovic
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ca614166b1
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Using playCatchPromise for delayed sound playback
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2018-01-18 14:14:14 +01:00 |
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Pavle Goloskokovic
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3a7d06b48a
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Using playCatchPromise when starting sound playback
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2018-01-18 14:13:57 +01:00 |
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Pavle Goloskokovic
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ef98de7258
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Added playCatchPromise method to handle possible exceptions thrown form audio tag play method
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2018-01-18 14:13:29 +01:00 |
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Pavle Goloskokovic
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c1cb3c3ab2
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Removing touchmove event listener on successful unlock
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2018-01-18 14:12:32 +01:00 |
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Pavle Goloskokovic
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336f5b9028
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Skipping unlocking if touchmove event occurred before touchend event
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2018-01-18 14:11:49 +01:00 |
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Pavle Goloskokovic
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b036eecd9f
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Added detectMove method as touchmove event listener
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2018-01-18 14:10:51 +01:00 |
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Pavle Goloskokovic
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01c246ac0b
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Added variable and method for keeping track of touch move events
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2018-01-18 14:10:03 +01:00 |
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Pavle Goloskokovic
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718dce88b8
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Setting correct totalDuration property value for all sounds when audio gets unlocked
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2018-01-18 14:08:49 +01:00 |
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Pavle Goloskokovic
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9400c7ea93
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Setting correct duration property value for all sounds when audio gets unlocked
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2018-01-18 14:08:33 +01:00 |
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Pavle Goloskokovic
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6be1406b8b
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Renamed locked action name property to prop
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2018-01-17 19:16:21 +01:00 |
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Pavle Goloskokovic
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252b577ab4
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Using manager.isLocked instead of removed checkTouchLocked method for loop property
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2018-01-17 19:15:09 +01:00 |
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Pavle Goloskokovic
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25f22533fd
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Using manager.isLocked instead of removed checkTouchLocked method for seek property
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2018-01-17 19:14:55 +01:00 |
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Pavle Goloskokovic
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216bde9577
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Using manager.isLocked instead of removed checkTouchLocked method for detune property
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2018-01-17 19:14:43 +01:00 |
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Pavle Goloskokovic
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99c9b786c8
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Using manager.isLocked instead of removed checkTouchLocked method for rate property
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2018-01-17 19:14:33 +01:00 |
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Pavle Goloskokovic
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94d7fb7d4f
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Using manager.isLocked instead of removed checkTouchLocked method for volume property
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2018-01-17 19:14:18 +01:00 |
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Pavle Goloskokovic
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941b4f5ac8
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Using manager.isLocked instead of removed checkTouchLocked method for mute property
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2018-01-17 19:14:06 +01:00 |
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Pavle Goloskokovic
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4b6287c4cd
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Using manager.isLocked instead of removed checkTouchLocked method for stop method
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2018-01-17 19:13:47 +01:00 |
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Pavle Goloskokovic
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5c0c89022e
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Using manager.isLocked instead of removed checkTouchLocked method for resume method
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2018-01-17 19:13:36 +01:00 |
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Pavle Goloskokovic
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fb775d4063
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Using manager.isLocked instead of removed checkTouchLocked method for pause method
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2018-01-17 19:13:21 +01:00 |
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Pavle Goloskokovic
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ce6f3400e2
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Using manager.isLocked instead of removed checkTouchLocked method for play method
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2018-01-17 19:13:09 +01:00 |
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Pavle Goloskokovic
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cee22b158c
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Removed checkTouchLocked from HTML5AudioSound class
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2018-01-17 19:11:50 +01:00 |
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Pavle Goloskokovic
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da56f97580
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Removed touchLockedActionQueue from HTML5AudioSound class
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2018-01-17 19:11:28 +01:00 |
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Pavle Goloskokovic
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913f388535
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Added isLocked method to handle locked actions
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2018-01-17 19:10:24 +01:00 |
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Pavle Goloskokovic
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b25af58495
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Resetting lockedActionsQueue after performing all locked actions
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2018-01-17 19:09:36 +01:00 |
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Pavle Goloskokovic
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88d26607ec
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Updated and simplified logic for performing locked actions
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2018-01-17 19:07:52 +01:00 |
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Pavle Goloskokovic
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aacd7a972d
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Setting lockedActionsQueue value based on locked property value
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2018-01-17 19:03:16 +01:00 |
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Pavle Goloskokovic
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19ec0fb735
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Added lockedActionsQueue property to HTML5AudioSoundManager class for internal use
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2018-01-17 19:02:10 +01:00 |
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Pavle Goloskokovic
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bcb11d5c4e
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Moved queued sound actions logic from update method to unlocked event handler
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2018-01-17 18:24:03 +01:00 |
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Pavle Goloskokovic
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fb52e3d490
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Setting unlocked property to true when audio tags are ready
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2018-01-17 18:19:51 +01:00 |
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Pavle Goloskokovic
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5f035c80e2
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Removed condition since it is already performed in base class constructor
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2018-01-17 18:19:26 +01:00 |
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Pavle Goloskokovic
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d388c827e4
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Added a TODO for setting correct duration value when available
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2018-01-17 18:18:22 +01:00 |
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Pavle Goloskokovic
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0f6f0ab45e
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Setting locked property for HTML5AudioSoundManager class
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2018-01-17 18:17:01 +01:00 |
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Pavle Goloskokovic
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ff4e9616f3
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Removed touchUnlocked property form HTML5AudioSoundManager class
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2018-01-17 18:16:14 +01:00 |
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Pavle Goloskokovic
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6b1b7a1342
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Removed touchLocked property form HTML5AudioSoundManager class
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2018-01-17 18:15:50 +01:00 |
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Pavle Goloskokovic
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94cefc9621
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Resetting sound's touchLockedActionQueue
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2018-01-17 17:35:54 +01:00 |
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Pavle Goloskokovic
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04b9996ac7
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Sorting actions to be performed in chronological order
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2018-01-17 17:35:33 +01:00 |
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Pavle Goloskokovic
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d8e36615e7
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Gathering all actions and performing them sequentially
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2018-01-17 17:35:08 +01:00 |
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Pavle Goloskokovic
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dc3938e8ff
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Added update method to handle unlocking
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2018-01-17 17:32:41 +01:00 |
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Pavle Goloskokovic
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5916d9f423
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Setting last audio tag event listener to set touchUnlocked when it is ready for playback
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2018-01-17 17:31:56 +01:00 |
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Pavle Goloskokovic
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644a28cb3c
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Pushing all tags in an array before loading them
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2018-01-17 17:31:01 +01:00 |
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Pavle Goloskokovic
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38e59f6f4b
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Using touchLocked value as condition
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2018-01-17 17:29:18 +01:00 |
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Pavle Goloskokovic
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f52cfee58a
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Added touchUnlocked property to HTML5AudioSoundManager class
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2018-01-17 17:27:59 +01:00 |
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Pavle Goloskokovic
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b9b5489ab3
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Added touchLocked property to HTML5AudioSoundManager class
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2018-01-17 17:27:28 +01:00 |
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Pavle Goloskokovic
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84a20395e6
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Using checkTouchLocked with loop property
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2018-01-17 17:25:43 +01:00 |
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Pavle Goloskokovic
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33bc3d8d5c
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Using checkTouchLocked with seek property
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2018-01-17 17:23:20 +01:00 |
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Pavle Goloskokovic
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874b3d5bc1
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Defined detune property getter
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2018-01-17 17:23:04 +01:00 |
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Pavle Goloskokovic
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3ff214da59
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Defined rate property getter
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2018-01-17 17:22:54 +01:00 |
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Pavle Goloskokovic
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eb5be4c75d
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Defined detune property setter to be able to use checkTouchLocked with it
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2018-01-17 17:22:30 +01:00 |
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Pavle Goloskokovic
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865f8d06ad
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Defined rate property setter to be able to use checkTouchLocked with it
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2018-01-17 17:22:03 +01:00 |
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Pavle Goloskokovic
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c2f7795a98
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Using checkTouchLocked with volume property
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2018-01-17 17:21:07 +01:00 |
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Pavle Goloskokovic
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a9a3c3c2a2
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Using checkTouchLocked with mute property
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2018-01-17 17:20:44 +01:00 |
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Pavle Goloskokovic
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22154ceace
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Using checkTouchLocked with stop method
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2018-01-17 17:19:39 +01:00 |
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Pavle Goloskokovic
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796f3657ac
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Using checkTouchLocked with resume method
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2018-01-17 17:19:25 +01:00 |
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Pavle Goloskokovic
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893882fe95
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Using checkTouchLocked with pause method
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2018-01-17 17:19:15 +01:00 |
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Pavle Goloskokovic
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300ac5b859
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Using checkTouchLocked with play method
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2018-01-17 17:19:04 +01:00 |
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Pavle Goloskokovic
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093f295389
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Added touchLockedActionQueue property to HTML5AudioSound class
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2018-01-17 17:06:55 +01:00 |
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Pavle Goloskokovic
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be7741ed89
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Resetting already started sounds before unlocking
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2018-01-17 14:13:44 +01:00 |
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Pavle Goloskokovic
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0b4a8b8b2d
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Removed touchstart event listeners since they don't work for unlocking audio
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2018-01-17 14:13:13 +01:00 |
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Pavle Goloskokovic
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f510f71213
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Implemented unlock method for HTML5AudioSoundManager class
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2018-01-17 14:12:04 +01:00 |
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Pavle Goloskokovic
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e8e4a5633d
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Removed completed TODO
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2018-01-14 17:39:29 +01:00 |
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Pavle Goloskokovic
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846aefd7c1
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Emitting loop event when sound loop setting value changes
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2018-01-14 17:38:33 +01:00 |
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Pavle Goloskokovic
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8f692b8fb9
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Renamed loop event to looped for emitting event when sound has looped
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2018-01-14 17:37:52 +01:00 |
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Pavle Goloskokovic
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1fe58bc1ef
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Refactored update method looping and ending logic a bit
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2018-01-14 17:32:19 +01:00 |
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Pavle Goloskokovic
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2a70eb9c09
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Removed completed TODO
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2018-01-14 17:23:24 +01:00 |
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Pavle Goloskokovic
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ab02e843f3
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Checking for loop between two update calls only if loop setting is set to true
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2018-01-14 17:23:09 +01:00 |
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Pavle Goloskokovic
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4b9c94ebbe
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Added a TODO to change loop event to looped and emit loop event when loop value changes
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2018-01-14 17:22:32 +01:00 |
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Pavle Goloskokovic
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919d2d658a
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Using EventEmitter emit method to dispatch seek update event
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2018-01-14 17:21:24 +01:00 |
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Pavle Goloskokovic
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dd2bd9695d
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Using EventEmitter emit method to dispatch volume update event
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2018-01-14 17:20:31 +01:00 |
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Pavle Goloskokovic
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913c93eca1
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Using EventEmitter emit method to dispatch mute update event
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2018-01-14 17:20:20 +01:00 |
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Pavle Goloskokovic
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1912dd98df
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Using EventEmitter emit method to dispatch loop event
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2018-01-14 17:19:57 +01:00 |
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Pavle Goloskokovic
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8ba0c3d39e
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Using EventEmitter emit method to dispatch ended event
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2018-01-14 17:19:37 +01:00 |
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Pavle Goloskokovic
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14e7cb4b75
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Using EventEmitter emit method to dispatch stop event
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2018-01-14 17:18:53 +01:00 |
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Pavle Goloskokovic
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ac04061478
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Using EventEmitter emit method to dispatch resume event
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2018-01-14 17:18:39 +01:00 |
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Pavle Goloskokovic
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be03100765
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Using EventEmitter emit method to dispatch pause event
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2018-01-14 17:18:26 +01:00 |
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Pavle Goloskokovic
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d5ffad06aa
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Using EventEmitter emit method to dispatch play event
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2018-01-14 17:18:02 +01:00 |
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Pavle Goloskokovic
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cbb055f15c
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Using EventEmitter emit method to dispatch volume update event
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2018-01-14 16:54:11 +01:00 |
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Pavle Goloskokovic
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209b0caed3
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Using EventEmitter emit method to dispatch mute update event
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2018-01-14 16:53:48 +01:00 |
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Pavle Goloskokovic
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8b67797252
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Simplified delay calculation logic on focus loose
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2018-01-14 15:45:32 +01:00 |
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Pavle Goloskokovic
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b0ec0edbbc
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Calling sound's onFocus method instead of resume when sounds resume on game focus gain
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2018-01-14 15:38:11 +01:00 |
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Pavle Goloskokovic
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ff885e2ead
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Added onFocus method to be used when sound resumes when game gains focus
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2018-01-14 15:37:38 +01:00 |
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Pavle Goloskokovic
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381799b040
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Calling sound's onBlur method instead of pause when sounds stop on game focus loss
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2018-01-14 15:36:39 +01:00 |
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Pavle Goloskokovic
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5c5df3f582
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Marking sound as paused on blur to avoid update logic being run on it
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2018-01-14 15:35:21 +01:00 |
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Pavle Goloskokovic
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bf77380814
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Added onBlur method to be used when sound pauses on loose of focus
Saving sound state and stopping it
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2018-01-14 15:34:23 +01:00 |
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Pavle Goloskokovic
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a6ec0af472
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Using loopEndOffset when checking if sound looped
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2018-01-14 15:32:30 +01:00 |
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