phaser/src/sound/html5
2018-01-14 15:45:32 +01:00
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HTML5AudioSound.js Simplified delay calculation logic on focus loose 2018-01-14 15:45:32 +01:00
HTML5AudioSoundManager.js Calling sound's onFocus method instead of resume when sounds resume on game focus gain 2018-01-14 15:38:11 +01:00