Commit graph

16288 commits

Author SHA1 Message Date
Richard Davey
2a38e78bb4 Layer.destroy will now call destroy on all of its children as well. Layer.destroy will now emit the DESTROY event at the start of the method. Fix #5466 2021-01-04 11:59:00 +00:00
Richard Davey
b904ca28c9 Update CHANGELOG-v3.50.md 2021-01-04 11:52:38 +00:00
Richard Davey
cf2c607ac1 Canvas Tilemap Rendering is now working again. Fix #5480 2021-01-04 11:52:35 +00:00
Richard Davey
ba1b751e68 Update CHANGELOG-v3.50.md 2021-01-04 11:22:04 +00:00
Richard Davey
1b0649ed34 Fixed issue causing Cannot read property 'pipelines' of null to be thrown if using 3.50 with the HEADLESS renderer. Fix #5468 2021-01-04 11:22:00 +00:00
Richard Davey
f974dd7a7e Merge branch 'master' of https://github.com/photonstorm/phaser 2020-12-30 14:07:05 +00:00
Richard Davey
a2a8747dbe Update CHANGELOG-v3.50.md 2020-12-30 14:06:53 +00:00
Richard Davey
a3726a9f68
Merge pull request #5472 from cjw6k/master
Check event.type in duplicate event bailout
2020-12-30 14:06:05 +00:00
Francisco Pereira
5d1e76d640 new contributor added 2020-12-29 15:03:31 +01:00
Francisco Pereira
66d87bcba7 Added names of contributors 2020-12-29 14:41:22 +01:00
Richard Davey
e70e3a3a80 Preparing for 3.51 2020-12-29 13:11:03 +00:00
cjw6k
19c2874166
Added prevType to constructor. 2020-12-28 17:37:54 -04:00
cjw6k
8771c81649
Check event.type in duplicate event bailout
Fixes #5471.
2020-12-27 17:24:14 -04:00
Rex
60c42016b6 Remove a type of Post Pipeline instances, not only a single instance 2020-12-25 17:05:50 +08:00
Richard Davey
60cc53f972 3.50.1 Release 2020-12-21 13:36:57 +00:00
Richard Davey
080296e1a6 Update README.md 2020-12-21 13:28:40 +00:00
Richard Davey
b3b74a1108 3.50.1 2020-12-21 13:28:38 +00:00
Richard Davey
f51bbd1c38 Update CHANGELOG-v3.50.md 2020-12-21 13:28:28 +00:00
Richard Davey
afda0febcd The new Web Audio Panning feature breaks WebAudio on Safari (OSX and iOS). The stero panner node is now only created if supported. Fix #5460 2020-12-21 13:28:22 +00:00
Richard Davey
92085bb3e6 Update README.md 2020-12-17 11:40:07 +00:00
Richard Davey
ba1570089c Namespace adjustments 2020-12-17 11:40:03 +00:00
Richard Davey
04dd273fb3 Update CHANGELOG-v3.50.md 2020-12-16 16:23:54 +00:00
Richard Davey
17857fefa3 Updated README and Change Log 2020-12-16 16:21:31 +00:00
Richard Davey
9fdd7ab633 3.50 Dist files 2020-12-16 10:31:04 +00:00
Richard Davey
f42908f713 3.50 Spine Plugin Release 2020-12-16 10:28:05 +00:00
Richard Davey
f38530da23 3.50 TS Defs 2020-12-16 10:26:41 +00:00
Richard Davey
e7aff5d0dc Data type fix 2020-12-16 10:25:27 +00:00
Richard Davey
95ec20b9e0 Update CHANGELOG-v3.50.md 2020-12-16 10:16:26 +00:00
Richard Davey
0e42b4adb7 Update CHANGELOG-v3.50.md 2020-12-15 16:20:10 +00:00
Richard Davey
f7fe9f0278 Update CHANGELOG-v3.50.md 2020-12-15 16:05:37 +00:00
Richard Davey
6912124780 Fixed docs 2020-12-15 16:05:34 +00:00
Richard Davey
a1f92138e5 Update CHANGELOG-v3.50.md 2020-12-15 14:39:04 +00:00
Richard Davey
05fe310d15 Update CHANGELOG-v3.50.md 2020-12-15 14:28:21 +00:00
Richard Davey
c3a3ada292 Update CHANGELOG-v3.50.md 2020-12-15 12:42:52 +00:00
Richard Davey
043ccb6cf9 Update CHANGELOG-v3.50.md 2020-12-15 12:16:07 +00:00
Richard Davey
a084f96e00 Update CHANGELOG-v3.50.md 2020-12-14 17:00:21 +00:00
Richard Davey
7880087fd8 Removing beta status 2020-12-14 14:31:09 +00:00
Richard Davey
3e9350ed05 Added JSDocs 2020-12-14 14:07:57 +00:00
Richard Davey
67b3f812f8 JSDocs 2020-12-14 13:50:50 +00:00
Richard Davey
4fb03907ba Stricter removal 2020-12-14 13:50:44 +00:00
Richard Davey
00ec07d67f JSDoc update 2020-12-14 13:36:51 +00:00
Richard Davey
cbe1a3219a JSDoc improvements 2020-12-14 13:33:42 +00:00
Richard Davey
e08b5386dd Removed follow from render code 2020-12-14 11:51:16 +00:00
Richard Davey
7ff4c5958b Fire particle from follower position. Fix #5437 2020-12-14 11:46:19 +00:00
Richard Davey
675e83e539 Fix inverted RenderTexture snapshot. Fix #5445 2020-12-14 10:52:05 +00:00
Richard Davey
b270833891 Update CHANGELOG-v3.50.md 2020-12-14 10:37:03 +00:00
Richard Davey
2a49b4aa80 The WebAudioSoundManager will no longer try to unlock itself if the Game hasn't already booted and been added to the DOM. It will now wait for the BOOT event and unlock based on that. Fix #5439 2020-12-14 10:37:00 +00:00
Richard Davey
2e05983958 Update CHANGELOG-v3.50.md 2020-12-14 10:15:23 +00:00
Richard Davey
33253a7469 Fixed version numbers and JSDocs. #5274 2020-12-14 10:11:30 +00:00
Richard Davey
dde5b250e3
Merge pull request #5274 from pi-kei/sound-panning
Add ability to pan sounds
2020-12-14 10:00:33 +00:00