Richard Davey
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f59f51ffd0
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Added snapshotState, removed the old properties and added the new snapshotArea and snapshotPixel methods.
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2019-01-25 17:28:39 +00:00 |
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Richard Davey
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57970f1149
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Added Size.resize and Size.setAspectRatio methods.
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2019-01-25 12:13:26 +00:00 |
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Richard Davey
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8f016ef983
|
Updating snapshot feature
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2019-01-25 10:01:53 +00:00 |
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J.C
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cb0f3e079c
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add doc for the static method. BTW: have to admit that Phaser is absolutely well considered, even for such case that user probably make all BMFont atlas combined into one.
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2019-01-25 11:02:38 +08:00 |
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J.C
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cff904d74b
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doc fix: wrong argument type
|
2019-01-25 11:00:40 +08:00 |
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J.C
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b5476a8b2d
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minor fix for updateBounds in some environment which does not support DOM well, if pageOffsetXY / clientXY returns undefined, input won't work.
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2019-01-25 10:59:42 +08:00 |
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Richard Davey
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9142260307
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Texture filter mode is now based on game anti-alias setting.
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2019-01-24 14:23:24 +00:00 |
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Richard Davey
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22fcb75ac1
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Formatting
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2019-01-24 14:11:08 +00:00 |
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Richard Davey
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c221bb7165
|
Updated docs to clarify #4091
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2019-01-24 14:10:55 +00:00 |
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Richard Davey
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dc1756bbc8
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Pass xhr to onerror
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2019-01-24 13:55:36 +00:00 |
|
Richard Davey
|
facd0d0ca4
|
Better handling of responseURL re #4309
|
2019-01-24 13:55:27 +00:00 |
|
Richard Davey
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6d77884b92
|
Removed un-needed methods and reset keys on focus loss. Fix #4134
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2019-01-24 11:55:34 +00:00 |
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Richard Davey
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4fea7f57f2
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DataManager.pop would emit the DataManager instance, instead of the parent, as the first event argument. It now emits the parent as it should do. Fix #4186
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2019-01-24 11:11:07 +00:00 |
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Richard Davey
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fac2efedc4
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Container + List.sort scope fixed and custom handler option added. Fix #4241
|
2019-01-24 11:04:36 +00:00 |
|
Richard Davey
|
dc080c053d
|
README URL fix
|
2019-01-24 09:37:47 +00:00 |
|
Richard Davey
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ebe4af217c
|
lint fix
|
2019-01-24 00:30:44 +00:00 |
|
Richard Davey
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cf2095f0c8
|
The Arcade Physics Body has a new property maxSpeed which limits the vector length of the Body velocity. You can set it via the method setMaxSpeed and it is applied in the World.computeVelocity method
|
2019-01-24 00:26:29 +00:00 |
|
Richard Davey
|
60fbd9540e
|
Update CHANGELOG.md
|
2019-01-23 23:49:08 +00:00 |
|
Richard Davey
|
9d5612c6df
|
Added missing jsdocs
|
2019-01-23 23:49:04 +00:00 |
|
Richard Davey
|
90a063be61
|
Corrected build folder.
|
2019-01-23 23:46:45 +00:00 |
|
Richard Davey
|
510f9e8a60
|
Update CHANGELOG.md
|
2019-01-23 23:17:56 +00:00 |
|
Richard Davey
|
508df48512
|
Apply buttons check in move handler too.
|
2019-01-23 23:17:52 +00:00 |
|
Richard Davey
|
2a108339f0
|
Lint fix
|
2019-01-23 23:17:33 +00:00 |
|
Richard Davey
|
34e1bb6c54
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2019-01-23 23:10:57 +00:00 |
|
Richard Davey
|
dd221f54a6
|
Update CHANGELOG.md
|
2019-01-23 23:10:51 +00:00 |
|
Richard Davey
|
50e292e363
|
Merge pull request #3864 from Ithamar/patch-1
Allow XHR status 0 as success too
|
2019-01-23 23:04:27 +00:00 |
|
jestarray
|
ade92db0e9
|
Updated Docs
|
2019-01-23 15:01:56 -08:00 |
|
Richard Davey
|
67679f58f6
|
Return actual booleans from button checks and reset buttons to zero correctly.
|
2019-01-23 23:00:29 +00:00 |
|
jestarray
|
8a41b1f56a
|
Updated Docs
|
2019-01-23 15:00:07 -08:00 |
|
Richard Davey
|
8111d8062e
|
Pointer.up and Pointer.down now use a hasOwnProperty check for the existance of the buttons property on the event, causing it to be set even if equal to zero, which it is when there are no buttons down
|
2019-01-23 22:34:48 +00:00 |
|
Richard Davey
|
f8f81a06f0
|
Merge pull request #4286 from gomachan7/fixup/apply_transparent_bg_on_webgl_renderer
Fix WebGLRenderer to apply transparent bg in config
|
2019-01-23 22:22:08 +00:00 |
|
Richard Davey
|
51500004fa
|
Removed un-needed DOM modules
|
2019-01-23 22:12:48 +00:00 |
|
Richard Davey
|
d2901d53f7
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2019-01-23 22:03:54 +00:00 |
|
Richard Davey
|
2a478abb86
|
Update CHANGELOG.md
|
2019-01-23 22:03:49 +00:00 |
|
Richard Davey
|
87a83d4ff8
|
Merge pull request #4301 from tfelix/feat-invert-geo-mask
Adds invertAlpha flag to GeometryMask
|
2019-01-23 21:52:16 +00:00 |
|
Richard Davey
|
dd53ffae7c
|
Merge pull request #4303 from clesquir/patch-1
Headless tilesprite crash fix
|
2019-01-23 21:49:11 +00:00 |
|
jestarray
|
4b0464a632
|
Updated tilemap jsdocs
|
2019-01-23 11:30:08 -08:00 |
|
Richard Davey
|
901df292d5
|
Added TODO list and swapped fs parent
|
2019-01-23 17:09:41 +00:00 |
|
Richard Davey
|
42dd60ef6d
|
Added Scale Manager events
|
2019-01-23 17:03:48 +00:00 |
|
Richard Davey
|
45d9820f14
|
Added all jsdoc headers and swapped to using full events
|
2019-01-23 17:03:39 +00:00 |
|
Richard Davey
|
f4e152747e
|
Clarified parent setting in game config
|
2019-01-23 17:03:21 +00:00 |
|
Richard Davey
|
498ea6bf9a
|
Fixed jsdocs.
|
2019-01-23 16:24:02 +00:00 |
|
Richard Davey
|
40e988429b
|
Bumped release
|
2019-01-23 15:52:17 +00:00 |
|
Richard Davey
|
8e781636f2
|
Added toggleFullscreen method
|
2019-01-23 15:52:10 +00:00 |
|
Richard Davey
|
00e2f9a491
|
Added Input Queue flag.
|
2019-01-23 15:51:56 +00:00 |
|
Richard Davey
|
b3bc1cebfd
|
Support the Input Manager useQueue flag.
|
2019-01-23 15:51:42 +00:00 |
|
Richard Davey
|
b60a2df8ad
|
Refactor of the Input Manager to allow for direct DOM Event dispatching.
|
2019-01-23 15:51:26 +00:00 |
|
Richard Davey
|
9651d4dba1
|
New Input Manager process event.
|
2019-01-23 15:50:57 +00:00 |
|
Richard Davey
|
fb5882f078
|
Updated docs
|
2019-01-23 15:29:23 +00:00 |
|
Richard Davey
|
c8ad0279d2
|
Full Screen API working properly (tested Chrome, FF and Safari so far)
|
2019-01-23 00:12:53 +00:00 |
|