Commit graph

12251 commits

Author SHA1 Message Date
Richard Davey
f59f51ffd0 Added snapshotState, removed the old properties and added the new snapshotArea and snapshotPixel methods. 2019-01-25 17:28:39 +00:00
Richard Davey
57970f1149 Added Size.resize and Size.setAspectRatio methods. 2019-01-25 12:13:26 +00:00
Richard Davey
8f016ef983 Updating snapshot feature 2019-01-25 10:01:53 +00:00
J.C
cb0f3e079c add doc for the static method. BTW: have to admit that Phaser is absolutely well considered, even for such case that user probably make all BMFont atlas combined into one. 2019-01-25 11:02:38 +08:00
J.C
cff904d74b doc fix: wrong argument type 2019-01-25 11:00:40 +08:00
J.C
b5476a8b2d minor fix for updateBounds in some environment which does not support DOM well, if pageOffsetXY / clientXY returns undefined, input won't work. 2019-01-25 10:59:42 +08:00
Richard Davey
9142260307 Texture filter mode is now based on game anti-alias setting. 2019-01-24 14:23:24 +00:00
Richard Davey
22fcb75ac1 Formatting 2019-01-24 14:11:08 +00:00
Richard Davey
c221bb7165 Updated docs to clarify #4091 2019-01-24 14:10:55 +00:00
Richard Davey
dc1756bbc8 Pass xhr to onerror 2019-01-24 13:55:36 +00:00
Richard Davey
facd0d0ca4 Better handling of responseURL re #4309 2019-01-24 13:55:27 +00:00
Richard Davey
6d77884b92 Removed un-needed methods and reset keys on focus loss. Fix #4134 2019-01-24 11:55:34 +00:00
Richard Davey
4fea7f57f2 DataManager.pop would emit the DataManager instance, instead of the parent, as the first event argument. It now emits the parent as it should do. Fix #4186 2019-01-24 11:11:07 +00:00
Richard Davey
fac2efedc4 Container + List.sort scope fixed and custom handler option added. Fix #4241 2019-01-24 11:04:36 +00:00
Richard Davey
dc080c053d README URL fix 2019-01-24 09:37:47 +00:00
Richard Davey
ebe4af217c lint fix 2019-01-24 00:30:44 +00:00
Richard Davey
cf2095f0c8 The Arcade Physics Body has a new property maxSpeed which limits the vector length of the Body velocity. You can set it via the method setMaxSpeed and it is applied in the World.computeVelocity method 2019-01-24 00:26:29 +00:00
Richard Davey
60fbd9540e Update CHANGELOG.md 2019-01-23 23:49:08 +00:00
Richard Davey
9d5612c6df Added missing jsdocs 2019-01-23 23:49:04 +00:00
Richard Davey
90a063be61 Corrected build folder. 2019-01-23 23:46:45 +00:00
Richard Davey
510f9e8a60 Update CHANGELOG.md 2019-01-23 23:17:56 +00:00
Richard Davey
508df48512 Apply buttons check in move handler too. 2019-01-23 23:17:52 +00:00
Richard Davey
2a108339f0 Lint fix 2019-01-23 23:17:33 +00:00
Richard Davey
34e1bb6c54 Merge branch 'master' of https://github.com/photonstorm/phaser 2019-01-23 23:10:57 +00:00
Richard Davey
dd221f54a6 Update CHANGELOG.md 2019-01-23 23:10:51 +00:00
Richard Davey
50e292e363
Merge pull request #3864 from Ithamar/patch-1
Allow XHR status 0 as success too
2019-01-23 23:04:27 +00:00
jestarray
ade92db0e9
Updated Docs 2019-01-23 15:01:56 -08:00
Richard Davey
67679f58f6 Return actual booleans from button checks and reset buttons to zero correctly. 2019-01-23 23:00:29 +00:00
jestarray
8a41b1f56a
Updated Docs 2019-01-23 15:00:07 -08:00
Richard Davey
8111d8062e Pointer.up and Pointer.down now use a hasOwnProperty check for the existance of the buttons property on the event, causing it to be set even if equal to zero, which it is when there are no buttons down 2019-01-23 22:34:48 +00:00
Richard Davey
f8f81a06f0
Merge pull request #4286 from gomachan7/fixup/apply_transparent_bg_on_webgl_renderer
Fix WebGLRenderer to apply transparent bg in config
2019-01-23 22:22:08 +00:00
Richard Davey
51500004fa Removed un-needed DOM modules 2019-01-23 22:12:48 +00:00
Richard Davey
d2901d53f7 Merge branch 'master' of https://github.com/photonstorm/phaser 2019-01-23 22:03:54 +00:00
Richard Davey
2a478abb86 Update CHANGELOG.md 2019-01-23 22:03:49 +00:00
Richard Davey
87a83d4ff8
Merge pull request #4301 from tfelix/feat-invert-geo-mask
Adds invertAlpha flag to GeometryMask
2019-01-23 21:52:16 +00:00
Richard Davey
dd53ffae7c
Merge pull request #4303 from clesquir/patch-1
Headless tilesprite crash fix
2019-01-23 21:49:11 +00:00
jestarray
4b0464a632 Updated tilemap jsdocs 2019-01-23 11:30:08 -08:00
Richard Davey
901df292d5 Added TODO list and swapped fs parent 2019-01-23 17:09:41 +00:00
Richard Davey
42dd60ef6d Added Scale Manager events 2019-01-23 17:03:48 +00:00
Richard Davey
45d9820f14 Added all jsdoc headers and swapped to using full events 2019-01-23 17:03:39 +00:00
Richard Davey
f4e152747e Clarified parent setting in game config 2019-01-23 17:03:21 +00:00
Richard Davey
498ea6bf9a Fixed jsdocs. 2019-01-23 16:24:02 +00:00
Richard Davey
40e988429b Bumped release 2019-01-23 15:52:17 +00:00
Richard Davey
8e781636f2 Added toggleFullscreen method 2019-01-23 15:52:10 +00:00
Richard Davey
00e2f9a491 Added Input Queue flag. 2019-01-23 15:51:56 +00:00
Richard Davey
b3bc1cebfd Support the Input Manager useQueue flag. 2019-01-23 15:51:42 +00:00
Richard Davey
b60a2df8ad Refactor of the Input Manager to allow for direct DOM Event dispatching. 2019-01-23 15:51:26 +00:00
Richard Davey
9651d4dba1 New Input Manager process event. 2019-01-23 15:50:57 +00:00
Richard Davey
fb5882f078 Updated docs 2019-01-23 15:29:23 +00:00
Richard Davey
c8ad0279d2 Full Screen API working properly (tested Chrome, FF and Safari so far) 2019-01-23 00:12:53 +00:00