Richard Davey
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f881e1c37f
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Update CHANGELOG-v3.50.md
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2020-10-05 10:27:18 +01:00 |
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Richard Davey
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0fb0c094c6
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Removed inner loop
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2020-10-05 08:07:06 +01:00 |
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Richard Davey
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30d80bb74b
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Added keyframe
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2020-10-05 08:06:53 +01:00 |
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samme
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130160f825
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Update center after world bounds collision
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2020-10-03 13:46:11 -07:00 |
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Richard Davey
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c8a99f00f2
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Improved JSDocs
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2020-10-03 10:15:19 +01:00 |
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Richard Davey
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0d1d1b0038
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Update CHANGELOG-v3.50.md
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2020-10-03 10:05:41 +01:00 |
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Richard Davey
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2b99623cdc
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Group now extends EventEmitter , allowing you to emit custom events from within a Group.
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2020-10-03 10:05:38 +01:00 |
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Richard Davey
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de46453353
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Update CHANGELOG-v3.50.md
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2020-10-02 14:03:35 +01:00 |
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Richard Davey
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d9d4d74c89
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Updated docs
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2020-10-02 14:03:32 +01:00 |
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Richard Davey
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6a48a2bdc8
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Update .eslintignore
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2020-10-02 13:54:46 +01:00 |
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Richard Davey
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42d6188b7a
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Now using the GetCullTilesFunction #4922
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2020-10-02 13:53:20 +01:00 |
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Richard Davey
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7895a36e9f
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Update CHANGELOG-v3.50.md
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2020-10-02 13:48:55 +01:00 |
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Richard Davey
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c0c00b66be
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Tilemaps.Components.IsometricCullTiles is a new function that culls tiles in a isometric map.
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2020-10-02 13:48:52 +01:00 |
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Richard Davey
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ab753ffe10
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Tilemaps.Components.StaggeredCullTiles is a new function that culls tiles in a staggered map.
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2020-10-02 13:48:42 +01:00 |
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Richard Davey
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0b8b9fb3ba
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Tilemaps.Components.HexagonalCullTiles is a new function that culls tiles in a hexagonal map.
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2020-10-02 13:48:33 +01:00 |
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Richard Davey
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c44c43a553
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Tilemaps.Components.StaggeredCullBounds is a new function that calculates the cull bounds for a staggered map.
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2020-10-02 13:48:22 +01:00 |
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Richard Davey
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e42b407721
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Tilemaps.Components.HexagonalCullBounds is a new function that calculates the cull bounds for a hexagonal map.
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2020-10-02 13:48:13 +01:00 |
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Richard Davey
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2450a16911
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Tilemaps.Components.GetCullTilesFunction is a new function that returns the correct culling function to use.
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2020-10-02 13:48:01 +01:00 |
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Richard Davey
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c66df4b94b
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Deleted unused files
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2020-10-02 13:47:49 +01:00 |
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Richard Davey
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9c92fccd3a
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Updated to use new components
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2020-10-02 13:47:36 +01:00 |
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Richard Davey
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f58ec09489
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Tilemaps.Components.CullBounds is a new function that calculates the cull bounds for an orthogonal map.
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2020-10-02 13:47:27 +01:00 |
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Richard Davey
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b11e5fe1fb
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Tilemaps.Components.RunCull is a new function that runs the culling process from the combined bounds and tilemap.
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2020-10-02 13:47:10 +01:00 |
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Richard Davey
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83b37de793
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Update CHANGELOG-v3.50.md
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2020-10-02 12:10:02 +01:00 |
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Richard Davey
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7980beaeab
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Fixed references and docs #4922
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2020-10-02 12:09:58 +01:00 |
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Richard Davey
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da651dc650
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Fixed require filename
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2020-10-02 12:06:07 +01:00 |
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Richard Davey
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1839e58581
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Tidied up formatting #4922
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2020-10-02 12:05:52 +01:00 |
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Richard Davey
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8ea29b6cf2
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Removed console warnings
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2020-10-02 12:02:48 +01:00 |
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Richard Davey
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89cec01b39
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Updated types
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2020-10-02 12:02:40 +01:00 |
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Richard Davey
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04ecc38a61
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Fixed JSDocs and const path #4922
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2020-10-02 11:57:37 +01:00 |
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Richard Davey
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b09197d8cb
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Added proper JSDocs and fixed private accessors #4922
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2020-10-02 11:53:23 +01:00 |
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Richard Davey
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d5561ad97a
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Use cached vec2s to avoid constant vector creation
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2020-10-02 11:41:11 +01:00 |
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Richard Davey
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aafd5c6cee
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Use cached vec2s to avoid constant vector creation
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2020-10-02 11:36:44 +01:00 |
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Richard Davey
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f03ddf033b
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Formatting fix #4992
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2020-10-02 11:27:50 +01:00 |
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Richard Davey
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a3f67973cd
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Corrected documentation and tidied up #4992
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2020-10-02 11:25:48 +01:00 |
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Richard Davey
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ffb49bdb3a
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Tilemaps.Components.StaggeredTileToWorldXY is a new function that converts staggered tile coordinates to world coordinates.
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2020-10-02 11:22:48 +01:00 |
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Richard Davey
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4281bc1763
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Tilemaps.Components.IsometricTileToWorldXY is a new function that converts isometric tile coordinates to world coordinates.
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2020-10-02 11:22:39 +01:00 |
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Richard Davey
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3c3c01d4d5
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Tilemaps.Components.HexagonalTileToWorldXY is a new function that converts hexagonal tile coordinates to world coordinates.
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2020-10-02 11:22:30 +01:00 |
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Richard Davey
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a51e0b8a68
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Tilemaps.Components.GetWorldToTileXYFunction is a new function that returns the correct conversion function to use.
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2020-10-02 11:22:18 +01:00 |
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Richard Davey
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6049701d91
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Restored previous function
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2020-10-02 11:22:02 +01:00 |
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Richard Davey
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df320babb0
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Update CHANGELOG-v3.50.md
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2020-10-02 11:16:38 +01:00 |
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Richard Davey
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a89a58bd6c
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Restore previous function
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2020-10-02 11:16:32 +01:00 |
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Richard Davey
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769850a400
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Tilemaps.Components.StaggeredTileToWorldY is a new function that converts a staggered Y coordinate to a world coordinate.
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2020-10-02 11:16:18 +01:00 |
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Richard Davey
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0b7d3236b4
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Tilemaps.Components.HexagonalTileToWorldY is a new function that converts a hexagonal Y coordinate to a world coordinate.
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2020-10-02 11:16:07 +01:00 |
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Richard Davey
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0b630754f7
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Tilemaps.Components.GetTileToWorldYFunction is a new function that returns the correct conversion function to use.
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2020-10-02 11:15:54 +01:00 |
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Richard Davey
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00603c0d39
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Tilemaps.Components.GetTileToWorldXFunction is a new function that returns the correct conversion function to use.
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2020-10-02 11:03:56 +01:00 |
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Richard Davey
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3eaacffb37
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Restore previous function #4992
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2020-10-02 11:03:03 +01:00 |
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Richard Davey
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61879303f2
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Update CHANGELOG-v3.50.md
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2020-10-02 11:00:34 +01:00 |
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Richard Davey
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0952421bfb
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Expose the new functtions #4992
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2020-10-02 11:00:30 +01:00 |
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Richard Davey
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da3d0108f4
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Restore back to previous version
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2020-10-02 10:59:24 +01:00 |
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Richard Davey
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9c22133bb2
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Tilemaps.Components.StaggeredWorldToTileXY is a new function that converts world coordinates to staggered tile coordinates.
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2020-10-02 10:58:36 +01:00 |
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