Richard Davey
31de3bda5f
Merge pull request #6021 from rexrainbow/video-spritefx
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Can add spriteFx pipeline to Video game object
2022-02-28 13:27:40 +00:00
stu
85396d13ab
Container game object should supply container reference to child rendering
2022-02-25 17:56:50 +00:00
Richard Davey
ca14b49907
Update CHANGELOG-v3.60.md
2022-02-24 13:36:51 +00:00
Richard Davey
bc44f0c88b
Merge pull request #6020 from andymikulski/fix-canvas-rt-fill
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Bugfix: RenderTexture: Fix `fill` on Canvas always appearing black
2022-02-24 13:34:46 +00:00
Rex
7bc14a9f12
Remove space
2022-02-24 13:03:54 +08:00
Rex
65f9228973
Can add spriteFx pipeline to Video game object
2022-02-24 13:01:30 +08:00
Andy Mikulski
b3c4616550
RenderTexture: Use 255-based RGB values when filling a Canvas
2022-02-22 18:33:09 -07:00
samme
683fc8cf06
Scene start changes
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- Scenes starting, loading, or creating are not started
- Scenes sleeping are shutdown and then started
2022-02-22 17:29:05 -08:00
Richard Davey
58f09aa006
Update Tile.js
2022-02-22 13:51:03 +00:00
Richard Davey
3a6d470b85
Update CHANGELOG-v3.60.md
2022-02-21 18:47:23 +00:00
Richard Davey
cc7381e3c7
Merge pull request #5995 from samme/fix/load-script-invalid-type
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Fix missing script type
2022-02-21 18:45:42 +00:00
Richard Davey
62d5ffcbf7
Update CHANGELOG-v3.60.md
2022-02-21 18:44:57 +00:00
Richard Davey
6edbd9df22
Update RenderTexture.js
2022-02-21 18:42:54 +00:00
Richard Davey
6a6590d0dd
Merge pull request #6000 from sjb933/hotfix-rendertexture-blend
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Fixed WebGL blending that was broken in 3.50. Fix #5565 , fix #5996
2022-02-21 18:41:40 +00:00
arbassic
38f23baaf7
Fix kerning for BitmapText
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There was a bug in the GetBitmapTextSize function, causing that kerning was not applied at all to BitmapTexts.
The fix sets 'x' of the character with calculated 'x' local variable (instead of general xAdvance.
Also xAdvance is modified with kerningOffset to provide consistency between proceeding characters
2022-02-15 19:03:13 +01:00
Krzysztof Głogocki
b014837aae
Updated types for typescript
2022-02-15 12:22:14 +01:00
Krzysztof Głogocki
897d2444f5
Fixing WebAudio for Cordova by introducing localScheme configuration
2022-02-15 12:07:48 +01:00
Rex
14c1bd0d13
Can use dot notation as datakey
2022-02-12 17:25:36 +08:00
Shane Bammel
1c4c11b527
Fixed WebGL blending that was broken in 3.50. Fix #5565 , fix #5996
2022-02-11 16:34:43 -06:00
Richard Davey
1abf11e4f9
Update SpineGameObject.js
2022-02-08 22:20:52 +00:00
samme
fb7ea70610
Fix missing script type
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Fixes #5994
2022-02-07 11:27:48 -08:00
samme
905167a5f0
Clarify the invalid file key/type errors
2022-02-07 11:27:14 -08:00
Richard Davey
9473506158
Change API link
2022-02-07 18:13:30 +00:00
samme
0679f1aa64
Remove the load complete handlers when stopping a scene
2022-02-06 11:41:18 -08:00
Richard Davey
8087d3b495
Preparing for Beta 5
2022-02-04 17:42:30 +00:00
Richard Davey
cc86bf199c
Update CHANGELOG-v3.60.md
2022-02-04 17:00:54 +00:00
Richard Davey
4f0232e8c8
Restored the 3.55.2 sound system + fixes for iOS
2022-02-04 16:59:13 +00:00
Richard Davey
f733f8429b
New Spine runtimes
2022-02-04 16:05:09 +00:00
Richard Davey
e68f09cefb
Updated jsdocs. Fix #5857
2022-02-04 16:05:02 +00:00
Richard Davey
6f348f83aa
Removed old flag
2022-02-04 16:04:41 +00:00
Richard Davey
af07ed11cf
Extract flagCoincidentParts function
2022-02-04 14:49:51 +00:00
Richard Davey
50e3202a87
Set the decomp library
2022-02-04 14:49:27 +00:00
Richard Davey
32ed22bf70
Update CHANGELOG-v3.60.md
2022-02-04 14:22:15 +00:00
Richard Davey
7d4d59a62c
Performance config for Matter Physics
2022-02-04 14:22:10 +00:00
Richard Davey
749c9a8af3
Removed un-used modules and properties
2022-02-04 14:22:01 +00:00
Richard Davey
c8d3a20754
Updated Multi Pipeline shader so it no longer smacks Safari's arse.
2022-02-03 23:12:15 +00:00
Richard Davey
3546140b51
Merge branch 'master' of https://github.com/photonstorm/phaser
2022-02-03 21:50:54 +00:00
Richard Davey
c1b36610fb
Update TileSprite.js
2022-02-03 21:50:52 +00:00
Richard Davey
78417b3033
Upgraded Matter Physics to the v0.18 release
2022-02-03 18:44:17 +00:00
Richard Davey
2b4f9791fd
Remove console log
2022-02-03 16:47:52 +00:00
Richard Davey
8e82489a13
Merge pull request #5949 from jcyuan/iOS10fix
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fix iOS10 webkitAudioContext failed to initialize
2022-02-03 16:46:46 +00:00
Richard Davey
a4308cfa3a
Skips Canvas drawImage calls if invalid frame sizes given. Fix #5951
2022-02-03 16:44:24 +00:00
Richard Davey
7d63bbc116
Update CHANGELOG-v3.60.md
2022-02-03 16:25:48 +00:00
Richard Davey
b69889fbc2
Can at least use the body reference to save some space #5948
2022-02-03 16:23:40 +00:00
Richard Davey
0603c3bf0f
Merge pull request #5948 from jcyuan/ie9fix
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Ie9fix
2022-02-03 16:21:29 +00:00
Richard Davey
f0d862b86a
Update CHANGELOG-v3.60.md
2022-02-03 16:17:54 +00:00
Richard Davey
b9bf8ddb28
Merge pull request #5985 from andymikulski/snapshots-support-custom-gl-contexts
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Bugfix: WebGLSnapshot: Support custom rendering contexts
2022-02-03 16:15:08 +00:00
Richard Davey
124daba3f5
Lint fix for #5984
2022-02-03 16:09:30 +00:00
Richard Davey
51436e73cc
Update CHANGELOG-v3.60.md
2022-02-03 16:08:50 +00:00
Richard Davey
7e5ace5026
Merge pull request #5984 from optimumsuave/bugfix-closepath-polygon-canvas-renderer
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Bugfix: PolygonCanvasRenderer: check for closePath when rendering Polygon with Phaser.CANVAS
2022-02-03 16:07:39 +00:00