Richard Davey
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8eebe518ad
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Added optional drawingBufferHeight argument to scissor methods.
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2018-12-18 13:36:05 +00:00 |
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Richard Davey
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c882b52a3a
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Fixed an issue where changing the viewport or size of a Camera belonging to a RenderTexture, it wouldn't impact the rendering and objects will still render outside of the viewport range. It's now converted to a proper gl scissor rect by the renderer, meaning you can limit the area rendered to by adjusting the internal Render Texture cameras viewport. Fix #4243
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2018-12-18 13:35:53 +00:00 |
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Richard Davey
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4b1ea8db9b
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WebGLRenderer.preRender now calls gl.clearColor in order to restore the background clear color in case something, like a Render Texture, has changed it.
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2018-12-18 13:04:26 +00:00 |
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Richard Davey
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8ec71c7bd1
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Update CHANGELOG.md
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2018-12-18 12:12:52 +00:00 |
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Richard Davey
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7ee0a717f5
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Container.getFirst was using an incorrect Array Utils function GetFirstElement , when it should have been using GetFirst . It now uses the correct function. Fix #4244
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2018-12-18 12:12:47 +00:00 |
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Richard Davey
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90c7d4d0e8
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Removed un-needed argument
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2018-12-18 12:12:38 +00:00 |
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Richard Davey
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3b1c578634
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Update CHANGELOG.md
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2018-12-18 11:39:08 +00:00 |
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Richard Davey
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8f873c87af
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Clears the framebuffer at the start of every render.
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2018-12-18 11:32:36 +00:00 |
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Richard Davey
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56fa0a119e
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RenderTexture.fill in WebGL would use gl.clear and a clear color to try and fill the Render Texture. This only worked for full-canvas sized RenderTextures that didn't have a camera zoom applied. It has now been swapped to use the drawFillRect method of the Texture Tint Pipeline, allowing it to work properly regardless of camera zoom or size.
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2018-12-18 11:31:42 +00:00 |
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Richard Davey
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7e732452eb
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Fixed an issue in WebGLRenderer.setScissor where it was possible to try and compare the scissor size to a non-current scissor, if called outside of the render loop (i.e. from RenderTexture.fill )
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2018-12-18 10:22:59 +00:00 |
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Richard Davey
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bc9d3511e1
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When using RenderTexture.fill , the alpha argument would be ignored in Canvas mode. It's now used when filling the RenderTexture.
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2018-12-18 09:55:23 +00:00 |
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J.C
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110819e82c
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add docs for StableSort & StableSort.inplace
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2018-12-17 16:11:51 +08:00 |
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J.C
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d860725d57
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first / last / next / prev should specify the return type as T
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2018-12-17 10:56:41 +08:00 |
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J.C
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524d015e60
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removeListener / off
except 'event' all other parameters should be optional.
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2018-12-17 10:42:46 +08:00 |
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Richard Davey
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83f3f9cdeb
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Changed scissor order.
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2018-12-13 14:24:49 +00:00 |
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Richard Davey
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b3c3b4bae7
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Adjust pixel position so scaled tiles don't offset
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2018-12-13 13:16:46 +00:00 |
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Richard Davey
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e3dc58ef17
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-12-13 13:10:35 +00:00 |
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Richard Davey
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aae1cf5ae5
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Tidying up
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2018-12-13 13:10:31 +00:00 |
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Richard Davey
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7586f4df33
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Update CHANGELOG.md
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2018-12-13 13:10:18 +00:00 |
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Richard Davey
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f4f4512d0f
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Fixed Math.RND assignment. Fix #4197.
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2018-12-13 13:09:14 +00:00 |
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Richard Davey
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1bf9be5e12
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Animation.stop guard.
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2018-12-13 13:03:54 +00:00 |
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Richard Davey
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032c7bd405
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Merge pull request #4227 from jcyuan/Branch_v3.15.1
TS definition improvements in doc for v3.15.1 release
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2018-12-13 11:58:27 +00:00 |
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Richard Davey
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ffd217dbdd
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Fixed size calculation and updated docs
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2018-12-13 11:46:17 +00:00 |
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Richard Davey
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eef553d4c2
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Fixed layer size calculations. Also changed rendering to use tileset tile sizes, as it should do.
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2018-12-13 11:07:53 +00:00 |
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Richard Davey
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74d5af20c6
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Tidying up
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2018-12-13 11:07:20 +00:00 |
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Richard Davey
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a4badb68ad
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-12-13 10:25:58 +00:00 |
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Richard Davey
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cc164b5399
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Fixed camera background in WebGL.
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2018-12-13 10:25:53 +00:00 |
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J.C
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5d696d49bf
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doc improvement for typescript, missing mapping if use JSON as the config data for the game instance
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2018-12-13 17:26:10 +08:00 |
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J.C
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b7424fd287
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1, removed protected for a few of members, they are used publicly somewhere, for example this.loader.textureManager.addAtlasJSONArray in MultiAtlasFile.prototype.addCache.
2, doc improvement for typescript
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2018-12-13 17:19:49 +08:00 |
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J.C
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b6c2934e65
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doc improvement for typescript
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2018-12-13 17:17:09 +08:00 |
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J.C
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a3d2ccf65c
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doc improvement for typescript
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2018-12-13 17:17:02 +08:00 |
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Richard Davey
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caad527b29
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Added getData and putData methods.
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2018-12-13 00:30:13 +00:00 |
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Richard Davey
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b8fbd0d2c0
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keydown and keyup events now fire for every possible key, no matter if they exist in the KeyCodes list or not.
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2018-12-12 16:50:04 +00:00 |
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Richard Davey
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17e7ddedf7
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Update CHANGELOG.md
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2018-12-12 13:15:04 +00:00 |
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Richard Davey
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7b478d2860
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lint fix
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2018-12-12 13:14:59 +00:00 |
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Richard Davey
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af5b1f2427
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StaticBody.reset in Arcade Physics would ignore the x and y values given to it. If given, they're now used to reset the parent Game Object before the body is updated. Fix #4224
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2018-12-12 12:39:47 +00:00 |
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Richard Davey
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cc55ee73cf
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Changing scaleX or scaleY on a MatterImage or MatterSprite would cause the body scale to become distorted as the setters didn't use the correct factor when resetting the initial scale. Fix #4206
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2018-12-12 12:07:16 +00:00 |
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Richard Davey
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bbe95d96d9
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Added jsdocs for #4137
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2018-12-12 11:58:58 +00:00 |
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Richard Davey
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3ee75a77a3
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-12-12 11:56:19 +00:00 |
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Richard Davey
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cc2981d590
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Update CHANGELOG.md
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2018-12-12 11:56:13 +00:00 |
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Richard Davey
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193d1d5c73
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Docs update.
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2018-12-12 11:56:09 +00:00 |
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Richard Davey
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d823c66597
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Merge pull request #4137 from sercant/master
Fix rotating normal map bug (issue #3870)
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2018-12-12 11:52:27 +00:00 |
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Richard Davey
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5e1a144c05
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Merge pull request #4181 from samme/docs/audioconfig
Correct docs for Phaser.Boot.Config#audio
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2018-12-12 11:40:40 +00:00 |
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Richard Davey
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7ea03169e7
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Merge pull request #4183 from DottieDot/setFont-fix
setFont fix (also fixes #4141)
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2018-12-12 11:30:38 +00:00 |
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Richard Davey
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79ee2229ad
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Merge pull request #4207 from tfelix/fix/tilemap-layer-typedef-fix
fixes the typedef for the layer parameter
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2018-12-12 11:28:57 +00:00 |
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Richard Davey
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5c6d1cbe17
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Merge pull request #4214 from matosummer/master
Add link to bitmaptext
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2018-12-12 11:27:00 +00:00 |
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Richard Davey
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52e47da344
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Merge pull request #4222 from bryanwood/fix-facebook-plugin-type-on-scene
Change JSDoc @type from any to Phaser.FacebookInstantGamesPlugin
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2018-12-12 11:24:53 +00:00 |
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Richard Davey
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f2123a10c0
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Merge pull request #4223 from bryanwood/add-facebook-plugin-to-scene-for-jsdoc
Add facebook plugin to Phaser.Scene for JSDoc
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2018-12-12 11:23:46 +00:00 |
|
Richard Davey
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9ee0535621
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Update CHANGELOG.md
|
2018-12-12 11:10:31 +00:00 |
|
Richard Davey
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96e08bb448
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-12-12 11:09:11 +00:00 |
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